Lines Matching defs:vaobj

299     virtual GrGLvoid vertexArrayVertexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
300 virtual GrGLvoid vertexArrayColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
301 virtual GrGLvoid vertexArrayEdgeFlagOffset(GrGLuint vaobj, GrGLuint buffer, GrGLsizei stride, GrGLintptr offset) {}
302 virtual GrGLvoid vertexArrayIndexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
303 virtual GrGLvoid vertexArrayNormalOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
304 virtual GrGLvoid vertexArrayTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
305 virtual GrGLvoid vertexArrayMultiTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum texunit, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
306 virtual GrGLvoid vertexArrayFogCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
307 virtual GrGLvoid vertexArraySecondaryColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
308 virtual GrGLvoid vertexArrayVertexAttribOffset(GrGLuint vaobj, GrGLuint buffer, GrGLuint index, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, GrGLintptr offset) {}
309 virtual GrGLvoid vertexArrayVertexAttribIOffset(GrGLuint vaobj, GrGLuint buffer, GrGLuint index, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {}
310 virtual GrGLvoid enableVertexArray(GrGLuint vaobj, GrGLenum array) {}
311 virtual GrGLvoid disableVertexArray(GrGLuint vaobj, GrGLenum array) {}
312 virtual GrGLvoid enableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) {}
313 virtual GrGLvoid disableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) {}
314 virtual GrGLvoid getVertexArrayIntegerv(GrGLuint vaobj, GrGLenum pname, GrGLint *param) {}
315 virtual GrGLvoid getVertexArrayPointerv(GrGLuint vaobj, GrGLenum pname, GrGLvoid **param) {}
316 virtual GrGLvoid getVertexArrayIntegeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLint *param) {}
317 virtual GrGLvoid getVertexArrayPointeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLvoid **param) {}