/external/swiftshader/src/D3D8/ |
H A D | Direct3DPixelShader8.cpp | 67 void Direct3DPixelShader8::GetFunction(void *data, unsigned int *size) function in class:D3D8::Direct3DPixelShader8
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/external/swiftshader/src/D3D9/ |
H A D | Direct3DPixelShader9.cpp | 94 long Direct3DPixelShader9::GetFunction(void *data, unsigned int *size) function in class:D3D9::Direct3DPixelShader9
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H A D | Direct3DVertexShader9.cpp | 94 long Direct3DVertexShader9::GetFunction(void *data, unsigned int *size) function in class:D3D9::Direct3DVertexShader9
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/external/v8/src/debug/ |
H A D | debug-frames.cc | 65 Handle<JSFunction> FrameInspector::GetFunction() { function in class:v8::internal::FrameInspector
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H A D | debug-scopes.h | 106 inline Handle<JSFunction> GetFunction() { function in class:v8::internal::ScopeIterator 107 return frame_inspector_->GetFunction();
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/external/rmi4utils/rmidevice/ |
H A D | rmidevice.cpp | 85 if (GetFunction(f01, 1)) { 218 if (!GetFunction(f01, 1)) 233 bool RMIDevice::GetFunction(RMIFunction &func, int functionNumber) function in class:RMIDevice 312 if (GetFunction(f01, 0x01)) {
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/external/v8/src/ |
H A D | messages.cc | 321 Handle<Object> JSStackFrame::GetFunction() const { function in class:v8::internal::JSStackFrame 651 Handle<Object> WasmStackFrame::GetFunction() const { function in class:v8::internal::WasmStackFrame 726 Handle<Object> AsmJsWasmStackFrame::GetFunction() const { function in class:v8::internal::AsmJsWasmStackFrame
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H A D | api.cc | 5084 return templ->GetFunction(context); 6533 MaybeLocal<v8::Function> FunctionTemplate::GetFunction(Local<Context> context) { function in class:v8::FunctionTemplate 6534 PREPARE_FOR_EXECUTION(context, FunctionTemplate, GetFunction, Function); 6544 Local<v8::Function> FunctionTemplate::GetFunction() { function in class:v8::FunctionTemplate 6546 RETURN_TO_LOCAL_UNCHECKED(GetFunction(context), Function);
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/external/v8/src/mips/ |
H A D | assembler-mips.cc | 411 uint32_t Assembler::GetFunction(Instr instr) { function in class:v8::internal::Assembler
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/external/v8/src/mips64/ |
H A D | assembler-mips64.cc | 393 uint32_t Assembler::GetFunction(Instr instr) { function in class:v8::internal::Assembler
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/external/mesa3d/include/D3D9/ |
H A D | d3d9.h | 315 virtual HRESULT WINAPI GetFunction(void *pData, UINT *pSizeOfData) = 0; 387 virtual HRESULT WINAPI GetFunction(void *pData, UINT *pSizeOfData) = 0; 1352 HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); member in struct:IDirect3DPixelShader9Vtbl 1365 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1714 HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); member in struct:IDirect3DVertexShader9Vtbl 1727 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
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