Lines Matching refs:mStencilbufferPointer
63 mStencilbufferPointer = nullptr;
105 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer, level);
146 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType))
149 mStencilbufferPointer = nullptr;
170 if(mStencilbufferPointer.name() == renderbuffer && IsRenderbuffer(mStencilbufferType))
173 mStencilbufferPointer = nullptr;
217 Renderbuffer *stencilbuffer = mStencilbufferPointer;
244 return mStencilbufferPointer;
284 return mStencilbufferPointer.name();
733 mStencilbufferPointer = depthStencilRenderbuffer;