Lines Matching defs:internalFormatGL

1136 	const deUint32				internalFormatGL		= glu::getInternalFormat(m_format);
1159 setTextureStorage(glLog, m_textureType, internalFormatGL, imageSize, *textureBuf);
1226 glLog.glBindImageTexture(0, *texture, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, internalFormatGL);
1235 glLog.glBindImageTexture(0, *texture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL);
1931 const deUint32 internalFormatGL = glu::getInternalFormat(m_format);
1983 glLog.glBindImageTexture(0, *endResultTexture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL);
1995 setTextureStorage(glLog, m_imageType, internalFormatGL, imageSize * (m_imageType == TEXTURETYPE_CUBE ? IVec3(NUM_INVOCATIONS_PER_PIXEL, NUM_INVOCATIONS_PER_PIXEL, 1)
1999 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL);
2332 const deUint32 internalFormatGL = glu::getInternalFormat(m_format);
2384 glLog.glBindImageTexture(0, *endResultTexture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL);
2396 setTextureStorage(glLog, m_imageType, internalFormatGL, imageSize * (m_imageType == TEXTURETYPE_CUBE ? IVec3(NUM_INVOCATIONS_PER_PIXEL, NUM_INVOCATIONS_PER_PIXEL, 1)
2400 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL);
2552 const deUint32 internalFormatGL = glu::getInternalFormat(m_format);
2586 setTextureStorage(glLog, m_imageType, internalFormatGL, imageSize, *textureBuf);
2587 glLog.glBindImageTexture(0, *texture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL);
2777 const deUint32 internalFormatGL = glu::getInternalFormat(m_format);
2795 setTextureStorage(glLog, m_imageType, internalFormatGL, m_imageSize, *mainTextureBuf);
2796 glLog.glBindImageTexture(0, *mainTexture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL);