/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | VertexArray.cpp | 15 #include "VertexArray.h" 20 VertexArray::VertexArray(GLuint name) : gl::NamedObject(name) function in class:es2::VertexArray 24 VertexArray::~VertexArray() 33 void VertexArray::detachBuffer(GLuint bufferName) 49 const VertexAttribute& VertexArray::getVertexAttribute(size_t attributeIndex) const 55 void VertexArray::setVertexAttribDivisor(GLuint index, GLuint divisor) 61 void VertexArray::enableAttribute(unsigned int attributeIndex, bool enabledState) 67 void VertexArray [all...] |
H A D | VertexArray.h | 15 // VertexArray.h: Defines the es2::VertexArray class 28 class VertexArray : public gl::NamedObject class in namespace:es2 31 VertexArray(GLuint name); 32 ~VertexArray();
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.hpp | 44 class VertexArray class in namespace:deqp::gls 47 VertexArray (const rsg::ShaderInput* input, int numVertices); 48 ~VertexArray (void) {} 107 std::vector<VertexArray> m_vertexArrays;
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H A D | glsRandomShaderCase.cpp | 78 VertexArray::VertexArray (const rsg::ShaderInput* input, int numVertices) function in class:deqp::gls::VertexArray 162 VertexArray vtxArray(input, numVertices); 489 for (vector<VertexArray>::const_iterator attribIter = m_vertexArrays.begin(); attribIter != m_vertexArrays.end(); attribIter++)
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcRobustBufferAccessBehaviorTests.hpp | 254 class VertexArray class in namespace:deqp::RobustBufferAccessBehavior 259 VertexArray(deqp::Context& Context); 260 ~VertexArray();
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H A D | glcRobustBufferAccessBehaviorTests.cpp | 934 /* VertexArray constants */ 935 const GLuint VertexArray::m_invalid_id = -1; 941 VertexArray::VertexArray(deqp::Context& context) : m_id(m_invalid_id), m_context(context) function in class:deqp::RobustBufferAccessBehavior::VertexArray 948 VertexArray::~VertexArray() 956 void VertexArray::Release() 975 void VertexArray::Bind(const glw::Functions& gl, glw::GLuint id) 986 void VertexArray::Generate(const glw::Functions& gl, glw::GLuint& out_id) 1082 VertexArray va [all...] |
/external/deqp/framework/opengl/ |
H A D | gluObjectWrapper.hpp | 137 typedef TypedObjectWrapper<OBJECTTYPE_VERTEX_ARRAY> VertexArray; typedef in namespace:glu
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cBufferStorageTests.cpp | 352 class VertexArray class in namespace:gl4cts::BufferStorage 357 VertexArray(deqp::Context& Context); 358 ~VertexArray(); 1572 /* VertexArray constants */ 1573 const GLuint VertexArray::m_invalid_id = -1; 1579 VertexArray::VertexArray(deqp::Context& context) : m_id(m_invalid_id), m_context(context) function in class:gl4cts::BufferStorage::VertexArray 1586 VertexArray::~VertexArray() 1594 void VertexArray [all...] |
H A D | gl4cEnhancedLayoutsTests.cpp | 3503 /* VertexArray constants */ 3504 const GLuint VertexArray::m_invalid_id = -1; 3510 VertexArray::VertexArray(deqp::Context& context) : m_id(m_invalid_id), m_context(context) function in class:gl4cts::EnhancedLayouts::Utils::VertexArray 3517 VertexArray::~VertexArray() 3525 void VertexArray::Init() 3538 void VertexArray::Release() 3559 void VertexArray::Attribute(GLuint index, const Type& type, GLuint n_array_elements, GLboolean normalized, 3571 void VertexArray [all...] |
H A D | gl4cEnhancedLayoutsTests.hpp | 914 class VertexArray class in namespace:gl4cts::EnhancedLayouts::Utils 919 VertexArray(deqp::Context& Context); 920 ~VertexArray(); 1157 Utils::Buffer& buffer, Utils::VertexArray& vao); 2122 Utils::Buffer& buffer, Utils::VertexArray& vao);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 407 class VertexArray : public NamedObject class in namespace:sglr::rc 437 VertexArray (deUint32 name, int maxVertexAttribs); 438 ~VertexArray (void) {} 779 void deleteVertexArray (rc::VertexArray* vertexArray); 875 rc::VertexArray m_clientVertexArray; 883 rc::ObjectManager<rc::VertexArray> m_vertexArrays; 906 rc::VertexArray* m_vertexArrayBinding;
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