History log of /frameworks/rs/update-prebuilts.py
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
5cca572acf29faaf883bd1f617f1ae4e1b5fc54b 23-Nov-2016 Miao Wang <miaowang@google.com> Update scripts to correctly fetch and update RS prebuilts.

- Package librsrt_ARCH.bc with windows prebuilts.
- Make update-prebuilts.py correctly fetch and update prebuilts for
NDK.

Test: build and executed the scripts locally with real build server
artifacts.

Change-Id: Ic4471e079d4192556a90e16a2df293d0b7925f45
/frameworks/rs/update-prebuilts.py
759de537b476535e2fec644aeab4b7b2d6067957 17-Nov-2016 Miao Wang <miaowang@google.com> Automatically generate RS prebuilts using python script.

Bug: 22377128
Test: manual

- Use build_rs.py to make all RenderScript related host/device
prebuilts, and package them appropriately into archives for all the
supported host OS.
- The build server can then be configured to build RS prebuilts
per build, automatically.
- A new PHONY target rs-prebuilts-all is added.
- update-prebuilts.py will pull the artifacts/archives from build
server and generate CLs to update the prebuilts in the tree. The
build number and build branch information will be automatically
included in the commit message.

Change-Id: I35a6553c9d0ab399978c31fcd1d881f900752e09
/frameworks/rs/update-prebuilts.py