History log of /frameworks/av/media/libeffects/loudness/dsp/core/dynamic_range_compression.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
60d02077d86d2d1092443519290101f503aa6f7a 29-Sep-2016 Mark Salyzyn <salyzyn@google.com> Replace cutils/log.h with either android/log.h or log/log.h

Test: compile
Bug: 31289077
Change-Id: I795a76f978d2213737f1fa908da789c543219b75
/frameworks/av/media/libeffects/loudness/dsp/core/dynamic_range_compression.h
cd0c4683947231a7d3dc7811bedb75c5a965103c 26-Sep-2013 Jean-Michel Trivi <jmtrivi@google.com> LoudnessEnhancer compatible with stereo imaging

Use a single compressor for both channels.
Envelope of signal is determined by looking at both channels.

Bug 8413913

Change-Id: Ia9b6f34923d2977c60a3352500b858dfa1fab33c
/frameworks/av/media/libeffects/loudness/dsp/core/dynamic_range_compression.h
6cc3a9948b51193dfdcb0c3527d7f3d1ca38aa3c 10-Sep-2013 Jean-Michel Trivi <jmtrivi@google.com> LoudnessEnhancer audio effect implementation

Implementation based on DRC effect, controlled by a
target gain.
The target gain is used to amplify the signal at
the input of the DRC, and to compute the knee
of the DRC.

Bug 8413913

Change-Id: I386d64793a9fa3f7218e053d6f0a99f6836c02bd
/frameworks/av/media/libeffects/loudness/dsp/core/dynamic_range_compression.h