1bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52 |
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03-Nov-2017 |
John Reck <jreck@google.com> |
Format the world (or just HWUI) Test: No code changes, just ran through clang-format Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
/frameworks/base/libs/hwui/TextDropShadowCache.h
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05160d70d14180fef3782a63dff2e822b51c3cf5 |
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22-Jul-2016 |
Chih-Hung Hsieh <chh@google.com> |
resolve merge conflicts of 5152fd9 to stage-aosp-master Change-Id: I2066125eb4076dbc9e8996bb1fa87735aa6040d3
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faecb78a6b11c780db47bc940ca7662899ab5d5e |
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21-Jul-2016 |
Chih-Hung Hsieh <chh@google.com> |
Fix google-explicit-constructor warnings in frameworks/base * Add explicit keyword to conversion constructors. * Add NOLINT to implicit conversion constructors. Bug: 28341362 Test: build with clang-tidy Change-Id: Ie4d37072ab57d1662d18db4de1c8577247f43337
/frameworks/base/libs/hwui/TextDropShadowCache.h
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e8c3c813b0e3ac98304b17a751ce6e436e252bd9 |
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06-Feb-2016 |
Chris Craik <ccraik@google.com> |
Fix TextDropShadowCacheTests and glyph_t everywhere Change-Id: I943eae4e9408c77bdfba6304ba7ee3e862351a41
/frameworks/base/libs/hwui/TextDropShadowCache.h
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48a8f431fa52ae2ee25ffba9d20676f03bb710ff |
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06-Feb-2016 |
Chris Craik <ccraik@google.com> |
Move several property queries to Properties class bug:17478770 This removes a lot of redundant property query code, and puts the queries all in one place, so defining them automatically will be simpler in the future. Change-Id: I0428550e6081f07bc6554ffdf73b22284325abb8
/frameworks/base/libs/hwui/TextDropShadowCache.h
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a1717271caac5e8ea3808c331d4141ac01a42134 |
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19-Nov-2015 |
Chris Craik <ccraik@google.com> |
Initial text support in new reorderer/renderer Removes obsolete drawPosText codepath, and unifies text decoration behavior. Change-Id: I9c563249ab688a3394445a0e7fe1b9d0661f6f7c
/frameworks/base/libs/hwui/TextDropShadowCache.h
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e84a208317e0ed388fcdad1e6743c7849acb51b0 |
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22-Dec-2014 |
Chris Craik <ccraik@google.com> |
Add overrides and switch to nullptr keyword Changes generated with clang-modernize. Additionally, fixed some struct-vs-class usage to make clang happy. Change-Id: Ic6ef2427401ff1e794d26f21f7b44868fc75fb72
/frameworks/base/libs/hwui/TextDropShadowCache.h
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2dc236b2bae13b9a0ed9b3f7320502aecd7983b3 |
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15-Oct-2014 |
Tom Hudson <tomhudson@google.com> |
Clean up physical coupling Narrow the use of #include directives in hwui, replacing with forward declarations where straightforward. Speeds compiles; doesn't do any restructuring of code. Change-Id: Icac2baffb5896f55d8c6718e9bd9d4bfa02d3ca0
/frameworks/base/libs/hwui/TextDropShadowCache.h
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d218a92c0afb8c0d98135b20b52ac87236e1c935 |
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03-Jan-2014 |
Chris Craik <ccraik@google.com> |
Use const where possible for drawing parameters They should never be modified by a Renderer, only read and copied. Change-Id: I9d8d55dca19115ee9dfeb2bb3f092ba2fb327cd4
/frameworks/base/libs/hwui/TextDropShadowCache.h
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8aa195d7081b889f3a7b1f426cbd8556377aae5e |
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05-Jun-2013 |
Romain Guy <romainguy@google.com> |
Introduce Caches::bindTexture() to reduce glBindTexture calls Change-Id: Ic345422567c020c0a9035ff51dcf2ae2a1fc59f4
/frameworks/base/libs/hwui/TextDropShadowCache.h
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69fcbccf476ffc55af4da4dfedc72c3de8f91ce8 |
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01-Dec-2012 |
Romain Guy <romainguy@google.com> |
Fix crash in TextDropShadowCache The lengths used to copy/read arrays were completely wrong. Change-Id: If21f23a73cce59bbd32975760e6d728eeeb9e40d
/frameworks/base/libs/hwui/TextDropShadowCache.h
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059e12ccd20f5c249724a8362d6bac325334ea76 |
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29-Nov-2012 |
Romain Guy <romainguy@google.com> |
Use LruCache instead of GenerationCache in libhwui Change-Id: Ic26ddc7151eb5462bcd243b21daf7187ed6d3bec
/frameworks/base/libs/hwui/TextDropShadowCache.h
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416a847633680d94efb926837efdc18726d54918 |
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20-Jul-2012 |
Raph Levien <raph@google.com> |
Add drop shadow for drawPosText in hwui renderer. This patch adds support for drop shadows (setShadowLayer) for drawPosText in the hwui renderer. In and of itself, it's not very important, but it's on the critical path for correct mark positioning, tracked as bug 5443796. The change itself is fairly straightforward - it basically just adds an extra "positions" argument to all draw and measure methods on the code path for drawing drop shadowed text, as well as to the cache key for cached shadow textures. Change-Id: Ic1cb63299ba61ccbef31779459ecb82aa4a5e672
/frameworks/base/libs/hwui/TextDropShadowCache.h
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59c7f80dd20258cefa1fc4bdd3c9a709a8dd53b8 |
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30-Sep-2011 |
Romain Guy <romainguy@google.com> |
TextureView works best when it draws stuff. Bug #5391188 Change-Id: I5e754881ccb08ff288ebd60de77282c9cbcf3f86
/frameworks/base/libs/hwui/TextDropShadowCache.h
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726aeba80ffc6778a9bc3e0ee957b8d644183505 |
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01-Jun-2011 |
Romain Guy <romainguy@google.com> |
Add support to OpenGLRendere to draw BiDi text. Bug #4350336 Change-Id: I1cf31693f7ca9653fa3a41b5b91c27ef288d680f
/frameworks/base/libs/hwui/TextDropShadowCache.h
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cabfcc1364eb7e4de0b15b3574fba45027b45cfc |
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08-Mar-2011 |
Romain Guy <romainguy@google.com> |
Add support for partial invalidates in WebView Bug #3461349 This change also fixes two bugs that prevented partial invalidates from working with other views. Both bugs were in our EGL implementation: they were preventing the caller from comparing the current context/surface with another context/surface. This was causing HardwareRenderer to always redraw the entire screen. Change-Id: I33e096b304d4a0b7e6c8f92930f71d2ece9bebf5
/frameworks/base/libs/hwui/TextDropShadowCache.h
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321dce646dc3c2ecfbd72a693d8d9294a6119736 |
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01-Mar-2011 |
Romain Guy <romainguy@google.com> |
Avoid UTF-8 conversions and string copies whenever possible. Change-Id: Ie4584417bbb7247e6c567fbfdb819529e548bb8f
/frameworks/base/libs/hwui/TextDropShadowCache.h
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b37cbec6d06578a72bdd9c2caa3fd964ade71c53 |
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25-Feb-2011 |
Romain Guy <romainguy@google.com> |
Correctly blend translucent GIF bitmaps. Change-Id: Ifeb2c1d97a4c6dfeb1a7b5b26f1a3153e9f8da7f
/frameworks/base/libs/hwui/TextDropShadowCache.h
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2fc941e4650d618ff6e122f28b616d9032ffa134 |
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04-Feb-2011 |
Romain Guy <romainguy@google.com> |
Fixes cache misses and extra allocations. Bug #3421454 Change-Id: If4d5c960a7e4c581a9d213073e658284b4e1c497
/frameworks/base/libs/hwui/TextDropShadowCache.h
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25dc3a7dbac2f90f5144035e9c8ed99c09cc3132 |
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10-Dec-2010 |
Romain Guy <romainguy@google.com> |
Correctly compare strings in UTF-8 instead of UTF-16 Bug #3272858 Change-Id: Idacd5d7c2c052b4834a8ddb5906ab32b3f548f73
/frameworks/base/libs/hwui/TextDropShadowCache.h
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5b3b35296e8b2c8d3f07d32bb645d5414db41a1d |
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28-Oct-2010 |
Romain Guy <romainguy@google.com> |
Optimize FBO drawing with regions. This optimization is currently disabled until Launcher is modified to take advantage of it. The optimization can be enabled by turning on RENDER_LAYERS_AS_REGIONS in the OpenGLRenderer.h file. Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
/frameworks/base/libs/hwui/TextDropShadowCache.h
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21b028a44f3e0bd9b0f0432b8b92c45f661d22a4 |
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09-Oct-2010 |
Romain Guy <romainguy@google.com> |
Move GenerationCache to the utils directory. Change-Id: I210ffa8f1d76a102bb7d971c649c20a74d03fbe6
/frameworks/base/libs/hwui/TextDropShadowCache.h
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fb8b763f762ae21923c58d64caa729b012f40e05 |
|
24-Aug-2010 |
Romain Guy <romainguy@google.com> |
Use only one GL context per process, share chaches. Change-Id: Ieabaa25338d2f4b8d4fd90e7401ad6e7452eae11
/frameworks/base/libs/hwui/TextDropShadowCache.h
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c4d8eb6fb7c88c5c4da38b0b113c24cc4b78c0b7 |
|
19-Aug-2010 |
Romain Guy <romainguy@google.com> |
Speedup TextView fades (no more layers required.) Also fixes a crash in the drop shadows cache and improves drop shadows caching. Change-Id: I9c0208a49467f9201d786ae0c129194b8d423923
/frameworks/base/libs/hwui/TextDropShadowCache.h
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1d83e1981c8b89da93dff37a4f8b2b1ad8480b44 |
|
17-Aug-2010 |
Romain Guy <romainguy@google.com> |
Correctly set the viewport in layers. Bug #2919295 Change-Id: I16ce79ab0d5747cb01c6c1abe531da3dfd93fb54
/frameworks/base/libs/hwui/TextDropShadowCache.h
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1e45aae5de003657e5d18f74d34998f5de5db5b7 |
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14-Aug-2010 |
Romain Guy <romainguy@google.com> |
Add drop shadows. Change-Id: Ic6a72409d4785968d1fbdff229f17ee5c00b240b
/frameworks/base/libs/hwui/TextDropShadowCache.h
|