Lines Matching refs:m_singleLayerBind
1118 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0)
1128 const bool m_singleLayerBind;
1167 const TextureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textureType;
1187 + (m_singleLayerBind ? "uniform int u_layerNdx;\n" : "") +
1193 " int gz = " + (m_singleLayerBind ? "u_layerNdx" : "int(gl_GlobalInvocationID.z)") + ";\n"
1217 if (m_singleLayerBind)
1285 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0)
1295 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0)
1311 const bool m_singleLayerBind;
1426 const TextureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textureType;
1468 if (m_singleLayerBind)