/external/replicaisland/src/com/replica/replicaisland/ |
H A D | LauncherComponent.java | 137 public void setup(float angle, float magnitude, float launchDelay, float postLaunchDelay, boolean driveActions) { argument 138 mAngle = angle;
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/external/skia/experimental/skottie/ |
H A D | SkottieProperties.cpp | 133 auto angle = SkDegreesToRadians(fRotation); local 134 poly.moveTo(pt_on_circle(fPosition, fOuterRadius, angle)); 138 poly.lineTo(pt_on_circle(fPosition, fInnerRadius, angle + arc * 0.5f)); 140 angle += arc; 141 poly.lineTo(pt_on_circle(fPosition, fOuterRadius, angle));
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/external/skia/gm/ |
H A D | polygons.cpp | 51 SkScalar angle = 2 * SK_ScalarPI * i / SK_ARRAY_COUNT(p4); variable 52 p4[i].set(20 * SkScalarCos(angle) + 20, 20 * SkScalarSin(angle) + 20);
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H A D | strokedlines.cpp | 24 static void draw_fins(SkCanvas* canvas, const SkPoint& offset, float angle, const SkPaint& paint) { argument 28 sin = SkScalarSinCos(angle + (SK_ScalarPI/4), &cos); 38 sin = SkScalarSinCos(angle - (SK_ScalarPI/4), &cos); 53 SkScalar sin, cos, angle = 0.0f; local 54 for (int i = 0; i < kNumSpokes/2; ++i, angle += SK_ScalarPI/(kNumSpokes/2)) { 55 sin = SkScalarSinCos(angle, &cos); 67 draw_fins(canvas, posOffset, angle, paint); 71 draw_fins(canvas, negOffset, angle+SK_ScalarPI, paint);
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H A D | convex_all_line_paths.cpp | 13 float angleStep = 360.0f / n, angle = 0.0f, sin, cos; local 15 angle = angleStep/2.0f; 19 sin = SkScalarSinCos(SkDegreesToRadians(angle), &cos); 22 angle += angleStep; 34 // narrow rect on an angle
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H A D | convexpolyclip.cpp | 110 SkScalar angle = 2 * SK_ScalarPI * i / 6; variable 112 point.fY = SkScalarSinCos(angle, &point.fX);
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H A D | convexpolyeffect.cpp | 140 SkScalar angle = 2 * SK_ScalarPI * i / GrConvexPolyEffect::kMaxEdges; variable 142 point.fY = SkScalarSinCos(angle, &point.fX);
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H A D | dashcircle.cpp | 61 SkScalar angle = 0; variable 66 refPath.arcTo(oval, angle, span, false); 68 angle += span + (dashExample.pattern[i2 + 1]) * unitLength;
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/external/skia/samplecode/ |
H A D | SampleArc.cpp | 194 SkScalar angle = SkDoubleToScalar(fmod(timer.secs() * 360 / 24, 360)); variable 195 fAnimatingDrawable->setSweep(angle);
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H A D | SampleCircle.cpp | 81 SkScalar angle = 0; local 83 angle += step; 84 SkScalar c, s = SkScalarSinCos(angle, &c);
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H A D | SampleDither.cpp | 24 static void draw_sweep(SkCanvas* c, int width, int height, SkScalar angle) { argument 41 c->rotate(angle, r.centerX(), r.centerY());
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/external/skqp/experimental/skottie/ |
H A D | SkottieProperties.cpp | 133 auto angle = SkDegreesToRadians(fRotation); local 134 poly.moveTo(pt_on_circle(fPosition, fOuterRadius, angle)); 138 poly.lineTo(pt_on_circle(fPosition, fInnerRadius, angle + arc * 0.5f)); 140 angle += arc; 141 poly.lineTo(pt_on_circle(fPosition, fOuterRadius, angle));
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/external/skqp/gm/ |
H A D | polygons.cpp | 51 SkScalar angle = 2 * SK_ScalarPI * i / SK_ARRAY_COUNT(p4); variable 52 p4[i].set(20 * SkScalarCos(angle) + 20, 20 * SkScalarSin(angle) + 20);
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H A D | strokedlines.cpp | 24 static void draw_fins(SkCanvas* canvas, const SkPoint& offset, float angle, const SkPaint& paint) { argument 28 sin = SkScalarSinCos(angle + (SK_ScalarPI/4), &cos); 38 sin = SkScalarSinCos(angle - (SK_ScalarPI/4), &cos); 53 SkScalar sin, cos, angle = 0.0f; local 54 for (int i = 0; i < kNumSpokes/2; ++i, angle += SK_ScalarPI/(kNumSpokes/2)) { 55 sin = SkScalarSinCos(angle, &cos); 67 draw_fins(canvas, posOffset, angle, paint); 71 draw_fins(canvas, negOffset, angle+SK_ScalarPI, paint);
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/external/skqp/samplecode/ |
H A D | SampleArc.cpp | 194 SkScalar angle = SkDoubleToScalar(fmod(timer.secs() * 360 / 24, 360)); variable 195 fAnimatingDrawable->setSweep(angle);
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H A D | SampleCircle.cpp | 81 SkScalar angle = 0; local 83 angle += step; 84 SkScalar c, s = SkScalarSinCos(angle, &c);
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H A D | SampleDither.cpp | 24 static void draw_sweep(SkCanvas* c, int width, int height, SkScalar angle) { argument 41 c->rotate(angle, r.centerX(), r.centerY());
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/external/swiftshader/tests/OGLSimpleCube/ |
H A D | OGLSimpleCube.cpp | 43 float angle = 0.1f; variable 44 double theta = angle * PI / 180.0;
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
H A D | PVRTVector.cpp | 144 @Input angle the angle of rotation 148 PVRTMat3 PVRTMat3::RotationX(VERTTYPE angle) argument 151 PVRTMatrixRotationX(out,angle); 156 @Input angle the angle of rotation 160 PVRTMat3 PVRTMat3::RotationY(VERTTYPE angle) argument 163 PVRTMatrixRotationY(out,angle); 168 @Input angle the angle o 172 RotationZ(VERTTYPE angle) argument 189 RotationX(VERTTYPE angle) argument 201 RotationY(VERTTYPE angle) argument 213 RotationZ(VERTTYPE angle) argument [all...] |
/external/webrtc/webrtc/modules/audio_processing/test/android/apmtest/jni/ |
H A D | main.c | 36 float angle; member in struct:saved_state 117 engine->state.angle = 0; 138 glClearColor(((float)engine->state.x)/engine->width, engine->state.angle, 296 engine.state.angle += .01f; 297 if (engine.state.angle > 1) { 298 engine.state.angle = 0;
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/external/apache-commons-math/src/main/java/org/apache/commons/math/geometry/ |
H A D | Rotation.java | 30 * entities (matrices, axe and angle, Cardan or Euler angles, 152 /** Build a rotation from an axis and an angle. 156 * the axis and π/2 as the angle to this constructor, and then 160 * of angle θ about the unit vector (x, y, z) is the same as the 163 * Note the minus sign on the angle!</p> 170 * @param angle rotation angle. 173 public Rotation(Vector3D axis, double angle) { argument 180 double halfAngle = -0.5 * angle; 440 * one with the smallest associated angle ( [all...] |
/external/icu/icu4c/source/test/intltest/ |
H A D | astrotst.cpp | 452 // Moon phase angle - Got from http://www.moonsystem.to/checkupe.htm 453 static const double angle[] = {356.8493418421329, 356.8386760059673, 0.09625415252237701, 355.9986960782416, 3.5714026601303317, 124.26906744384183, 59.80247650195558, local 463 double expectedAge = (angle[i]*CalendarAstronomer::PI)/180;
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/external/libopus/src/ |
H A D | analysis.h | 50 #define TONALITY_ANALYSIS_RESET_START angle 51 float angle[240]; member in struct:__anon12272
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/external/mesa3d/src/mesa/main/ |
H A D | matrix.c | 400 * \param angle angle of rotation, in degrees. 412 _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) argument 417 if (angle != 0.0F) { 418 _math_matrix_rotate( ctx->CurrentStack->Top, angle, x, y, z); 496 _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) argument 498 _mesa_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
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/external/pdfium/core/fxge/ |
H A D | cfx_facecache.cpp | 202 int angle = pSubstFont ? pSubstFont->m_ItalicAngle : 0; local 205 std::make_tuple(glyph_index, dest_width, weight, angle, vertical);
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