6ab4e8f2e499169071bd4168082e8b6cdcb4a107 |
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19-Mar-2018 |
Eric Karl <ericrk@chromium.org> |
Allow SkTraceMemoryDump to exclude wrapped objects Allow SkTraceMemoryDump to exclude wrapped objects from dumps. This helps avoid duplicate dumping when Skia is wrapping an external object which is already dumped externally. Bug: 795358 Change-Id: Icbda96b564c81b958d40f74693280ac7d5ba7332 Reviewed-on: https://skia-review.googlesource.com/114681 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Eric Karl <ericrk@chromium.org> (cherry picked from commit af7700265b74123d8ad3de6dde0c21545453140b) Reviewed-on: https://skia-review.googlesource.com/117020 Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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6a0176bf033c780bb92396220db8140f30948345 |
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30-Jan-2018 |
Greg Daniel <egdaniel@google.com> |
Add ref counted wrapped around GrTexture ReleaseProc Bug: skia: Change-Id: I0cd11a539fd6b16d4b3f9512694f84e0a429518c Reviewed-on: https://skia-review.googlesource.com/101341 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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b67821da87ffa711c07af75ee618b13dbccd6b7d |
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13-Dec-2017 |
Robert Phillips <robertphillips@google.com> |
Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget Change-Id: I627fcc2cab1d04169f49e33a6c17e161e9a9772a Reviewed-on: https://skia-review.googlesource.com/84621 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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914a36b248ffb538874483d86759254838866dd7 |
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12-Oct-2017 |
Eric Karl <ericrk@chromium.org> |
MakeBackendTextureFromSkImage Creates a static function on SkImage which converts the SkImage to a GrBackendTexture. The texture is unowned by Skia, and must be deleted by the caller. Allows for a no-copy / no-conversion fast path if the provided image is unowned (unique()) and texture backed. Change-Id: I8a48f9cc39de792725cd72057d98cd1c4594daab Reviewed-on: https://skia-review.googlesource.com/52440 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Eric Karl <ericrk@chromium.org>
/external/skia/src/gpu/gl/GrGLTexture.h
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177e695589edb1f776cc5c28b9d3eee244d48284 |
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12-Oct-2017 |
Greg Daniel <egdaniel@google.com> |
Add flag on GrBackendTexture to say whether texture is mipped or not Bug: skia: Change-Id: Ia684e3daf779ec2feaaec64c04dabf5cb03cd07a Reviewed-on: https://skia-review.googlesource.com/57821 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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0fc4d2d269c0aff1eadf57da2e571d0d54c38f5a |
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12-Oct-2017 |
Greg Daniel <egdaniel@google.com> |
Use enum to track MipMapsStatus throughout Texture creation Bug: skia: Change-Id: I1de1105d74b45f7b02ff52e6b8333801d98ef1ce Reviewed-on: https://skia-review.googlesource.com/58501 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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834f12076f703c114173486de6470412d92f6506 |
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09-Oct-2017 |
Greg Daniel <egdaniel@google.com> |
Set correct mip map status on GrTexture since we no longer require all mip data Bug: skia: Change-Id: I5074028f307187eef3201523cbd1ddc7d9bf9013 Reviewed-on: https://skia-review.googlesource.com/54102 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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9bada5475f11c796a4e10845d86068218fa84bc8 |
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12-Jun-2017 |
Brian Salomon <bsalomon@google.com> |
Revert "Revert "Expand partial render target write pixels workaround."" New version limits the workaround to unorm configs. This reverts commit fdd117025fb846771e9e47cbf825d9071745fa98. Change-Id: I47a08a0ea4cf1acd88ca3c1bf9922cf0a8d215cc Reviewed-on: https://skia-review.googlesource.com/19490 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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fdd117025fb846771e9e47cbf825d9071745fa98 |
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31-May-2017 |
Brian Salomon <bsalomon@google.com> |
Revert "Expand partial render target write pixels workaround." This reverts commit 0cc507d22566bb7e28e5fe21e4b3fc7b682d86a2. Reason for revert: Causing IntTextureText to fail on bots Original change's description: > Expand partial render target write pixels workaround. > > The workaround is extended in the following ways: > > 1) It now applies to any texture whose base level has *ever* been attached to a FBO. > 2) It applies to Adreno 5xx in addition to Adreno 4xx > 3) It applies in the atlas upload code path. > > This workaround (and a similar one) are narrowed to GLCaps rather than Caps. > > Bug: skia: > Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5 > Reviewed-on: https://skia-review.googlesource.com/18150 > Reviewed-by: Robert Phillips <robertphillips@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> > TBR=bsalomon@google.com,robertphillips@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Change-Id: I53c8dd7ea7f614da57331470fcc24c6d84aba354 Reviewed-on: https://skia-review.googlesource.com/18229 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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0cc507d22566bb7e28e5fe21e4b3fc7b682d86a2 |
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31-May-2017 |
Brian Salomon <bsalomon@google.com> |
Expand partial render target write pixels workaround. The workaround is extended in the following ways: 1) It now applies to any texture whose base level has *ever* been attached to a FBO. 2) It applies to Adreno 5xx in addition to Adreno 4xx 3) It applies in the atlas upload code path. This workaround (and a similar one) are narrowed to GLCaps rather than Caps. Bug: skia: Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5 Reviewed-on: https://skia-review.googlesource.com/18150 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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85d34b2e841d99dab914111fe2eaa4db99345e1e |
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10-May-2017 |
Brian Osman <brianosman@google.com> |
Remove SkCrossContextImageData and all support code Bug: skia: Change-Id: I8eb8cef5456c05a8e314d8404698893c7af82d13 Reviewed-on: https://skia-review.googlesource.com/16368 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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cef213c97ea9992efacd028fe304a18b438f8147 |
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21-Apr-2017 |
Greg Daniel <egdaniel@google.com> |
Move ReleaseProc info to GrTexture and for implementations to define it. Bug: skia: Change-Id: I0dbe421ebd17ef7d21fd2f4f027d2a3bdcf04b7b Reviewed-on: https://skia-review.googlesource.com/14031 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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2c2bc11aea4dfcd7ee2f5859838a2aa0a56939e0 |
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28-Feb-2017 |
Brian Osman <brianosman@google.com> |
Add GrExternalTextureData and SkCrossContextImageData GrExternalTextureData is an API for exporting the backend-specific information about a texture in a type-safe way, and without pointing into the GrTexture. The new detachBackendTexture API lets us release ownership of a texture to the client. SkCrossContextImageData is the public API that lets clients upload textures on one thread/GrContext, then safely transfer ownership to another thread and GrContext for rendering. Only GL is implemented/supported right now. Vulkan support requires that we add thread-safe memory pools, or otherwise transfer the actual memory block containing the texture to the new context. Re-land of https://skia-review.googlesource.com/c/8529/ BUG=skia: Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966 Reviewed-on: https://skia-review.googlesource.com/8960 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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aa1ab8905e74096f0460af467f126fdb1998a5f9 |
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24-Feb-2017 |
Brian Osman <brianosman@google.com> |
Revert "Add GrExternalTextureData and SkCrossContextImageData" This reverts commit 9ad1f92e2fceea33215c0f13cee42a679fb88d44. Reason for revert: Breaking lots of bots Original change's description: > Add GrExternalTextureData and SkCrossContextImageData > > GrExternalTextureData is an API for exporting the backend-specific > information about a texture in a type-safe way, and without pointing > into the GrTexture. The new detachBackendTexture API lets us release > ownership of a texture to the client. > > SkCrossContextImageData is the public API that lets clients upload > textures on one thread/GrContext, then safely transfer ownership to > another thread and GrContext for rendering. > > Only GL is implemented/supported right now. Vulkan support requires > that we add thread-safe memory pools, or otherwise transfer the > actual memory block containing the texture to the new context. > > BUG=skia: > > Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca > Reviewed-on: https://skia-review.googlesource.com/8529 > Commit-Queue: Brian Osman <brianosman@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce Reviewed-on: https://skia-review.googlesource.com/8955 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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9ad1f92e2fceea33215c0f13cee42a679fb88d44 |
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23-Feb-2017 |
Brian Osman <brianosman@google.com> |
Add GrExternalTextureData and SkCrossContextImageData GrExternalTextureData is an API for exporting the backend-specific information about a texture in a type-safe way, and without pointing into the GrTexture. The new detachBackendTexture API lets us release ownership of a texture to the client. SkCrossContextImageData is the public API that lets clients upload textures on one thread/GrContext, then safely transfer ownership to another thread and GrContext for rendering. Only GL is implemented/supported right now. Vulkan support requires that we add thread-safe memory pools, or otherwise transfer the actual memory block containing the texture to the new context. BUG=skia: Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca Reviewed-on: https://skia-review.googlesource.com/8529 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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d6214d4f4664ce47861dc690b0ddbea3b7a07855 |
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07-Nov-2016 |
Robert Phillips <robertphillips@google.com> |
Further centralize computation of GrSurface VRAM consumption - take 2 This is the same as https://skia-review.googlesource.com/c/4383/ (Further centralize computation of GrSurface VRAM consumption) but with a suppression for Vulkan in the new test and removal of an assert Chromium was triggering. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4450 Change-Id: Ie87d32fd5f0d35c21326b066a0c733cb6f8a5bea Reviewed-on: https://skia-review.googlesource.com/4450 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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9c46b68d5340efc91368cef1cc5775f13c97cab8 |
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06-Nov-2016 |
Ben Wagner <benjaminwagner@google.com> |
Revert "Further centralize computation of GrSurface VRAM consumption" This reverts commit ccd3c8937fce4bb28df19533ed043cad209e277d. Reason for revert: Blocking Chromium roll: https://codereview.chromium.org/2482643002/ Original change's description: > Further centralize computation of GrSurface VRAM consumption > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4383 > > Change-Id: I054b74f2cd15f904f8e05af0fda58d6e8a523eb9 > Reviewed-on: https://skia-review.googlesource.com/4383 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=662630 Change-Id: I186db2a41eb2bd789e6f681b3547e32d9ca374cf Reviewed-on: https://skia-review.googlesource.com/4443 Commit-Queue: Ben Wagner <benjaminwagner@google.com> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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ccd3c8937fce4bb28df19533ed043cad209e277d |
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04-Nov-2016 |
Robert Phillips <robertphillips@google.com> |
Further centralize computation of GrSurface VRAM consumption GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4383 Change-Id: I054b74f2cd15f904f8e05af0fda58d6e8a523eb9 Reviewed-on: https://skia-review.googlesource.com/4383 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLTexture.h
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6bd5284415bd983b0628c4941dff5def40018f5a |
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27-Oct-2016 |
bungeman <bungeman@google.com> |
Remove SkAutoTUnref and SkAutoTDelete from public includes. This also makes the required changed to src, tests, and tools. The few public APIs modified by this change appear to be unused outside of Skia. Removing these from the public API makes it easier to ensure users are no longer using them. This also updates GrGpu::wrapBackendXXX and the ::onWrapBackendXXX methods to clarify ownership. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002 Review-Url: https://codereview.chromium.org/2448593002
/external/skia/src/gpu/gl/GrGLTexture.h
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2e6055b3ea14a04fcde1ac1974a70bf00b1e295b |
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22-Apr-2016 |
kkinnunen <kkinnunen@nvidia.com> |
Refactor to separate backend object lifecycle and GpuResource budget decision Refactor GrGpuResource to contain two different pieces of state: a) instance is budgeted or not budgeted b) instance references wrapped backend objects or not The "object lifecycle" was also attached to backend object handles (ids), which made the code a bit unclear. Backend objects would be associated with GrGpuResource::LifeCycle, even though GrGpuResource::LifeCycle refers to the GpuResource, and individual backend objects in one GpuResource might be governed with different "lifecycle". Mark the budgeted/not budgeted with SkBudgeted::kYes, SkBudgeted::kNo. This was previously GrGpuResource::kCached_LifeCycle, GrGpuResource::kUncached_LifeCycle. Mark the "references wrapped object" with boolean. This was previously GrGpuResource::kBorrowed_LifeCycle, GrGpuResource::kAdopted_LifeCycle for GrGpuResource. Associate the backend object ownership status with GrBackendObjectOwnership for the backend object handles. The resource type leaf constuctors, such has GrGLTexture or GrGLTextureRenderTarget take "budgeted" parameter. This parameter is passed to GrGpuResource::registerWithCache(). The resource type intermediary constructors, such as GrGLTexture constructors for class GrGLTextureRenderTarget do not take "budgeted" parameters, intermediary construtors do not call registerWithCache. Removes the need for tagging GrGpuResource -derived subclass constructors with "Derived" parameter. Makes instances that wrap backend objects be registered with a new function GrGpuResource::registerWithCacheWrapped(). Removes "budgeted" parameter from classes such as StencilAttahment, as they are always cached and never wrap any external backend objects. Removes the use of concept "external" from the member function names. The API refers to the objects as "wrapped", so make all related functions use the term consistently. No change in functionality. Resources referencing wrapped objects are always inserted to the cache with budget decision kNo. BUG=594928 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862043002 Review URL: https://codereview.chromium.org/1862043002
/external/skia/src/gpu/gl/GrGLTexture.h
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a6359365887048ef055196de75591311d7a015f0 |
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21-Mar-2016 |
brianosman <brianosman@google.com> |
sRGB support in Ganesh. Several pieces: sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows us to disable sRGB -> Linear conversion when reading textures. This gives us an easy way to support "legacy" L32 mode. We disable decoding based on the pixel config of the render target. Textures can override that behavior (specifically for format-conversion draws where we want that behavior). Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA internally, and the external format is BGR order, so TexImage calls will swizzle correctly. This lets us interact with sRGB raster surfaces on BGR platforms. Devices without sRGB support behave like they always have: conversion from color type and profile type ignores sRGB and always returns linear pixel configs. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002 Review URL: https://codereview.chromium.org/1789663002
/external/skia/src/gpu/gl/GrGLTexture.h
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c571c001cee4e0dfacd7bd17d5cd0a2900a853a9 |
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17-Mar-2016 |
brianosman <brianosman@google.com> |
Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of https://codereview.chromium.org/1789663002/ ) Reason for revert: We're getting sRGB non-8888 configs? Original issue's description: > sRGB support in Ganesh. Several pieces: > > sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows > us to disable sRGB -> Linear conversion when reading textures. This gives > us an easy way to support "legacy" L32 mode. We disable decoding based on > the pixel config of the render target. Textures can override that behavior > (specifically for format-conversion draws where we want that behavior). > > Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA > internally, and the external format is BGR order, so TexImage calls will > swizzle correctly. This lets us interact with sRGB raster surfaces on BGR > platforms. > > Devices without sRGB support behave like they always have: conversion from > color type and profile type ignores sRGB and always returns linear pixel > configs. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002 > > Committed: https://skia.googlesource.com/skia/+/9e3f1bf4e5cd8fc59554f986f36d6b034e99f9eb TBR=reed@google.com,bsalomon@google.com,robertphillips@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1814533003
/external/skia/src/gpu/gl/GrGLTexture.h
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9e3f1bf4e5cd8fc59554f986f36d6b034e99f9eb |
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17-Mar-2016 |
brianosman <brianosman@google.com> |
sRGB support in Ganesh. Several pieces: sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows us to disable sRGB -> Linear conversion when reading textures. This gives us an easy way to support "legacy" L32 mode. We disable decoding based on the pixel config of the render target. Textures can override that behavior (specifically for format-conversion draws where we want that behavior). Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA internally, and the external format is BGR order, so TexImage calls will swizzle correctly. This lets us interact with sRGB raster surfaces on BGR platforms. Devices without sRGB support behave like they always have: conversion from color type and profile type ignores sRGB and always returns linear pixel configs. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002 Review URL: https://codereview.chromium.org/1789663002
/external/skia/src/gpu/gl/GrGLTexture.h
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55f2d2d57f4dd4109aa0c9dab6023373e3b928ec |
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26-Feb-2016 |
cblume <cblume@chromium.org> |
Creating functions for uploading a mipmapped texture. BUG=476416 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1249543003 Review URL: https://codereview.chromium.org/1249543003
/external/skia/src/gpu/gl/GrGLTexture.h
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091f60c2a0e4504c017b8a67ff96a0e829519b14 |
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10-Nov-2015 |
bsalomon <bsalomon@google.com> |
Use a struct for client GL texture handles Review URL: https://codereview.chromium.org/1429863009
/external/skia/src/gpu/gl/GrGLTexture.h
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10528f1d5838ae1cac015024c4e8731484f888d1 |
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14-Oct-2015 |
bsalomon <bsalomon@google.com> |
Store texture target on GrGLTexture. This is in preparation for using texture targets other than 2D. Review URL: https://codereview.chromium.org/1403123002
/external/skia/src/gpu/gl/GrGLTexture.h
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0a5fa484fd58d27088f8696bdc11c8cc8f2b4866 |
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15-Sep-2015 |
ericrk <ericrk@chromium.org> |
Add onMemoryDump to GrContext Adds an entry point to GrContext to allow enumeration and tracing of GPU resources via the newly added SkTraceMemoryDump. Plan is for Chrome to call this on each of its GrContexts. Dumps both the total size of GPU resources, as well as the total purgeable size. BUG=526261 Review URL: https://codereview.chromium.org/1313743002
/external/skia/src/gpu/gl/GrGLTexture.h
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6dc6f5f4a153d33ed91565cb3cd397a310a937d0 |
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18-Jun-2015 |
bsalomon <bsalomon@google.com> |
Add support for creating texture backed images where Skia will delete the texture. Review URL: https://codereview.chromium.org/1187523005
/external/skia/src/gpu/gl/GrGLTexture.h
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d1e72875d195685e8dc45d3f065a05ff49da8ce3 |
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20-Apr-2015 |
jvanverth <jvanverth@google.com> |
Minor modifications to GrProgramDesc.h. BUG=skia: Review URL: https://codereview.chromium.org/1100483003
/external/skia/src/gpu/gl/GrGLTexture.h
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36352bf5e38f45a70ee4f4fc132a38048d38206d |
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26-Mar-2015 |
mtklein <mtklein@chromium.org> |
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} NOPRESUBMIT=true BUG=skia: DOCS_PREVIEW= https://skia.org/?cl=1037793002 Review URL: https://codereview.chromium.org/1037793002
/external/skia/src/gpu/gl/GrGLTexture.h
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5236cf480daf82b2f36e42795abdbbc915533a59 |
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14-Jan-2015 |
bsalomon <bsalomon@google.com> |
Make uncached textures uncached from the get go. This avoids the problem of a newly created uncached texture causing a purge of cached resources. BUG=chromium:445885 Review URL: https://codereview.chromium.org/846303002
/external/skia/src/gpu/gl/GrGLTexture.h
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72c9faab45124e08c85f70ca38536914862d947c |
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09-Jan-2015 |
mtklein <mtklein@chromium.org> |
Fix up all the easy virtual ... SK_OVERRIDE cases. This fixes every case where virtual and SK_OVERRIDE were on the same line, which should be the bulk of cases. We'll have to manually clean up the rest over time unless I level up in regexes. for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end BUG=skia: Review URL: https://codereview.chromium.org/806653007
/external/skia/src/gpu/gl/GrGLTexture.h
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861e1037017bbb7ac52ec5ebecab3a636a82a3e8 |
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16-Dec-2014 |
bsalomon <bsalomon@google.com> |
Rename GrGpuGL to GrGLGpu for consistency Review URL: https://codereview.chromium.org/808593003
/external/skia/src/gpu/gl/GrGLTexture.h
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9a0c7abfd7ce8694136840fa224e99579b8329f6 |
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09-Dec-2014 |
hendrikw <hendrikw@chromium.org> |
Skia: Track the fIsWrapped separately so that we delete correctly GrGlTextureRenderTarget inherits virtually from both GrGlRenderTarget and GrGLTexture, which both have a 'wrap' flag. The passed in wrap setting could be different for the two base classes, but since it's virtually inherited, they share the same flag, so they're either both on, or both off. As a result, we fail to delete the frambuffer. To fix this, we now keep a separate isWrapped flag for GrGlRenderTarget. BUG=437998 Review URL: https://codereview.chromium.org/791493003
/external/skia/src/gpu/gl/GrGLTexture.h
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12299ab7a1be5f4b99284ecf289d46107ef0a946 |
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14-Nov-2014 |
bsalomon <bsalomon@google.com> |
Make GrResourceCache2 responsible for calling release, abandon, and ~. BUG=skia:2889 TBR=robertphillips@google.com NOTRY=true Review URL: https://codereview.chromium.org/729683002
/external/skia/src/gpu/gl/GrGLTexture.h
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bcaefb06221fdac89dfe06b3536bfc5b7cd4c067 |
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03-Nov-2014 |
bsalomon <bsalomon@google.com> |
Remove GrGLTexID BUG=skia:2889 Review URL: https://codereview.chromium.org/695133003
/external/skia/src/gpu/gl/GrGLTexture.h
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37dd331b20a92ce79cc26556e065dec98a66cb0b |
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03-Nov-2014 |
bsalomon <bsalomon@google.com> |
Add class GrGLTextureRenderTarget for GL texture/rendertarget objects BUG=skia:2889 Review URL: https://codereview.chromium.org/695813003
/external/skia/src/gpu/gl/GrGLTexture.h
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b15b4c1ce006319acf764a25ee4a6b73283654f8 |
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29-Oct-2014 |
bsalomon <bsalomon@google.com> |
Separate out GrSurfaceConfig's fields from other structs used to create GrGL* subclasses of GrSurface. BUG=skia:2889 Review URL: https://codereview.chromium.org/691523002
/external/skia/src/gpu/gl/GrGLTexture.h
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f2703d83da3ab2ae18b45231fd4f11e16cce3184 |
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28-Oct-2014 |
bsalomon <bsalomon@google.com> |
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags Review URL: https://codereview.chromium.org/682223002
/external/skia/src/gpu/gl/GrGLTexture.h
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afbf2d6273cd22c683f20a7e5773843876af3085 |
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30-Sep-2014 |
bsalomon <bsalomon@google.com> |
Make "priv" classes for GrTexure and GrSurface. R=robertphillips@google.com, egdaniel@google.com, joshualitt@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/596053002
/external/skia/src/gpu/gl/GrGLTexture.h
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b06e5a2f558133b865cb0c3cc0b36e9bd2e594e2 |
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30-Sep-2014 |
robertphillips <robertphillips@google.com> |
Revert of Make "priv" classes for GrTexure and GrSurface. (patchset #9 id:260001 of https://codereview.chromium.org/596053002/) Reason for revert: Breaking the Chrome builds with: lib/libcc.so: error: undefined reference to 'GrAutoScratchTexture::detach()' (http://108.170.220.120:10117/builders/Canary-Chrome-Ubuntu13.10-Ninja-x86_64-DRT/builds/2990/steps/Retry_BuildContentShell_1/logs/stdio) Original issue's description: > Make "priv" classes for GrTexure and GrSurface. R=egdaniel@google.com, joshualitt@google.com, bsalomon@google.com TBR=bsalomon@google.com, egdaniel@google.com, joshualitt@google.com NOTREECHECKS=true NOTRY=true Author: robertphillips@google.com Review URL: https://codereview.chromium.org/618733002
/external/skia/src/gpu/gl/GrGLTexture.h
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c0eb9b9818462471f5fc1c47fa549c6052d8bbae |
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29-Sep-2014 |
bsalomon <bsalomon@google.com> |
Make "priv" classes for GrTexure and GrSurface. R=robertphillips@google.com, egdaniel@google.com, joshualitt@google.com, joshualitt@chromium.org Author: bsalomon@google.com Review URL: https://codereview.chromium.org/596053002
/external/skia/src/gpu/gl/GrGLTexture.h
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49f085dddff10473b6ebf832a974288300224e60 |
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05-Sep-2014 |
bsalomon <bsalomon@google.com> |
"NULL !=" = NULL R=reed@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/544233002
/external/skia/src/gpu/gl/GrGLTexture.h
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e49157f0838c615b10da0ef2b297c742da662e34 |
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09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Factor GrTexture into public GrTexture and private GrTextureImpl. Committed: http://code.google.com/p/skia/source/detail?r=14680 R=jvanverth@google.com, robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/275903002 git-svn-id: http://skia.googlecode.com/svn/trunk@14687 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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59e7d238522145e00357c54d71a4216b279faf1c |
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09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Revert of Factor GrTexture into public GrTexture and private GrTextureImpl. (https://codereview.chromium.org/275903002/) Reason for revert: Breaks chrome build. Original issue's description: > Factor GrTexture into public GrTexture and private GrTextureImpl. > > Committed: http://code.google.com/p/skia/source/detail?r=14680 R=jvanverth@google.com, robertphillips@google.com TBR=jvanverth@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true Author: bsalomon@google.com Review URL: https://codereview.chromium.org/278073002 git-svn-id: http://skia.googlecode.com/svn/trunk@14681 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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bd465d141be875278d6bbc06becfdbb4acbbf557 |
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09-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Factor GrTexture into public GrTexture and private GrTextureImpl. R=jvanverth@google.com, robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/275903002 git-svn-id: http://skia.googlecode.com/svn/trunk@14680 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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a4de8c257ea0be8ff7081f645249b6afe5c48e7e |
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09-Sep-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove GrRefCnt.h in favor of SkRefCnt.h This removes GrRefCnt.h with all its tyepdefs and #defines and just switch them to the Sk* equivalents. GrSafeSetNull was promoted to SkSafeSetNull in SkRefCnt.h. BUG=None TEST=none, no functional changes. R=bsalomon@google.com, robertphillips@google.com Author: tfarina@chromium.org Review URL: https://chromiumcodereview.appspot.com/23904003 git-svn-id: http://skia.googlecode.com/svn/trunk@11151 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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149f4f5b4013f3d28017fd548e43b69133be83c3 |
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26-Jul-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
differentiate mag and min filters BUG= R=bsalomon@google.com, robertphillips@google.com Author: humper@google.com Review URL: https://chromiumcodereview.appspot.com/20809002 git-svn-id: http://skia.googlecode.com/svn/trunk@10397 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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59e16e4e1d30eee3ce564e0b513d952579065cb3 |
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17-Jul-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Fix leak of GrGLTexID when its owning GrGLTexture has been abandoned. BUG=260708 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://chromiumcodereview.appspot.com/19580003 git-svn-id: http://skia.googlecode.com/svn/trunk@10132 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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3cb406bb88f5aa09cf9f5a9554b4b1314cf1a2ee |
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05-Feb-2013 |
senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc. Review URL: https://codereview.appspot.com/7230049 git-svn-id: http://skia.googlecode.com/svn/trunk@7594 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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cf9faf6ce9e3351b4d4030753eb43c8cd2010e0c |
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05-Feb-2013 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Reverting r7545 (render target origin change) due to layout test issues (see https://codereview.chromium.org/12210002/) git-svn-id: http://skia.googlecode.com/svn/trunk@7571 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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ed8659b51d9f2bad3f004df6033d72cc32d71c0d |
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04-Feb-2013 |
senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Implement support for origin-TopLeft render targets in GL backend. Review URL: https://codereview.appspot.com/7230049 git-svn-id: http://skia.googlecode.com/svn/trunk@7545 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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ef5dbe1cd90fe586f165e54cb6f7608942610793 |
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28-Jan-2013 |
senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Add an origin flag for backend (external) textures. Some textures in WebKit have a topdown orientation, and skia needs to be notified of this, so that they are not drawn upside-down. Review URL: https://codereview.appspot.com/7200048 git-svn-id: http://skia.googlecode.com/svn/trunk@7414 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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728302281920727b96e6cec0bfc7575900f34a8b |
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23-Jan-2013 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Make GrResource know whether 3D objects' lifetimes are managed by Skia or not. Review URL: https://codereview.appspot.com/7201046 git-svn-id: http://skia.googlecode.com/svn/trunk@7348 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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2d0baded0f45dfde9dc8c25313ff14ea18c0c915 |
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26-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Make the orientation of a texture accessible from and known by GrSurface. R=robertphillips@google.com Review URL: https://codereview.appspot.com/6801044 git-svn-id: http://skia.googlecode.com/svn/branches/gpu_dev@6148 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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08afc843c074429a9848d8d165e6b898e3e7d371 |
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25-Oct-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Files accidentally omitted from r6123. git-svn-id: http://skia.googlecode.com/svn/trunk@6124 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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d6176b0dcacb124539e0cfd051e6d93a9782f020 |
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23-Aug-2012 |
rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) This CL is part II of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6474054 git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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b8670998a59d305cd22a3c0cbdc6e075b0a37a6e |
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25-Jul-2012 |
bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Move filter/wrap out of GrSamplerState into GrTextureParams Review URL: http://codereview.appspot.com/6440046/ git-svn-id: http://skia.googlecode.com/svn/trunk@4773 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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fa35e3ddcc9d130ce87c927218bdf27879c38711 |
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26-Jun-2012 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
plumb SkInstCnt to all subclasses of GrRefCnt git-svn-id: http://skia.googlecode.com/svn/trunk@4353 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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957ebddce1764c30ec02f7e2e34d6c5cdc16007b |
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12-Jun-2012 |
junov@chromium.org <junov@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Adding API to GrTexture to reset cached texture parameter values REVIEW=http://codereview.appspot.com/6305084/ BUG=http://code.google.com/p/chromium/issues/detail?id=130925 git-svn-id: http://skia.googlecode.com/svn/trunk@4234 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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32716283420df90644c8b8114308f7967aa91d9f |
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04-Jun-2012 |
robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Move texture descriptor into GrTexture http://codereview.appspot.com/6258068/ git-svn-id: http://skia.googlecode.com/svn/trunk@4133 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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d8f856c32b679d9f5a9926feac005e2c0186f83f |
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10-May-2012 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Move convolution from code in GrGLProgram to new GrConvolutionEffect class. This is the first test of the new Ganesh shader pipeline. Also includes some cleanup of the gpu.gyp file: added src/gpu, allowing us to remove ../ from many #include directives. http://codereview.appspot.com/6199053/ git-svn-id: http://skia.googlecode.com/svn/trunk@3887 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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dd182cbca60a7f0003330c01dfc64f69f56aea90 |
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10-Feb-2012 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Move GL-specific source code to make room for D3D back end. git-svn-id: http://skia.googlecode.com/svn/trunk@3165 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLTexture.h
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