History log of /external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a35ab3e6e024d0b548ded26a2e3b8ecd838ead93 20-Oct-2016 caryclark <caryclark@google.com> fix fuzzers

Many old pathops-related fuzz failures have built up while
the codebase was under a state a flux. Now that the code
is stable, address these failures.

Most of the CL plumbs the debug global state to downstream
routines so that, if the data is not trusted (ala fuzzed)
the function can safely exit without asserting.

TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2426173002

Review-Url: https://chromiumcodereview.appspot.com/2426173002
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
8f1864386734cfa7650a5576ba453745a407ade2 06-Oct-2016 caryclark <caryclark@google.com> remove sprintf

Most uses of sprintf are
in pathops testing.

Replace them with
SkString::appendf

and replace the remaining
with snprintf

R=scroggo@google.com
BUG=skia:2716
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2391133005

Review-Url: https://codereview.chromium.org/2391133005
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
385fe4d4b62d7d1dd76116dd570df3290a2f487b 26-Aug-2015 halcanary <halcanary@google.com> Style Change: SkNEW->new; SkDELETE->delete
DOCS_PREVIEW= https://skia.org/?cl=1316123003

Review URL: https://codereview.chromium.org/1316123003
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
60e0fee6d4acff638ccc9670c4055aced529a7a0 26-Aug-2015 bungeman <bungeman@google.com> Remove include of stdlib.h from SkTypes.h.

Unfortunately, immintrin.h (which is also included by SkTypes)
includes xmmintrin.h which includes mm_malloc.h which includes
stdlib.h for malloc even though, from the implementation, it is
difficult to see why.

Fortunately, arm_neon.h does not seem to be involved in such
shenanigans, so building for Android will keep things sane.

TBR=reed@google.com
Doesn't change Skia API, just moves an include.

Review URL: https://codereview.chromium.org/1313203003
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
406654be7a930b484159f5bca107d3b11d8a9ede 04-Sep-2014 mtklein <mtklein@chromium.org> SkThreadPool ~~> SkTaskGroup

SkTaskGroup is like SkThreadPool except the threads stay in
one global pool. Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt). We just create a new SkTaskGroup and wait for that
to complete. This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places. E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading. They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s). The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
2460bbdfbb1d55ef307c3189c661e65de1a7affb 03-Sep-2014 mtklein <mtklein@google.com> Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of https://codereview.chromium.org/531653002/)

Reason for revert:
Leaks, leaks, leaks.

Original issue's description:
> SkThreadPool ~~> SkTaskGroup
>
> SkTaskGroup is like SkThreadPool except the threads stay in
> one global pool. Each SkTaskGroup itself is tiny (4 bytes)
> and its wait() method applies only to tasks add()ed to that
> instance, not the whole thread pool.
>
> This means we don't need to bring up new thread pools when
> tests themselves want to use multithreading (e.g. pathops,
> quilt). We just create a new SkTaskGroup and wait for that
> to complete. This should be more efficient, and allow us
> to expand where we use threads to really latency sensitive
> places. E.g. we can probably now use these in nanobench
> for CPU .skp rendering.
>
> Now that all threads are sharing the same pool, I think we
> can remove most of the custom mechanism pathops tests use
> to control threading. They'll just ride on the global pool
> with all other tests now.
>
> This (temporarily?) removes the GPU multithreading feature
> from DM, which we don't use.
>
> On my desktop, DM runs a little faster (57s -> 55s) in
> Debug, and a lot faster in Release (36s -> 24s). The bots
> show speedups of similar proportions, cutting more than a
> minute off the N4/Release and Win7/Debug runtimes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/533393002
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
9c7207b5dc71dc5a96a2eb107d401133333d5b6f 03-Sep-2014 mtklein <mtklein@chromium.org> SkThreadPool ~~> SkTaskGroup

SkTaskGroup is like SkThreadPool except the threads stay in
one global pool. Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt). We just create a new SkTaskGroup and wait for that
to complete. This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places. E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading. They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s). The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
4431e7757cfcb8cfa99535eed0e9f156dabf95c2 14-Apr-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Mike R: please sanity check SkPostConfig.h
Mike K: please sanity check Test.cpp and skia_test.cpp

Feel free to look at the rest, but I don't expect any in depth review of path ops innards.

Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule.

This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data.

The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve tangent, using convex hulls instead whenever it can.

Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct.

The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release.

R=mtklein@google.com, reed@google.com

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/131103009

git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
e2eac8b2fd8966cc9af51f8d40151dad6c591d2e 14-Jan-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Move macros from TestClassDef.h to Test.h

Motivation: those macros don't make any sense without the definitions
in Test.h.

BUG=
R=mtklein@google.com

Author: halcanary@google.com

Review URL: https://codereview.chromium.org/138563004

git-svn-id: http://skia.googlecode.com/svn/trunk@13074 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
78e7b4e1b928fa69f672be3c743df6d6c3ecbced 02-Jan-2014 tfarina@chromium.org <tfarina@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Get rid of DEFINE_TESTCLASS_SHORT() macro.

Instead tests should be written using DEF_TEST() macro, which is much
nicer and simplifies the process of setting up an unit test.

BUG=None
TEST=skpskgr_test, pathops_unittest
R=mtklein@google.com

Review URL: https://codereview.chromium.org/117863005

git-svn-id: http://skia.googlecode.com/svn/trunk@12870 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
927b7028d44c46e9cbc18368f16ec2262d59d94d 25-Nov-2013 caryclark@google.com <caryclark@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> remove unused reduce order code

BUG=

Review URL: https://codereview.chromium.org/85763002

git-svn-id: http://skia.googlecode.com/svn/trunk@12377 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
4fdbb229649caf74e5c1b55a1823926df903af34 23-Jul-2013 caryclark@google.com <caryclark@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> turn off debugging printfs

fix pathops issues 1417, 1418

be more rigorous about pulling intersections of lines to end points
rewrite cubic/line and quad/line intersections to share style

BUG=

Review URL: https://codereview.chromium.org/19543005

git-svn-id: http://skia.googlecode.com/svn/trunk@10270 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
16cfe40276bfb0a4d98c9ad995b8e5b134a49b19 18-Apr-2013 caryclark@google.com <caryclark@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> allow tests to optionally use multiple threads

modify threaded path ops tests to check

Background: this CL came out of a conversation with Eric where I learned that 10s of machines host 100s of bots. Since the bot hosting tests may be shared with many other tasks, it seems unwise for path ops to launch multiple test threads.

The change here is to make launching multiple threads "opt-in" and by default, bots can run path ops in a single thread.
Review URL: https://codereview.chromium.org/14002007

git-svn-id: http://skia.googlecode.com/svn/trunk@8750 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
ad65a3e5fb1f94699f183551b828efbcc6a133ce 15-Apr-2013 caryclark@google.com <caryclark@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> path ops work in progress

standardize tests
use SK_ARRAY_COUNT everywhere
debug why x87 differs from SIMD 64
various platform specific fixes

git-svn-id: http://skia.googlecode.com/svn/trunk@8689 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
db60de7cbe3ea9643a0471e1225a6abeac021de3 11-Apr-2013 caryclark@google.com <caryclark@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> shape ops test fixes

- fix rand for Android
- build unit test on linux
- use atomic inc in test count
- add casting for Android

git-svn-id: http://skia.googlecode.com/svn/trunk@8610 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
66089e4ec4f1702caf2154780471417872862148 10-Apr-2013 caryclark@google.com <caryclark@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Make parallel unit testing work on windows
Review URL: https://codereview.chromium.org/14072002

git-svn-id: http://skia.googlecode.com/svn/trunk@8594 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp
818b0cc1b8b0c4acc565e8e2cb8b0b61aa5a300e 08-Apr-2013 caryclark@google.com <caryclark@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Add implementation of path ops

This CL depends on
https://codereview.chromium.org/12880016/
"Add intersections for path ops"

Given a path, iterate through its contour, and
construct an array of segments containing its curves.

Intersect each curve with every other curve, and for
cubics, with itself.

Given the set of intersections, find one with the
smallest y and sort the curves eminating from the
intersection. Assign each curve a winding value.

Operate on the curves, keeping and discarding them
according to the current operation and the sum of
the winding values.

Assemble the kept curves into an output path.
Review URL: https://codereview.chromium.org/13094010

git-svn-id: http://skia.googlecode.com/svn/trunk@8553 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/tests/PathOpsQuadLineIntersectionThreadedTest.cpp