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README.google

1URL: https://swiftshader.googlesource.com/SwiftShader/+/cloud-android-current-release
2License: Apache License                            Version 2.0, January 2004
3License File: LICENSE.txt
4
5Description:
6SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and
7Direct3D 9 graphics APIs12. Its goal is to provide hardware independence for
8advanced 3D graphics.
9
10Local Modifications:
11No Modifications

README.md

1# SwiftShader
2
3[![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0) [![Build Status](https://travis-ci.org/google/swiftshader.svg?branch=master)](https://travis-ci.org/google/swiftshader) [![Build status](https://ci.appveyor.com/api/projects/status/yrmyvb34j22jg1uj?svg=true)](https://ci.appveyor.com/project/c0d1f1ed/swiftshader)
4
5SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs<sup>1</sup><sup>2</sup>. Its goal is to provide hardware independence for advanced 3D graphics.
6
7Usage
8-----
9
10The SwiftShader libraries act as drop-in replacements for graphics drivers.
11
12On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD\_LIBRARY\_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.
13
14Prebuilt binaries can be found at: https://goo.gl/5MOcdb
15
16Contributing
17------------
18
19See [CONTRIBUTING.txt](CONTRIBUTING.txt) for important contributing requirements.
20
21The canonical repository for SwiftShader is hosted at:
22https://swiftshader.googlesource.com/SwiftShader
23
24All changes must be reviewed and approved in the [Gerrit](https://www.gerritcodereview.com/) review tool at:
25https://swiftshader-review.googlesource.com
26
27Authenticate your account here:
28https://swiftshader-review.googlesource.com/new-password
29
30All changes require a [Change-ID](https://gerrit-review.googlesource.com/Documentation/user-changeid.html) tag in the commit message. A commit hook may be used to add this tag automatically, and can be found at:
31https://gerrit-review.googlesource.com/tools/hooks/commit-msg. To clone the repository and install the commit hook in one go: 
32
33    git clone https://swiftshader.googlesource.com/SwiftShader && (cd SwiftShader && curl -Lo `git rev-parse --git-dir`/hooks/commit-msg https://gerrit-review.googlesource.com/tools/hooks/commit-msg ; chmod +x `git rev-parse --git-dir`/hooks/commit-msg)
34
35Changes are uploaded to Gerrit by performing:
36
37    git push origin HEAD:refs/for/master
38
39Third-Party Dependencies
40------------------------
41
42The [third_party](third_party/) directory contains projects which originated outside of SwiftShader:
43
44[LLVM](third_party/LLVM/) contains an outdated and diverged copy of the [LLVM](http://llvm.org/) compiler framework. Until further notice, maintenance fixes can be made directly in the SwiftShader repository.
45
46[subzero](third_party/subzero/) contains a fork of the [Subzero](https://chromium.googlesource.com/native_client/pnacl-subzero/) project. It is part of Google Chrome's (Portable) [Native Client](https://developer.chrome.com/native-client) project. Its authoritative source is at [https://chromium.googlesource.com/native_client/pnacl-subzero/](https://chromium.googlesource.com/native_client/pnacl-subzero/). The fork was made using [git-subtree](https://github.com/git/git/blob/master/contrib/subtree/git-subtree.txt) to include all of Subzero's history, and until further notice it should **not** diverge from the upstream project. Contributions must be tested using the [README](third_party/subzero/docs/README.rst) instructions, reviewed at [https://chromium-review.googlesource.com](https://chromium-review.googlesource.com/q/project:native_client%252Fpnacl-subzero), and then pulled into the SwiftShader repository.
47
48[llvm-subzero](third_party/llvm-subzero/) contains a minimized set of LLVM dependencies of the Subzero project.
49
50[PowerVR_SDK](third_party/PowerVR_SDK/) contains a subset of the [PowerVR Graphics Native SDK](https://github.com/powervr-graphics/Native_SDK) for running several sample applications.
51
52[googletest](third_party/googletest/) contains the [Google Test](https://github.com/google/googletest) project, as a Git submodule. It is used for running unit tests for Chromium, and Reactor unit tests. Run `git submodule update --init` to obtain/update the code. Any contributions should be made upstream.
53
54Documentation
55-------------
56
57See [docs/Index.md](docs/Index.md).
58
59Contact
60-------
61
62Public mailing list: [swiftshader@googlegroups.com](https://groups.google.com/forum/#!forum/swiftshader)
63
64Bug tracker: https://bugs.chromium.org/p/swiftshader
65
66License
67-------
68
69The SwiftShader project is licensed under the Apache License Version 2.0. You can find a copy of it in [LICENSE.txt](LICENSE.txt).
70
71Files in the third_party folder are subject to their respective license.
72
73Authors and Contributors
74------------------------
75
76The legal authors for copyright purposes are listed in [AUTHORS.txt](AUTHORS.txt).
77
78[CONTRIBUTORS.txt](CONTRIBUTORS.txt) contains a list of names of individuals who have contributed to SwiftShader. If you're not on the list, but you've signed the [Google CLA](https://cla.developers.google.com/clas) and have contributed more than a formatting change, feel free to request to be added.
79
80Disclaimer
81----------
82
831. Trademarks are the property of their respective owners.
842. We do not claim official conformance with any graphics APIs at this moment.
853. This is not an official Google product.
86

README.version

1URL: https://swiftshader.googlesource.com/SwiftShader
2BugComponent: 111604
3OWNERS: ghartman, nicolascapens, shannonwoods
4