/external/deqp/framework/common/ |
H A D | tcuTexCompareVerifier.hpp | 39 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point. member in struct:tcu::TexComparePrecision 46 : coordBits (22)
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H A D | tcuTexLookupVerifier.hpp | 45 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point. member in struct:tcu::LookupPrecision 51 : coordBits (22) 61 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point. member in struct:tcu::IntLookupPrecision 67 : coordBits (22) 119 bool isLookupResultValid (const TextureCubeArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBounds, const Vec4& result);
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H A D | tcuTexVerifierUtil.cpp | 46 Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coord, const int coordBits, const int uvBits) argument 48 const float coordErr = computeFloatingPointError(coord, coordBits);
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H A D | tcuTexLookupVerifier.cpp | 529 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); 554 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 555 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 588 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 589 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 590 const Vec2 wBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getDepth(), coord.z(), prec.coordBits.z(), prec.uvwBits.z()); 629 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); 672 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); 673 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); 731 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits 2013 isLookupResultValid(const TextureCubeArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBounds, const Vec4& result) argument [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktSampleVerifier.cpp | 68 int coordBits, 76 , m_coordBits (coordBits) 65 SampleVerifier(const ImageViewParameters& imParams, const SamplerParameters& samplerParams, const SampleLookupSettings& sampleLookupSettings, int coordBits, int mipmapBits, const tcu::FloatFormat& conversionPrecision, const tcu::FloatFormat& filteringPrecision, const std::vector<tcu::ConstPixelBufferAccess>& levels) argument
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H A D | vktTextureFilteringExplicitLodTests.cpp | 757 const int coordBits = (int)m_context.getDeviceProperties().limits.subTexelPrecisionBits; local 765 coordBits,
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 382 const tcu::IVec4 coordBits = tcu::IVec4(10); local 390 lookupPrecision.coordBits = coordBits.toWidth<3>(); 395 &texCoord[0], refParams, lookupPrecision, coordBits, lodPrecision, pixelFormat); 406 &texCoord[0], refParams, lookupPrecision, coordBits, lodPrecision, pixelFormat);
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H A D | es31fTextureGatherTests.cpp | 1501 const IVec3 coordBits = m_textureType == TEXTURETYPE_2D ? IVec3(20,20,0) local 1517 comparePrec.coordBits = coordBits; 1532 lookupPrec.coordBits = coordBits; 1541 lookupPrec.coordBits = coordBits;
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/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 2178 const tcu::IVec4& coordBits, 2299 if (tcu::isLookupResultValid(src, sampleParams.sampler, lookupPrec, coordBits, coord, clampedLod, resPix)) 2324 const tcu::IVec4& coordBits, 2336 numFailedPixels = computeTextureLookupDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, lookupPrec, coordBits, lodPrec, testCtx.getWatchDog()); 2725 lookupPrec.coordBits = tcu::IVec3(22); 2761 lookupPrec.coordBits = tcu::IVec3(22); 2171 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 2318 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 1348 const IVec3 coordBits = m_baseParams.textureType == TEXTURETYPE_2D ? IVec3(20,20,0) local 1364 comparePrec.coordBits = coordBits; 1379 lookupPrec.coordBits = coordBits; 1388 lookupPrec.coordBits = coordBits;
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