4f901c8cec76780264021167210f90dcbe6f0d03 |
|
13-Apr-2018 |
Stan Iliev <stani@google.com> |
Invoke create_recording_canvas correctly in macro bench tests create_recording_canvas expects as a last parameter a render node, which is used to reuse deallocated display lists. Passing the render node improved performance in several tests and it is matching how HWUI is using that API too. bug: 69131471 Test: tvappGlTex DrawFrame is 1ms faster Change-Id: I93d8da694c178d3fb8d1aa52afa76dd8271e93cb
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
1bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52 |
|
03-Nov-2017 |
John Reck <jreck@google.com> |
Format the world (or just HWUI) Test: No code changes, just ran through clang-format Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
f8441e65526cd1721f1ad77dad21b1a1e2743d76 |
|
23-Oct-2017 |
John Reck <jreck@google.com> |
Switch to a fancy new queue Test: unit tests & benchmarks pass/faster Change-Id: I9521432172d6dd6039c5280b1265479a36a86247
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
f51a80d2b074d1971b11b19e890c936af5aa57a3 |
|
12-Jul-2017 |
Leon Scroggins III <scroggo@google.com> |
Remove more references to kIndex_8 Test: Covered by existing tests. No actual change in behavior, since kIndex_8 is not being used anyway. Bug: 62483967 Change-Id: I317e3a814dbd102925fe412d2e19111b0af3af38
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
422098960166fb654ea42a624e1996e4054b5d71 |
|
28-Apr-2017 |
Derek Sollenberger <djsollen@google.com> |
Merge "Disable Vulkan backend when running hwui_unit_tests." into oc-dev am: f9dc09f4ea am: 1c9c7b867c Change-Id: I9550af0105210cdf24483f8dfe219833ff7812c8
|
0f89539de6df6ebe991ae29510e55867317389c0 |
|
27-Apr-2017 |
Derek Sollenberger <djsollen@google.com> |
Disable Vulkan backend when running hwui_unit_tests. The Vulkan backend fails to run on devices without vulkan drivers. Until we can stub out the vulkan drivers for those devices we find an acceptable solution. Test: hwui_unit_tests on device w/out vulkan Bug: 37422708 Change-Id: I3d7c21882053459f25ca1eb5648cdf5dfd4c333e
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
25912c78f5a5ab71a7c5f11426f34f505e6dbb0d |
|
31-Mar-2017 |
Stan Iliev <stani@google.com> |
Fix error in RenderNode unit test with Skia pipeline Fix failing RenderNode unit tests with Skia pipeline, caused by TestUtils::syncHierarchyPropertiesAndDisplayList not walking past root node. Test: ran HWUI unit tests. bug: 32507847 Change-Id: I7e64fb02fd8f4874eadacafcac7e9f1ae4e56365
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
3afd63778e401651a7a6fd721d6d795690916ab8 |
|
30-Jan-2017 |
John Reck <jreck@google.com> |
Switch how destroyHardwareResources works destroyHardwareResources will now only force-destroy the specific node it was called on, which are only ever the root nodes. Rely on onRemovedFromTree() to clean up resources for all other nodes. Bug: 34736819 Test: RenderNode.multiTreeValidity passes, manually verified fixes b/34736819 Change-Id: I1c275ad6a98b63bf50f265602f09bffe3e1f169b
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
2de950d5a8b47c7b4648ada1b1260ce4b7342798 |
|
25-Jan-2017 |
John Reck <jreck@google.com> |
Overhaul RenderNode's DisplayList management * Move mValid to native * Have destroyHardwareResources destroy everything * Remove flaky mParentCount checks in setStaging * All tree updates have an internal observer to ensure onRemovedFromTree() is a reliable signal * onRemovedFromTree() immediately releases resources to avoid displaylist "leaks" Test: Unit tests for validity added & pass, manually verified that b/34072929 doesn't repro Bug: 34072929 Change-Id: I856534b4ed1b7f009fc4b7cd13209b97fa42a71c
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
98c78dad1969e2321cfee2085faa55d95bba7e29 |
|
04-Jan-2017 |
Greg Daniel <egdaniel@google.com> |
Update hwui_unit_tests to support running with Vulkan backend. Added Macros for RENDERTHREAD_TESTS which run these tests using specific backends. RENDERTHREAD_TESTS - Runs OpenGL, SkiaGL, and SkiaVulkan RENDERTHREAD_SKIA_TESTS - Runs SkiaGL and SkiaVulkan RENDERTHREAD_OPENGL_TESTS - Runs OpenGL Test: manual running of hwui_unit_tests Change-Id: Ia7420ee7a38803a15e2d58394d14b38cae8208d3
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
52771272f4f018f4fc6846224bf047497e784af1 |
|
17-Nov-2016 |
Stan Iliev <stani@google.com> |
Add more Skia pipeline unit tests. Add more Skia pipeline unit tests and fix an issue in backdrop/content bounds clip logic. Test: built and run angler-eng and HWUI unit tests. Change-Id: Ie41f80ff7ce9802a4d76e8b14f1695dbc9771a2b
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
6e49c9f007c879f05b035c40c0ba543c00f9d0d0 |
|
02-Dec-2016 |
Mike Reed <reed@google.com> |
switch over clip calls to use SkClipOp instead of SkRegion::Op Change-Id: I67d23c487b5249bc31d96e3b2393f693c0b2bcff
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
500a0c30d4dcd012218c3e44a62926a1c34a259f |
|
26-Oct-2016 |
Stan Iliev <stani@google.com> |
Implement Skia pipelines for OpenGL and Vulkan. Implement Skia pipelines for OpenGL and Vulkan: base SkiaPipeline, SkiaOpenGLPipeline and SkiaVulkanPipeline. Write unit tests for SkiaPipeline. Test: Built and run manually on angler-eng. Change-Id: Ie02583426cb3547541ad9bf91700602a6163ff58
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
021693b967a2c5556dddd183eb0247df4079e1ad |
|
17-Oct-2016 |
Stan Iliev <stani@google.com> |
Implement SkiaRecordingCanvas, RenderNodeDrawable and other drawables. Implement SkiaRecordingCanvas, RenderNodeDrawable, GLFunctorDrawable, LayerDrawable, StartReorderBarrierDrawable, EndReorderBarrierDrawable. Move AnimatedRoundRect and AnimatedCircle in a separate file. All Skia pipeline files are moved in hwui/pipeline/skia folder. Add unit tests for RenderNodeDrawable, StartReorderBarrierDrawable, EndReorderBarrierDrawable and SkiaRecordingCanvas. Test: I tested manually on 6P devices and did run the unit tests. Change-Id: If2a347bd1fc4689953822294ce5bf98c7f3f57c7
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
835b3a69c345d2b58a0774daeb2e717a8a878059 |
|
28-Oct-2016 |
Derek Sollenberger <djsollen@google.com> |
Refactor mock Functors into a common TestUtils class. Test: refactor. existing tests still pass Change-Id: I55258487c371869a5b91dd2dcf6bf7bd47ac1a35
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
ec4a4b13eae2241d1613890c1c1c096bed891845 |
|
21-Oct-2016 |
sergeyv <sergeyv@google.com> |
Use Bitmap in DisplayList & RecordedOps instead of SkBitmap Test: refactoring cl. bug:32216791 Change-Id: I1d8a9a6e772e2176b6c2409409a910478b45f8db
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
fc9999505a36c66892d7ccce85187936105f4f36 |
|
17-Oct-2016 |
sergeyv <sergeyv@google.com> |
Pass Bitmap instead of SkBitmap for bitmap rect operation Test: refactoring cl. bug:32216791 Change-Id: I66d19194c57b3aa2c400aa87acffc774a533776a
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
aed7f58fb05a25ce2112829e77c0eb5dd268e8a7 |
|
15-Oct-2016 |
sergeyv <sergeyv@google.com> |
Pass Bitmap instead of SkBitmap in canvas.drawBitmap(Bitmap, float,float,Paint) Test: refactoring cl. bug:32216791 Change-Id: If9f9fbc19e683b14cce6c3c268258bd832d495d2
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
c1c54062f8cc9d47bdea820ae5ab6aef260b4488 |
|
20-Oct-2016 |
sergeyv <sergeyv@google.com> |
Rename hwui/PixelRef to hwui/Bitmap Test: refactoring cl. bug:32216791 Change-Id: I26de43f71027bccb43a5011f84080ab4631b2883
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
c36bd6c16ddfc160732ff7e4518564714c8aa66e |
|
12-Oct-2016 |
sergeyv <sergeyv@google.com> |
Move allocatePixelRef methods to hwui. This patch also makes tests to use SkBitmap backed by hwui/PixelRef, Test: refactoring cl. bug:27762775 Change-Id: Ib936e81877790849118420f5e565fc8f4466c1be
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
253f2c213f6ecda63b6872aee77bd30d5ec07c82 |
|
29-Sep-2016 |
Romain Guy <romainguy@google.com> |
Linear blending, step 1 NOTE: Linear blending is currently disabled in this CL as the feature is still a work in progress Android currently performs all blending (any kind of linear math on colors really) on gamma-encoded colors. Since Android assumes that the default color space is sRGB, all bitmaps and colors are encoded with the sRGB Opto-Electronic Conversion Function (OECF, which can be approximated with a power function). Since the power curve is not linear, our linear math is incorrect. The result is that we generate colors that tend to be too dark; this affects blending but also anti-aliasing, gradients, blurs, etc. The solution is to convert gamma-encoded colors back to linear space before doing any math on them, using the sRGB Electo-Optical Conversion Function (EOCF). This is achieved in different ways in different parts of the pipeline: - Using hardware conversions when sampling from OpenGL textures or writing into OpenGL frame buffers - Using software conversion functions, to translate app-supplied colors to and from sRGB - Using Skia's color spaces Any type of processing on colors must roughly ollow these steps: [sRGB input]->EOCF->[linear data]->[processing]->OECF->[sRGB output] For the sRGB color space, the conversion functions are defined as follows: OECF(linear) := linear <= 0.0031308 ? linear * 12.92 : (pow(linear, 1/2.4) * 1.055) - 0.055 EOCF(srgb) := srgb <= 0.04045 ? srgb / 12.92 : pow((srgb + 0.055) / 1.055, 2.4) The EOCF is simply the reciprocal of the OECF. While it is highly recommended to use the exact sRGB conversion functions everywhere possible, it is sometimes useful or beneficial to rely on approximations: - pow(x,2.2) and pow(x,1/2.2) - x^2 and sqrt(x) The latter is particularly useful in fragment shaders (for instance to apply dithering in sRGB space), especially if the sqrt() can be replaced with an inversesqrt(). Here is a fairly exhaustive list of modifications implemented in this CL: - Set TARGET_ENABLE_LINEAR_BLENDING := false in BoardConfig.mk to disable linear blending. This is only for GLES 2.0 GPUs with no hardware sRGB support. This flag is currently assumed to be false (see note above) - sRGB writes are disabled when entering a functor (WebView). This will need to be fixed at some point - Skia bitmaps are created with the sRGB color space - Bitmaps using a 565 config are expanded to 888 - Linear blending is disabled when entering a functor - External textures are not properly sampled (see below) - Gradients are interpolated in linear space - Texture-based dithering was replaced with analytical dithering - Dithering is done in the quantization color space, which is why we must do EOCF(OECF(color)+dither) - Text is now gamma corrected differently depending on the luminance of the source pixel. The asumption is that a bright pixel will be blended on a dark background and the other way around. The source alpha is gamma corrected to thicken dark on bright and thin bright on dark to match the intended design of fonts. This also matches the behavior of popular design/drawing applications - Removed the asset atlas. It did not contain anything useful and could not be sampled in sRGB without a yet-to-be-defined GL extension - The last column of color matrices is converted to linear space because its value are added to linear colors Missing features: - Resource qualifier? - Regeneration of goldeng images for automated tests - Handle alpha8/grey8 properly - Disable sRGB write for layers with external textures Test: Manual testing while work in progress Bug: 29940137 Change-Id: I6a07b15ab49b554377cd33a36b6d9971a15e9a0b
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
25c9f6cede5705406294a5043363952c316facb2 |
|
01-Sep-2016 |
Chih-hung Hsieh <chh@google.com> |
Merge "Fix google-explicit-constructor warnings in libs/hwui." am: 7207562ff7 am: d7a69e04eb am: 842f1e48e7 am: 1f50f80aab Change-Id: I713bd07fee150cc684e630045e02872b23062a5a
|
258e0e0f046803a638c4bf712d0ebec755897a4f |
|
31-Aug-2016 |
Chih-Hung Hsieh <chh@google.com> |
Merge "Fix misc-macro-parentheses warnings in hwui/tests." am: e2732e5e38 am: e33f3472f3 am: 007c463e64 am: 4529b6300e Change-Id: I8bd575002330360a3bb2fe06fc31d8d4e08e6e3e
|
a619ec70cf765d9166f0862e74653711b87307b3 |
|
29-Aug-2016 |
Chih-Hung Hsieh <chh@google.com> |
Fix google-explicit-constructor warnings in libs/hwui. * Add explicit keyword to conversion constructors, or add NOLINT for implicit converters. Bug: 28341362 Test: build with WITH_TIDY=1 Change-Id: Id8ca42433a4fc3652e4cb13787c4cb169f20d9a9
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
474081eee117025d343372f6cad99562914bc387 |
|
27-Aug-2016 |
Chih-Hung Hsieh <chh@google.com> |
Fix misc-macro-parentheses warnings in hwui/tests. * Add parentheses around macro parameters. Bug: 28705665 Test: build with WITH_TIDY=1 Change-Id: I04f6dd1a180ed1191bf68b685facf6fb9020b4b0
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
06152cdd06da50762716cd455dcf7ab0117f25b0 |
|
27-Jul-2016 |
Stan Iliev <stani@google.com> |
Use Canvas::create_recording_canvas instead of RecordingCanvas ctor Modify HWUI tests to support different recording canvases. Delete TestCanvas class and use base Canvas class instead. Use Canvas::create_recording_canvas to create recording canvas instances instead of RecordingCanvas constructor. Change-Id: I651fb9bb4add0874d7110bac467a2eb1012357fc
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
5e00c7ce063116c11315639f0035aca8ad73e8cc |
|
07-Jul-2016 |
Chris Craik <ccraik@google.com> |
Delete old rendering pipeline fixes: 30002246 Change-Id: I45df0e924708526cee045b14c291bd23aa1a92db
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
37413289478a965336239c731ebfea37ac4dde28 |
|
13-May-2016 |
Chris Craik <ccraik@google.com> |
Fix hw layer overdraw/update visualization Fixes: 28748255 Change-Id: I83b531cdf5e4407fd17edd72d96e6189924926fa
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
9cd1bbe5c9e14472e631d8cc10005613925f34af |
|
15-Apr-2016 |
Chris Craik <ccraik@google.com> |
Improve multi-window render clipping logic Fixes: 28125010 Restructures 'scene defer', to implement window backdrop overdraw avoidance in new render pipeline, and disable clipping to content draw bounds. Also restructures FrameBuilder's constructors, to separate out into multiple defer methods. Change-Id: I53facb904c1a4a4acc493d8a489921a79a50494e
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
51f2d606dcbfba3cc5b03dfea37c1304b91c232f |
|
06-Apr-2016 |
John Reck <jreck@google.com> |
Fix some edge cases Bug: 27709981 This desperately needs a refactor, but to keep the current (really needed & nice) behavior of dispatching after sync finishes would be difficult to handle cleanly without lots of ripping so... #yolo Change-Id: I831a06c6ae7412a062720d68ecbe3085190f0258
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
44b49f070aafe8ad44efae87341121cce49ff11c |
|
25-Mar-2016 |
John Reck <jreck@google.com> |
Add a callback for rendernode parentcount=0 Bug: 27709981 Fixes: 22565656 Change-Id: I1cb4461baf9069dc4e7ca6de10d5862578c107f4
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
243e85b2e443def1ef47a180e824b36f513c8db8 |
|
25-Mar-2016 |
Chris Craik <ccraik@google.com> |
Fix TextureLayer test Fixes: 27823158 Change-Id: Ifed0d6119349662a23899935bfe5f3bacb361617
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
79abbf22d4f672208327546661e694d837f564a9 |
|
24-Mar-2016 |
Derek Sollenberger <djsollen@google.com> |
Update HWUI tests to use minikin to layout fonts. This update is a precondition for landing additional tests that depend on the minkin layout implementation. bug: 27675371 Change-Id: I9bb98bae6b39462246e42cf8acb968b7df05292d
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|
dccca44ffda4836b56a21da95a046c9708ffd49c |
|
21-Mar-2016 |
sergeyv <sergeyv@google.com> |
Reland: Move text logic from jni to hwui level Initial CL: https://googleplex-android-review.git.corp.google.com/#/c/886854/ Change-Id: I9dfd85fe1d2a2c44f4360c8a29fd58d80e6f31c8
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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afbd0f1fef46ef0ddf633dfde0de724db3da1405 |
|
21-Mar-2016 |
Sergei Vasilinetc <sergeyv@google.com> |
Revert "Move text logic from jni to hwui level" This reverts commit a7f6bba1a3565c19715e878dfe7f0e01022944ff. Change-Id: If4f36f87a85411b6128fd92d391313803ccaf9dd
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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a7f6bba1a3565c19715e878dfe7f0e01022944ff |
|
16-Mar-2016 |
sergeyv <sergeyv@google.com> |
Move text logic from jni to hwui level bug:25865834 Change-Id: I2d8c9c9544afcb5ce1784f732aed3e54e0eda372
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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dc87c52cd5645dd87380114462211574b63e6353 |
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29-Feb-2016 |
John Reck <jreck@google.com> |
Add leak-checking to unit tests Initial pass at leak-detection on the unit tests. Due to quirks in jemalloc we need to run the leak check on both the main thread and the RT thread to get decent leak coverage. Change-Id: I0dce754aef5593f1ef5c3bed86e1168437a34b74
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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e8c3c813b0e3ac98304b17a751ce6e436e252bd9 |
|
06-Feb-2016 |
Chris Craik <ccraik@google.com> |
Fix TextDropShadowCacheTests and glyph_t everywhere Change-Id: I943eae4e9408c77bdfba6304ba7ee3e862351a41
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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7db5ffb7dbd30202468459e2ef4426e91d4fcbb3 |
|
15-Jan-2016 |
John Reck <jreck@google.com> |
Revert "Revert "Fix leak in unclipped save layer"" This reverts commit a6fc36d4cd7f27147fd304960acdd1d2f47fc1c6. Change-Id: I6b96afe4a32dc894d5b17cfb870b45063257aed2
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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a6fc36d4cd7f27147fd304960acdd1d2f47fc1c6 |
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15-Jan-2016 |
Daniel Chapin <chapin@google.com> |
Revert "Fix leak in unclipped save layer" This reverts commit 8e068d5fd38dd103a122215fb6d185135182edf3. Change-Id: Icd8ad5a2450db34aacecf748d6103df9faaa4c81
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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8e068d5fd38dd103a122215fb6d185135182edf3 |
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15-Jan-2016 |
John Reck <jreck@google.com> |
Fix leak in unclipped save layer Change-Id: I31f146af2cb6f5cb8dd19bb0feff0ae35b864eba
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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cbc5bd57f0f528743fce5ec02b0739dc6368311f |
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14-Jan-2016 |
John Reck <jreck@google.com> |
Merge "Track texture memory globally"
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e5da4ef971258193cd1e89737a12b95b6ac244bb |
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14-Jan-2016 |
John Reck <jreck@google.com> |
Trap SIGABRT in RenderThread for unit tests Change-Id: Icc1039543d975497808a8062e9d909537c4a29c9
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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38e0c32852e3b9d8ca4a9d3791577f52536419cb |
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10-Nov-2015 |
John Reck <jreck@google.com> |
Track texture memory globally Also mostly consolidates texture creation Change-Id: Ifea01303afda531dcec99b8fe2a0f64cf2f24420
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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7435eb148e72382126e9073183e881357bb38a8b |
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08-Jan-2016 |
Chris Craik <ccraik@google.com> |
Unclipped savelayer support in new renderer bug:22480459 Change-Id: I89dd5de8d7d008a1e298d227d767aabff5c96e27
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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a2a70723b8cbda4354d23f901f995623e819012c |
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17-Dec-2015 |
Chris Craik <ccraik@google.com> |
Simplify ClipArea to prefer Rect args Change-Id: I8af83d01dc5dd8009a0cd235dd8b59dab61d8560
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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d2dfd8f128b632ed99418ab2b32949c939a9a369 |
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16-Dec-2015 |
Chris Craik <ccraik@google.com> |
Add TextureView support to new renderer/reorderer bug:22480459 Change-Id: I2e4c0bc6b904706132f3f5087ededc9cac9b40fb
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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d7448e65e243754f31890baef29dff187dc2e5e5 |
|
15-Dec-2015 |
Chris Craik <ccraik@google.com> |
Add TextOnPath support to new reorderer/renderer bug:22480459 Change-Id: I302048ec09901420c15003e21e44a551cc59c7ad
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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15c3f19a445b8df575911a16e8a6dba755a084b5 |
|
03-Dec-2015 |
Chris Craik <ccraik@google.com> |
Merged op dispatch in OpReorderer bug:22480459 Also switches std::functions to function pointers on OpReorderer, and switches AssetAtlas' entry getter methods to using pixelRef pointers, so it's clear they're the keys. Change-Id: I3040ce5ff4e178a8364e0fd7ab0876ada7d4de05
/frameworks/base/libs/hwui/tests/common/TestUtils.h
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8160f20b0aca8c6595d4b385d673f59b6bcd16a4 |
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02-Dec-2015 |
Chris Craik <ccraik@google.com> |
Reorganize hwui test directories Now test-only common files reside in tests/common, and each test executable type (macrobench, microbench, and unit) has a subdir there. This change means the shared lib no longer has test code in it, and sets up a means for scenes to be shared between tests. Change-Id: I37b081f6977300e03fdd961b8e6439fde730605e
/frameworks/base/libs/hwui/tests/common/TestUtils.h
|