History log of /external/skia/src/gpu/gl/GrGLUtil.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
0a94e4cc1073daf3bb3cd8d92fc3d8c62bdb35f3 18-Jan-2018 Chris Dalton <csmartdalton@google.com> ccpr: Blacklist vertex shaders on ANGLE/Skylake

Bug: skia:
Change-Id: I9834fd6b819397c52f04bbd20aee5ab03944ebea
Reviewed-on: https://skia-review.googlesource.com/96944
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
e7d8da4b20babbe17abc8f95dd2dea56ee8f9af5 04-Dec-2017 Greg Daniel <egdaniel@google.com> Add support for internal gl format in GrGLTextureInfo

This gives clients the ability to wrap GL textures with just the GL Format.
This enables us to distinquish between wrapping in Alpha8 texture that is
implented with Alpha or Red format

Bug: skia:
Change-Id: Iacbea60a149c436c270b7ff9ce5d019947678793
Reviewed-on: https://skia-review.googlesource.com/72600
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
25019175eb82f2b0788e43987702f91551d88544 26-Oct-2017 Greg Daniel <egdaniel@google.com> Add GalliumLLVM GrGLRenderer and fix alpha8 renderability

Bug: skia:
Change-Id: I20f41966ed140327e0a92618da8e4091e1de1ea8
Reviewed-on: https://skia-review.googlesource.com/64260
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
dbfecd06adeb03e9365f3539e113412c0b18785e 18-Oct-2017 Robert Phillips <robertphillips@google.com> Re-land unit test for clear bug (w/ AMD work-arounds)

Bug: 768134
Change-Id: I76e5e3ff5719b0d2f9c74d49dfa9e187e4da7c1f
Reviewed-on: https://skia-review.googlesource.com/60562
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-on: https://skia-review.googlesource.com/61221
/external/skia/src/gpu/gl/GrGLUtil.h
4a6a732352fcb1445802dc95a477a943a31a9ac4 06-Oct-2017 Chris Dalton <csmartdalton@google.com> CCPR: Blacklist intel 4xxx and 6xxx

Bug: skia:
Change-Id: I590725027a6ed66a5612631686f41d62aeeb09fd
Reviewed-on: https://skia-review.googlesource.com/56803
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
a2fd62ac78aa6e961809ada994e9ae46ebf57c7d 05-Oct-2017 Robert Phillips <robertphillips@google.com> Use draws instead of clears on Macs w/ Intel Iris Pro GPUs

Bug: 768134
Change-Id: Iebebb617208c0d8415bebef495c6ff02b17efd65
Reviewed-on: https://skia-review.googlesource.com/55800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
266ef6d72036fc2f7b9e42ad1126b8fe34da3d98 22-Sep-2017 Brian Salomon <bsalomon@google.com> Use clear-as-draw workaround on Ivy Bridge/ANGLE D3D11.

Bug: chromium:755871
Change-Id: Id2538406c75d86de994ff88cc0bfc17d2cb45394
Reviewed-on: https://skia-review.googlesource.com/50040
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
81e7bf8d6d338d944f3c5075b14c21580398aeb6 19-Jul-2017 Greg Daniel <egdaniel@google.com> Update gpu caps for valid sample counts.

Instead of query and maxSampleCount and using that to cap, we now have
each config store its supported values and when requested returns either
the next highest or equal supported value, or if non the max config supported.

Bug: skia:
Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d
Reviewed-on: https://skia-review.googlesource.com/24302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
b52fa02227d8e7413d174bc5b3808f795d0215f0 07-Jun-2017 Brian Salomon <bsalomon@google.com> Limit Adreno 4xx stencil clear workaround to older drivers

Bug: skia:5587
Change-Id: I00f377c06228deb9053b1cf7d9f413e0bf2fb490
Reviewed-on: https://skia-review.googlesource.com/18936
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
bc712740bda0b78ba909894eed7aa6feeb9efe34 02-Jun-2017 Robert Phillips <robertphillips@google.com> Disable single channel renderability for ANGLE ES2

Bug: 720325

Change-Id: Ib55c7a0c59a23b8dc012e04b626010de7da2921b
Reviewed-on: https://skia-review.googlesource.com/18485
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
ac1e4964e7816de1f4977b52fa5f2f372537468b 25-May-2017 Brian Osman <brianosman@google.com> Workaround Mali static analysis bug

Comment describes it: Unless we do something to confuse their optimizer,
they will (incorrectly) deduce that uniform opaque color (modulated only
by a texture fetch) is always going to remain opaque. Then they skip
inserting their shader based blending code, turning SrcOver into Src.

Doing a max against zero is enough to squelch the optimization.

Bug: skia:
Change-Id: I74676cebb0b0c8d121da868dd8a88050e0cfcc0d
Reviewed-on: https://skia-review.googlesource.com/17924
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
028a9a5fcb1db10147c640f3be34df6d976a9f88 11-May-2017 Brian Salomon <bsalomon@google.com> Workaround for Intel 6xxx clear to opaque black bug

Bug: skia:
Change-Id: Id5e29b483c2b6f698219abfc5bbb2d858c4fc117
Reviewed-on: https://skia-review.googlesource.com/16427
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/gl/GrGLUtil.h
7517e45e78f1ddae86cae255d36f54732eac4f89 20-Sep-2016 egdaniel <egdaniel@google.com> Disable framebuffer fetch on the Adreno5xx devices.

This should help with some of the rendering bugs currently in GL for the
S7.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2348293004

Review-Url: https://codereview.chromium.org/2348293004
/external/skia/src/gpu/gl/GrGLUtil.h
131ff13f66582204a965c7f56557dc4d0d1a3d33 07-Jun-2016 brianosman <brianosman@google.com> Switch to a whitelist for manual mip-map generation

Due to performance regression on various GPUs, we're only going to use the
new draw-call based mip-mapper when necessary. Of the bots where we have
test coverage, that means Intel and Mac-NVIDIA. We also had failures on
our AMD 7770 bots - I'm upgrading the drivers on those two machines, and
I'm leaving them out of the whitelist for now.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2042313002

Review-Url: https://codereview.chromium.org/2042313002
/external/skia/src/gpu/gl/GrGLUtil.h
93a379bd4d6b30d86c270b879cf172d80172a72b 11-May-2016 cdalton <cdalton@nvidia.com> Separate user and raw stencil settings

Adds a new GrUserStencilSettings class that describes in abstract terms
how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
When the GrPipeline is finalized, the user stencil settings are then
translated into concrete GrStencilSettings.

At this point, GrClipMaskManager only needs to tell the GrAppliedClip
whether or not there is a stencil clip. It does not need to modify
stencil settings and GrPipelineBuilder does not need
AutoRestoreStencil.

This is one step of the stencil overhaul. In the future it will also
allow us to clean up the special case handling for nvpr and the
stateful fClipMode member of GrClipMaskManager.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002

Committed: https://skia.googlesource.com/skia/+/12dbb3947e1aaf205b4fcf13b40e54e50650eb37

Review-Url: https://codereview.chromium.org/1962243002
/external/skia/src/gpu/gl/GrGLUtil.h
e19aecdd13d83b2235faf3e2601100a2fd980b7b 11-May-2016 robertphillips <robertphillips@google.com> Revert of Separate user and raw stencil settings (patchset #8 id:140001 of https://codereview.chromium.org/1962243002/ )

Reason for revert:
This seems to be breaking nanobench on the Windows bots with:

Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION
GrDrawTarget::stencilPath +c7
GrStencilAndCoverPathRenderer::onDrawPath +fd
GrDrawContext::internalDrawPath +509
GrDrawContext::drawPath +223
GrBlurUtils::drawPathWithMaskFilter +250
SkGpuDevice::drawPath +2ea
SkCanvas::onDrawPath +2e3
SkRecordDraw +2e6
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkRecordDraw +2e6
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkRecordDraw +261
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkMultiPictureDraw::draw +bf
SKPBench::drawMPDPicture +1e0
SKPBench::onDraw +34
Benchmark::draw +32
time +92
setup_gpu_bench +6e
nanobench_main +77b

Original issue's description:
> Separate user and raw stencil settings
>
> Adds a new GrUserStencilSettings class that describes in abstract terms
> how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
> etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
> When the GrPipeline is finalized, the user stencil settings are then
> translated into concrete GrStencilSettings.
>
> At this point, GrClipMaskManager only needs to tell the GrAppliedClip
> whether or not there is a stencil clip. It does not need to modify
> stencil settings and GrPipelineBuilder does not need
> AutoRestoreStencil.
>
> This is one step of the stencil overhaul. In the future it will also
> allow us to clean up the special case handling for nvpr and the
> stateful fClipMode member of GrClipMaskManager.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002
>
> Committed: https://skia.googlesource.com/skia/+/12dbb3947e1aaf205b4fcf13b40e54e50650eb37

TBR=bsalomon@google.com,cdalton@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/1969693003
/external/skia/src/gpu/gl/GrGLUtil.h
12dbb3947e1aaf205b4fcf13b40e54e50650eb37 10-May-2016 cdalton <cdalton@nvidia.com> Separate user and raw stencil settings

Adds a new GrUserStencilSettings class that describes in abstract terms
how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
When the GrPipeline is finalized, the user stencil settings are then
translated into concrete GrStencilSettings.

At this point, GrClipMaskManager only needs to tell the GrAppliedClip
whether or not there is a stencil clip. It does not need to modify
stencil settings and GrPipelineBuilder does not need
AutoRestoreStencil.

This is one step of the stencil overhaul. In the future it will also
allow us to clean up the special case handling for nvpr and the
stateful fClipMode member of GrClipMaskManager.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002

Review-Url: https://codereview.chromium.org/1962243002
/external/skia/src/gpu/gl/GrGLUtil.h
4017007b288087c07c596baa9fe8ecf485bca1c3 05-May-2016 bsalomon <bsalomon@google.com> Fix unit test crash caused by OSMesa not supporting rendering to GL_ALPHA8
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1947373003

Review-Url: https://codereview.chromium.org/1947373003
/external/skia/src/gpu/gl/GrGLUtil.h
dec294375ad647382f02384e21fefbed9112fa40 28-Mar-2016 bsalomon <bsalomon@google.com> Remove the GrGLInterface callback mechanism.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1836013002

Review URL: https://codereview.chromium.org/1836013002
/external/skia/src/gpu/gl/GrGLUtil.h
7354a4b193aaaeae43fb9ede90e1158fa46c372b 16-Dec-2015 robertphillips <robertphillips@google.com> Avoid pixel GPU readback in saveLayerWithPickup

When the default framebuffer is wrapped in a device for rendering we don't get a GrTexture. This CL adds a copy to a temporary texture in this instance so the rest of the Ganesh pipeline can continue on as usual.

Review URL: https://codereview.chromium.org/1531493002
/external/skia/src/gpu/gl/GrGLUtil.h
64c4728c70001ed074fecf5c4e083781987b12e9 13-Nov-2015 egdaniel <egdaniel@google.com> Make all GrFragmentProcessors GL independent.

TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1434313002
/external/skia/src/gpu/gl/GrGLUtil.h
018fb62d12d1febf121fe265da5b6117b86a6541 28-Oct-2015 egdaniel <egdaniel@google.com> Create GLSL base class for ProgramDataManager

BUG=skia:

Review URL: https://codereview.chromium.org/1428543003
/external/skia/src/gpu/gl/GrGLUtil.h
88c7b988ba7792e51e741567426069cd9cc852dd 31-Jul-2015 bsalomon <bsalomon@google.com> Make ANGLE perf decisions be runtime rather than compile time

R=robertphillips@google.com

Review URL: https://codereview.chromium.org/1268953002
/external/skia/src/gpu/gl/GrGLUtil.h
1dd0542ca37cf1b4a2ab0ea41f8009ded097fd47 12-Jun-2015 cdalton <cdalton@nvidia.com> Review URL: https://codereview.chromium.org/1166513002
/external/skia/src/gpu/gl/GrGLUtil.h
1acea86914797bc33856ff62b5cdfbe82c58dd67 02-Jun-2015 cdalton <cdalton@nvidia.com> Begin tracking driver info in GrGLContextInfo

BUG=skia:

Review URL: https://codereview.chromium.org/1165463005
/external/skia/src/gpu/gl/GrGLUtil.h
a8fcea0cd09080de45143f2726059398cd8b8049 13-Feb-2015 bsalomon <bsalomon@google.com> Limit clear as draw workaround to Adreno 3xx.

This causes more problems than it fixes on the Nexus 6.

Review URL: https://codereview.chromium.org/917313005
/external/skia/src/gpu/gl/GrGLUtil.h
17168df7798d0d12684f18df0556dc19e65b32e6 09-Dec-2014 bsalomon <bsalomon@google.com> Use texture size to determine precision of texture coord varyings.

Review URL: https://codereview.chromium.org/778783002
/external/skia/src/gpu/gl/GrGLUtil.h
63b21962867af0f98e12a3ccbe5eef76b7ecc3aa 05-Nov-2014 bsalomon <bsalomon@google.com> Workaround for PowerVR clear issue.

BUG=skia:

Review URL: https://codereview.chromium.org/701573002
/external/skia/src/gpu/gl/GrGLUtil.h
38406c82b913350e55fa04af8c1941cd9b4aff52 31-Oct-2014 tfarina <tfarina@chromium.org> Cleanup: Go with SkDebugf instead of GrPrintf.

Since GrPrintf is just defined to SkDebugf, we can go with the later
directly.

BUG=None
TEST=None
R=bsalomon@google.com

Review URL: https://codereview.chromium.org/695663003
/external/skia/src/gpu/gl/GrGLUtil.h
ccdaa0422501e5cbcba53d6bd19f2736f1beaef3 20-Aug-2014 kkinnunen <kkinnunen@nvidia.com> Separate GL path rendering state from GrGpuGL to GrGLPathRendering

Separate GL path rendering state from GrGpuGL to GrGLPathRendering. This
makes GrGpuGL code simpler.

The intention is that while GrGpuGL represents the global environment for GL,
the GrGLPathRendering represents the global environment for path rendering
extension.

Add GrPathRendering, a base class for path rendering, and inherit
GrGLPathRendering from that. Move the path rendering virtual functions from
GrGpu to GrPathRendering.

R=bsalomon@google.com, cdalton@nvidia.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/452823002
/external/skia/src/gpu/gl/GrGLUtil.h
e904c09a3a9c701e8d91f2f6ee161feda7615d90 17-Jul-2014 bsalomon <bsalomon@google.com> Fix alpha textures in NV ES3 contexts on Windows.

Make unit tests iterate over all the rendering GL context types rather than using kNative.

Fix the extension printing when gStartupSpew is set.

R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/398183002
/external/skia/src/gpu/gl/GrGLUtil.h
f4e67e3e5e5017284300a61e7bb046723a44b0cf 30-Apr-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Fail to create GrContext when we get a NULL for a GL/GLSL version string

BUG=368107
R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/254083002

git-svn-id: http://skia.googlecode.com/svn/trunk@14452 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
6dee8759ab8c90dcffd76f114eec333405fd176e 07-Feb-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Add workaround for Xoom crashing after discard removed from shader.

R=robertphillips@google.com
TBR=robertphillips@google.com

BUG=skia:2149

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/133703016

git-svn-id: http://skia.googlecode.com/svn/trunk@13373 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
c72425ae368bfcb47de7d2532eb90d305ec0d1cf 21-Jan-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Move GrGLInterface function pointers into a nested struct

BUG=skia:2042
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/133073009

git-svn-id: http://skia.googlecode.com/svn/trunk@13130 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
9e90aed5de82732cc9921f01388d3063a41a053b 16-Jan-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Rename GrGLBinding->GrGLStandard, no longer a bitfield

BUG=skia:2042
R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/133413003

git-svn-id: http://skia.googlecode.com/svn/trunk@13108 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
c9424b8e6dc204fc304c021480a04a468899aa34 30-Oct-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Don't check if shaders compile or program links in release Chromium

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/52843003

git-svn-id: http://skia.googlecode.com/svn/trunk@12032 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
0694ea7f6a16e946972b9c625f434e80eb42bb5f 18-Sep-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Fix to allow ovals GM to finish on N7

R=jvanverth@google.com, robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/23477079

git-svn-id: http://skia.googlecode.com/svn/trunk@11340 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
215a682d2d561be69b7a28eb76a98849ad03cbc0 05-Sep-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Add getGLMatrix method to MatrixState

Removes redundant code by consolidating it into a single method. No
change in functionality, this is strictly a refactoring.

R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://chromiumcodereview.appspot.com/23767005

git-svn-id: http://skia.googlecode.com/svn/trunk@11112 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
7a434a28685fd045cf848b99b563dfcf978363bc 21-Aug-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Recognize that ES3 supports texture storage. Add workaround for apparent Adreno bug.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/22856006

git-svn-id: http://skia.googlecode.com/svn/trunk@10845 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
3323c4d3413341c9d144cadfa43e6506d15dda00 20-Aug-2013 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Revert "Changed rules about sized internal formats on GLES3."

This reverts commit r10806.

git-svn-id: http://skia.googlecode.com/svn/trunk@10811 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
c0b9b20ba65a5105f31d0641c7e892d7b14983d9 20-Aug-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Changed rules about sized internal formats on GLES3.

R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/22823006

git-svn-id: http://skia.googlecode.com/svn/trunk@10806 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
459104ceea00a08855099238563a06099340c2fa 14-Jun-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Add MESA detection to GrContextInfo and use to decide whether to use GL_ALPHA or GL_RED.

Based on yunchao.he@intel.com's original change here: https://codereview.chromium.org/15994006/

R=yunchao.he@intel.com, robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/16955005

git-svn-id: http://skia.googlecode.com/svn/trunk@9608 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
1744f97ea73384b9f75b0ccee0a36a213c681d3a 26-Feb-2013 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Use glGetStringi to get extensions when available.
Review URL: https://codereview.chromium.org/12328111

git-svn-id: http://skia.googlecode.com/svn/trunk@7872 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
3012ded0ffd152c41ef5c85d13e49116fee856eb 22-Feb-2013 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Enable cpu-array dynamic vertex data on SGX.

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7388045

git-svn-id: http://skia.googlecode.com/svn/trunk@7830 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
96966a5a1ffc2f03eef1b5523308299aa4195f50 21-Feb-2013 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Use CPU arrays for dynamic indices/vertices on ARM GPUs.
Review URL: https://codereview.appspot.com/7365047

git-svn-id: http://skia.googlecode.com/svn/trunk@7810 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
0b1e481709ef9b86261f46e9fd44d8cdec7c2d8e 23-Oct-2012 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Add vendor to context info.

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6741062

git-svn-id: http://skia.googlecode.com/svn/trunk@6043 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
2717d56b22f14ce0de206cd695ca2855bc568fbc 07-May-2012 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> move more stuff that should be private out from GrGLConfig.h


Review URL: http://codereview.appspot.com/6202053/




git-svn-id: http://skia.googlecode.com/svn/trunk@3856 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
91bcc94e8710c1ec5126a31cd805a6c64bb3c39d 07-May-2012 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Make GrGLDefines.h be a private header

Review URL: http://codereview.appspot.com/6198048/



git-svn-id: http://skia.googlecode.com/svn/trunk@3851 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
68288c289cc866c999d73681f5dd79f2bf524c15 07-May-2012 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> remove incorrect include



git-svn-id: http://skia.googlecode.com/svn/trunk@3850 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h
9c1f1ac5d399c73f5f331bdf7b392ea7f0c44daf 07-May-2012 bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Move function decls and macros out of public headers that are meant for internal use.



git-svn-id: http://skia.googlecode.com/svn/trunk@3849 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/gpu/gl/GrGLUtil.h