bdecacfbe47bc7211336bb847bb33c00ef85ea3e |
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03-Feb-2018 |
Brian Salomon <bsalomon@google.com> |
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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3a2cc2c2ec124de36d2544b2a523ef1dd317ca32 |
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03-Feb-2018 |
Brian Salomon <bsalomon@google.com> |
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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5bb82cbecd740d21b92e8d2944280ab6eb6af7a6 |
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02-Feb-2018 |
Brian Salomon <bsalomon@google.com> |
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" Bug: skia: Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 Reviewed-on: https://skia-review.googlesource.com/102940 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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18c52a7b52211de5d0dcd86dc048adef758c6c75 |
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02-Feb-2018 |
Brian Salomon <bsalomon@google.com> |
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30. Revert "More sample count cleanup:" This reverts commit d653cac70ed17983125ceed053138c09f1401846. Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types" This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79. Need to understand NVPR perf changes before relanding Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b Reviewed-on: https://skia-review.googlesource.com/102780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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d0d7270fcc32546005b8e847df516cb11592cd30 |
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01-Feb-2018 |
Brian Salomon <bsalomon@google.com> |
Revert "Revert "Redefine the meaning of sample counts in GPU backend."" Fixes gpu config default samples to be 1 and updates config parsing test accordingly. This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285. Bug: skia: Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f Reviewed-on: https://skia-review.googlesource.com/102147 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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c1ce2f7966babaae0deb150f93f1227ee5af9285 |
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01-Feb-2018 |
Brian Salomon <bsalomon@google.com> |
Revert "Redefine the meaning of sample counts in GPU backend." This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409. Reason for revert: nanobench Original change's description: > Redefine the meaning of sample counts in GPU backend. > > Old: 0 -> nonMSAA > 1+ -> MSAA > > New: > 0 -> error/unsupported > 1 -> nonMSAA > 2+ -> MSAA > > We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: > > 1) SkSurface factories > 2) GrBackendRenderTarget constructors > 3) GrCaps::getSampleCnt()'s requestedCount parameter > > However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. > > This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. > > > Bug: skia: > Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 > Reviewed-on: https://skia-review.googlesource.com/101560 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/102662 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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48825b11ad25c98b9a4884d5cc0edd4e290c4409 |
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01-Feb-2018 |
Brian Salomon <bsalomon@google.com> |
Redefine the meaning of sample counts in GPU backend. Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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b67821da87ffa711c07af75ee618b13dbccd6b7d |
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13-Dec-2017 |
Robert Phillips <robertphillips@google.com> |
Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget Change-Id: I627fcc2cab1d04169f49e33a6c17e161e9a9772a Reviewed-on: https://skia-review.googlesource.com/84621 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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6a40abc8c7e158e6be34c836f6ea1bbf7b498146 |
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02-Nov-2017 |
Jim Van Verth <jvanverth@google.com> |
Revert "Implement window rectangles in vulkan" This reverts commit 94c0468b2b4255e3beed81efdcfbf6d9d39e11e4. Reason for revert: <INSERT REASONING HERE> Original change's description: > Implement window rectangles in vulkan > > Bug: skia: > Change-Id: I32c079b90a5503c797dfc073a093f940cd8c550a > Reviewed-on: https://skia-review.googlesource.com/65423 > Commit-Queue: Chris Dalton <csmartdalton@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com Change-Id: I5a90cb57fb5d4bcf8c7e76a5f71a7f16edbaf6be No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/67060 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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94c0468b2b4255e3beed81efdcfbf6d9d39e11e4 |
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02-Nov-2017 |
Chris Dalton <csmartdalton@google.com> |
Implement window rectangles in vulkan Bug: skia: Change-Id: I32c079b90a5503c797dfc073a093f940cd8c550a Reviewed-on: https://skia-review.googlesource.com/65423 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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e252f08982b0c747cd4d34c00ce413ab1005e99a |
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23-Oct-2017 |
Greg Daniel <egdaniel@google.com> |
Add hint to SkSurface::MakeRenderTarget that we will use mips Additionally this changed triggered a cascade of plumbing GrMipMapped down throughout Ganesh. Bug: skia: Change-Id: I4181f44d9046d66139bb491c7abf86703305aaeb Reviewed-on: https://skia-review.googlesource.com/63000 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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51fd6d85aa442aa8c070e5c5e4ec55cf41f86833 |
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18-Aug-2017 |
Greg Daniel <egdaniel@google.com> |
Add GrMtlRenderTarget class Adds basic support for creating non-msaa pure render targets. Bug: skia: Change-Id: I63d2d474b86fc0ff5d8ee7757c08abbfd5e6c6ef Reviewed-on: https://skia-review.googlesource.com/31980 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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1591c38d1362790cb0ec27740678e107e71073bc |
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17-Aug-2017 |
Greg Daniel <egdaniel@google.com> |
Use GrBackendObjectOwnership instead of GrVkImage::Wrapped This is more in line with what GL does and will make things cleaner for the metal backend as well. Bug: skia: Change-Id: I0ba0c588f813ad78051251c1cb9e8f92fd917ecc Reviewed-on: https://skia-review.googlesource.com/35940 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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bb5711a5e4b9c83f0fc49f2d4ee19ca1e4592e14 |
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17-May-2017 |
Brian Salomon <bsalomon@google.com> |
Remove GrSurfaceDesc member from GrSurfaceProxy. Stores the config, origin, and dimensions in GrSurfaceProxy, sample count in GrRenderTargetProxy, and "was constructed with mip maps" in GrTextureProxy. Change-Id: Iee058674dce49107a991cca9d083cd33e3572809 Reviewed-on: https://skia-review.googlesource.com/17209 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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2db3232c88cbaec5585f263111f334ca7272fe10 |
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03-Apr-2017 |
Greg Daniel <egdaniel@google.com> |
Fix Vulkan memory leak in MSAA BUG=skia: Change-Id: Ia32bd6654fb3f5371d8109e04464e1932d4bab52 Reviewed-on: https://skia-review.googlesource.com/11120 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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0b791f57c4a158fa3cab7250f0955b7f8abd5755 |
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10-Mar-2017 |
Brian Osman <brianosman@google.com> |
Remove ownership aruments from render target wrap functions We never adopt render targets (just borrow them). BUG=skia: Change-Id: Ie899b814a7a81339a8735bbd7ad9facc66e580d7 Reviewed-on: https://skia-review.googlesource.com/9525 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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d6214d4f4664ce47861dc690b0ddbea3b7a07855 |
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07-Nov-2016 |
Robert Phillips <robertphillips@google.com> |
Further centralize computation of GrSurface VRAM consumption - take 2 This is the same as https://skia-review.googlesource.com/c/4383/ (Further centralize computation of GrSurface VRAM consumption) but with a suppression for Vulkan in the new test and removal of an assert Chromium was triggering. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4450 Change-Id: Ie87d32fd5f0d35c21326b066a0c733cb6f8a5bea Reviewed-on: https://skia-review.googlesource.com/4450 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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9c46b68d5340efc91368cef1cc5775f13c97cab8 |
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06-Nov-2016 |
Ben Wagner <benjaminwagner@google.com> |
Revert "Further centralize computation of GrSurface VRAM consumption" This reverts commit ccd3c8937fce4bb28df19533ed043cad209e277d. Reason for revert: Blocking Chromium roll: https://codereview.chromium.org/2482643002/ Original change's description: > Further centralize computation of GrSurface VRAM consumption > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4383 > > Change-Id: I054b74f2cd15f904f8e05af0fda58d6e8a523eb9 > Reviewed-on: https://skia-review.googlesource.com/4383 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=662630 Change-Id: I186db2a41eb2bd789e6f681b3547e32d9ca374cf Reviewed-on: https://skia-review.googlesource.com/4443 Commit-Queue: Ben Wagner <benjaminwagner@google.com> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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ccd3c8937fce4bb28df19533ed043cad209e277d |
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04-Nov-2016 |
Robert Phillips <robertphillips@google.com> |
Further centralize computation of GrSurface VRAM consumption GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4383 Change-Id: I054b74f2cd15f904f8e05af0fda58d6e8a523eb9 Reviewed-on: https://skia-review.googlesource.com/4383 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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29e52f13f632c701bd33d802701f5ff29a567eea |
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03-Nov-2016 |
Robert Phillips <robertphillips@google.com> |
Centralize computation of GrRenderTarget & GrTexture VRAM consumption GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4310 Change-Id: I676749ecf1e489f825799b619a15a45fc7dcd219 Reviewed-on: https://skia-review.googlesource.com/4310 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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6bd5284415bd983b0628c4941dff5def40018f5a |
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27-Oct-2016 |
bungeman <bungeman@google.com> |
Remove SkAutoTUnref and SkAutoTDelete from public includes. This also makes the required changed to src, tests, and tools. The few public APIs modified by this change appear to be unused outside of Skia. Removing these from the public API makes it easier to ensure users are no longer using them. This also updates GrGpu::wrapBackendXXX and the ::onWrapBackendXXX methods to clarify ownership. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002 Review-Url: https://codereview.chromium.org/2448593002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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66933552f1723c4a2b248711ab3d43921401e8e6 |
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24-Aug-2016 |
egdaniel <egdaniel@google.com> |
Add addtional resolve calls to vulkan backend BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2215363003 Review-Url: https://codereview.chromium.org/2215363003
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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50ead53ac97deb23310916e3736c3f5e2d8f7f4b |
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13-Jul-2016 |
egdaniel <egdaniel@google.com> |
Update RT views and framebuffer in vulkan after mipmaping I've also changed it so all attachment views (texture, color, and resolve) are created separately and not shared with each other. This just added a lot more complexity than we were probably even saving in time. A quick fix to make sure we don't reuse keys in resource tracking also got merged into this change. BUG=skia:5223 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2146103002 Review-Url: https://codereview.chromium.org/2146103002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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37535c9ecef67a56cad293535f8626b1d60f7c08 |
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30-Jun-2016 |
egdaniel <egdaniel@google.com> |
Add discard support to Vulkan BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2104353002 Review-Url: https://codereview.chromium.org/2104353002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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066df7ca911b65d416783f3bec6f4f1662948ad5 |
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08-Jun-2016 |
egdaniel <egdaniel@google.com> |
Add GpuCommandBuffer support. Currently this is not actually hooked into the system. To give some context, in a follow up CL I'll add this to GrDrawTarget. For this I will move the gpu onDraw command to the GpuCommandBuffer as well. For GL this will end up just being a pass through to a non virtual draw(...) on GrGLGpu, and for vulkan it will mostly do what it currently does but adding commands to the secondary command buffer instead. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002 Review-Url: https://codereview.chromium.org/2038583002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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2feb0938dcf223da3641daf15f5d525db88a6967 |
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08-Jun-2016 |
egdaniel <egdaniel@google.com> |
Add support for finding/creating general GrVkRenderPass from the VkResourceProvider. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2035853002 Review-Url: https://codereview.chromium.org/2035853002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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d62e28b19a23b913c549b7891ecf79e779577181 |
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07-Jun-2016 |
egdaniel <egdaniel@google.com> |
Refactor creation of GrVkRenderPasses to make them move general This change is a refactorization to open up more flexable use for render passes in the future. Once we start bundling draw calls into a single render pass we will need to start using specific load and store ops instead of the default currently of load and store everything. We still will need to simply get a compatible render pass for creation of framebuffers and pipeline objects. These render passes don't need to know load and store ops. Thus in this change, I'm defaulting the "compatible" render pass to always be the one which both loads and stores. All other load/store combinations will be created lazily when requested for a specific draw (future change). The CompatibleRPHandle is a way for us to avoid analysing the RenderTarget every time we want to get a new GrVkRenderPass. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1977403002 Review-Url: https://codereview.chromium.org/1977403002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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b2df0c2702329be6380a943d548e7377a51d8565 |
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13-May-2016 |
egdaniel <egdaniel@google.com> |
Refactor Vulkan image, texture, RTs so that create and getter handles match. This allows allows us to track and notify clients when either side changes and image layout. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974983002 Review-Url: https://codereview.chromium.org/1974983002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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2e6055b3ea14a04fcde1ac1974a70bf00b1e295b |
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22-Apr-2016 |
kkinnunen <kkinnunen@nvidia.com> |
Refactor to separate backend object lifecycle and GpuResource budget decision Refactor GrGpuResource to contain two different pieces of state: a) instance is budgeted or not budgeted b) instance references wrapped backend objects or not The "object lifecycle" was also attached to backend object handles (ids), which made the code a bit unclear. Backend objects would be associated with GrGpuResource::LifeCycle, even though GrGpuResource::LifeCycle refers to the GpuResource, and individual backend objects in one GpuResource might be governed with different "lifecycle". Mark the budgeted/not budgeted with SkBudgeted::kYes, SkBudgeted::kNo. This was previously GrGpuResource::kCached_LifeCycle, GrGpuResource::kUncached_LifeCycle. Mark the "references wrapped object" with boolean. This was previously GrGpuResource::kBorrowed_LifeCycle, GrGpuResource::kAdopted_LifeCycle for GrGpuResource. Associate the backend object ownership status with GrBackendObjectOwnership for the backend object handles. The resource type leaf constuctors, such has GrGLTexture or GrGLTextureRenderTarget take "budgeted" parameter. This parameter is passed to GrGpuResource::registerWithCache(). The resource type intermediary constructors, such as GrGLTexture constructors for class GrGLTextureRenderTarget do not take "budgeted" parameters, intermediary construtors do not call registerWithCache. Removes the need for tagging GrGpuResource -derived subclass constructors with "Derived" parameter. Makes instances that wrap backend objects be registered with a new function GrGpuResource::registerWithCacheWrapped(). Removes "budgeted" parameter from classes such as StencilAttahment, as they are always cached and never wrap any external backend objects. Removes the use of concept "external" from the member function names. The API refers to the objects as "wrapped", so make all related functions use the term consistently. No change in functionality. Resources referencing wrapped objects are always inserted to the cache with budget decision kNo. BUG=594928 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862043002 Review URL: https://codereview.chromium.org/1862043002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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9d524f22bfde5dc3dc8f48e1be39bdebd3bb0304 |
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29-Mar-2016 |
halcanary <halcanary@google.com> |
Style bikeshed - remove extraneous whitespace GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002 Review URL: https://codereview.chromium.org/1842753002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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fd359caf0cbdefd759d1c788d72faba3f65a6386 |
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18-Mar-2016 |
jvanverth <jvanverth@google.com> |
Implement Vulkan GrBackendObject for textures. BUG=skia:5043 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1808263002 Review URL: https://codereview.chromium.org/1808263002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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164a9f061c5186ae931cc23a3c73f32472e80ff5 |
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22-Feb-2016 |
Greg Daniel <egdaniel@google.com> |
Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. R=robertphillips@google.com TBR=bsalomon@google.com BUG=skia:4955 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002 Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f Review URL: https://codereview.chromium.org/1718693002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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ad3a13c4c34d300882b8f9a5fdb98ad34a9df55b |
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22-Feb-2016 |
egdaniel <egdaniel@google.com> |
Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ ) Reason for revert: breaking builds Original issue's description: > Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. > > R=robertphillips@google.com > TBR=bsalomon@google.com > > BUG=skia:4955 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002 > > Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f TBR=robertphillips@google.com,bsalomon@google.com,jvanverth@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4955 Review URL: https://codereview.chromium.org/1723503002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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48cf268defad66f58f1aa03b4835e5583be96b2f |
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22-Feb-2016 |
Greg Daniel <egdaniel@google.com> |
Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. R=robertphillips@google.com TBR=bsalomon@google.com BUG=skia:4955 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002 Review URL: https://codereview.chromium.org/1718693002
/external/skia/src/gpu/vk/GrVkRenderTarget.h
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