Lines Matching refs:infoLog
476 char* infoLog = new char[infoLogLength];
477 glGetShaderInfoLog(fragmentShader, infoLogLength, &charactersWritten, infoLog);
480 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile fragment shader.");
482 delete[] infoLog;
519 char* infoLog = new char[infoLogLength];
520 glGetShaderInfoLog(vertexShader, infoLogLength, &charactersWritten, infoLog);
523 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile vertex shader.");
525 delete[] infoLog;
552 char* infoLog = new char[infoLogLength];
553 glGetProgramInfoLog(shaderProgram, infoLogLength, &charactersWritten, infoLog);
556 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to link shader program.");
558 delete[] infoLog;