Searched defs:ax (Results 1 - 5 of 5) sorted by relevance
/frameworks/av/tools/resampler_tools/ |
H A D | fir.cpp | 44 double ax,ans,y; local 45 ax=fabs(x); 46 if (ax < 3.75) { 52 y=3.75/ax; 53 ans=(exp(ax)/sqrt(ax))*(0.39894228+y*(0.1328592e-1
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/frameworks/base/libs/hwui/ |
H A D | BakedOpDispatcher.cpp | 464 int ax = i + (op.meshWidth + 1) * 2; local 465 int ay = ax + 1; 475 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
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H A D | PathTessellator.cpp | 1040 float ax, float ay, float bx, float by, float cx, float cy, 1043 float dx = bx - ax; 1052 float acx = (ax + cx) * 0.5f; 1061 recursiveQuadraticBezierVertices(ax, ay, mx, my, acx, acy, approximationInfo, 1039 recursiveQuadraticBezierVertices( float ax, float ay, float bx, float by, float cx, float cy, const PathApproximationInfo& approximationInfo, std::vector<Vertex>& outputVertices, int depth) argument
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H A D | SpotShadow.cpp | 223 bool SpotShadow::ccw(float ax, float ay, float bx, float by, float cx, float cy) { argument 224 return (bx - ax) * (cy - ay) - (by - ay) * (cx - ax) > EPSILON;
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/frameworks/base/graphics/java/android/graphics/ |
H A D | ColorSpace.java | 3144 * @param ax The x coordinate of the first vector 3150 private static float cross(float ax, float ay, float bx, float by) { argument 3151 return ax * by - ay * bx;
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