/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayETC2Support.cpp | 74 draw(); 324 void TextureCubeMapArrayETC2Support::draw() function in class:glcts::TextureCubeMapArrayETC2Support
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.cpp | 254 void ReferenceRenderer::draw (const rr::RenderState& renderState, function in class:vkt::pipeline::ReferenceRenderer 283 m_renderer.draw(drawQuadCommand); 286 void ReferenceRenderer::draw (const rr::RenderState& renderState, function in class:vkt::pipeline::ReferenceRenderer 315 m_renderer.draw(drawQuadCommand);
|
/external/glide/library/src/main/java/com/bumptech/glide/load/resource/bitmap/ |
H A D | GlideBitmapDrawable.java | 96 public void draw(Canvas canvas) { method in class:GlideBitmapDrawable
|
/external/glide/library/src/main/java/com/bumptech/glide/request/target/ |
H A D | SquaringDrawable.java | 136 public void draw(Canvas canvas) { method in class:SquaringDrawable 137 wrapped.draw(canvas);
|
/external/icu/icu4c/source/samples/layout/ |
H A D | paragraph.cpp | 227 void Paragraph::draw(RenderingSurface *surface, le_int32 firstLine, le_int32 lastLine) function in class:Paragraph
|
/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_gs.h | 61 struct draw_context *draw; member in struct:draw_geometry_shader 139 struct draw_context *draw);
|
H A D | draw_pipe_pstipple.c | 128 /*struct draw_context *draw = pstip->stage.draw;*/ 157 * When we're about to draw our first stipple polygon in a batch, this function 163 struct draw_context *draw = pstip->stage.draw; local 168 draw->suspend_flushing = TRUE; 170 draw->suspend_flushing = FALSE; 187 struct draw_context *draw = stage->draw; local 191 assert(stage->draw 231 struct draw_context *draw = stage->draw; local 286 draw_pstip_stage(struct draw_context *draw, struct pipe_context *pipe) argument 320 struct draw_context *draw = (struct draw_context *) pipe->draw; local 446 draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe) argument [all...] |
H A D | draw_pipe_stipple.c | 44 #include "draw/draw_pipe.h" 69 screen_interp( struct draw_context *draw, argument 76 uint num_outputs = draw_current_shader_outputs(draw); 98 screen_interp( stage->draw, v0new, t0, header->v[0], header->v[1] ); 103 screen_interp( stage->draw, v1new, t1, header->v[0], header->v[1] ); 125 const unsigned pos = draw_current_shader_position_output(stage->draw); 204 struct draw_context *draw = stage->draw; local 206 stipple->pattern = draw->rasterizer->line_stipple_pattern; 207 stipple->factor = draw [all...] |
H A D | draw_pipe_vbuf.c | 126 * Recall that the vertices are constructed by the 'draw' module and 275 vbuf->point_size = vbuf->stage.draw->rasterizer->point_size; 345 draw_reset_vertex_ids( vbuf->stage.draw ); 434 struct draw_stage *draw_vbuf_stage( struct draw_context *draw, argument 441 vbuf->stage.draw = draw;
|
H A D | draw_pipe_wide_point.c | 37 * in the draw module. 101 const struct draw_context *draw = wide->stage.draw; local 102 const struct pipe_rasterizer_state *rast = draw->rasterizer; 128 const unsigned pos = draw_current_shader_position_output(stage->draw); 129 const boolean sprite = (boolean) stage->draw->rasterizer->point_quad_rasterization; 201 struct draw_context *draw = stage->draw; local 202 struct pipe_context *pipe = draw->pipe; 203 const struct pipe_rasterizer_state *rast = draw 285 struct draw_context *draw = stage->draw; local [all...] |
H A D | draw_prim_assembler.c | 41 struct draw_context *draw; member in struct:draw_assembler 58 needs_primid(const struct draw_context *draw) argument 60 const struct draw_fragment_shader *fs = draw->fs.fragment_shader; 61 const struct draw_geometry_shader *gs = draw->gs.geometry_shader; 69 draw_prim_assembler_is_required(const struct draw_context *draw, argument 80 return needs_primid(draw); 185 struct draw_context *draw = ia->draw; local 186 if (needs_primid(draw)) { 188 ia->draw, TGSI_SEMANTIC_PRIMI 217 draw_prim_assembler_run(struct draw_context *draw, const struct draw_prim_info *input_prims, const struct draw_vertex_info *input_verts, struct draw_prim_info *output_prims, struct draw_vertex_info *output_verts) argument 271 draw_prim_assembler_create(struct draw_context *draw) argument [all...] |
H A D | draw_pt.c | 33 #include "draw/draw_context.h" 34 #include "draw/draw_gs.h" 35 #include "draw/draw_private.h" 36 #include "draw/draw_pt.h" 37 #include "draw/draw_vbuf.h" 38 #include "draw/draw_vs.h" 56 draw_pt_arrays(struct draw_context *draw, argument 75 if (!draw->force_passthrough) { 76 unsigned gs_out_prim = (draw->gs.geometry_shader ? 77 draw 154 draw_pt_flush( struct draw_context *draw, unsigned flags ) argument 236 draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count) argument 375 draw_pt_arrays_restart(struct draw_context *draw, const struct pipe_draw_info *info) argument 458 draw_vbo(struct draw_context *draw, const struct pipe_draw_info *info) argument [all...] |
H A D | draw_pt_fetch_shade_pipeline.c | 31 #include "draw/draw_context.h" 32 #include "draw/draw_vbuf.h" 33 #include "draw/draw_vertex.h" 34 #include "draw/draw_prim_assembler.h" 35 #include "draw/draw_pt.h" 36 #include "draw/draw_vs.h" 37 #include "draw/draw_gs.h" 42 struct draw_context *draw; member in struct:fetch_pipeline_middle_end 76 struct draw_context *draw = fpme->draw; local 235 struct draw_context *draw = fpme->draw; local 492 draw_pt_fetch_pipeline_or_emit(struct draw_context *draw) argument [all...] |
H A D | draw_pt_so_emit.c | 28 #include "draw/draw_private.h" 29 #include "draw/draw_vs.h" 30 #include "draw/draw_gs.h" 31 #include "draw/draw_context.h" 32 #include "draw/draw_vbuf.h" 33 #include "draw/draw_vertex.h" 34 #include "draw/draw_pt.h" 42 struct draw_context *draw; member in struct:pt_so_emit 55 draw_so_info(const struct draw_context *draw) argument 59 if (draw 69 draw_has_so(const struct draw_context *draw) argument 81 struct draw_context *draw = emit->draw; local 116 struct draw_context *draw = so->draw; local 264 struct draw_context *draw = emit->draw; local [all...] |
H A D | draw_pt_vsplit.c | 29 #include "draw/draw_context.h" 30 #include "draw/draw_private.h" 31 #include "draw/draw_pt.h" 41 struct draw_context *draw; member in struct:vsplit_frontend 56 /* map a fetch element to a draw element */ 85 * Add a fetch element and add it to the draw elements. 132 struct draw_context *draw = vsplit->draw; local 147 struct draw_context *draw = vsplit->draw; local 167 struct draw_context *draw = vsplit->draw; local 251 draw_pt_vsplit(struct draw_context *draw) argument [all...] |
H A D | draw_vs.h | 105 struct draw_context *draw; member in struct:draw_vertex_shader 131 struct draw_context *draw ); 160 draw_create_vs_exec(struct draw_context *draw, 168 draw_create_vs_llvm(struct draw_context *draw, 180 struct translate *draw_vs_get_fetch( struct draw_context *draw, 184 struct translate *draw_vs_get_emit( struct draw_context *draw,
|
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_context.h | 36 #include "draw/draw_vertex.h" 135 struct draw_context *draw; member in struct:llvmpipe_context
|
/external/mesa3d/src/gallium/state_trackers/dri/ |
H A D | dri_drawable.c | 42 swap_fences_unref(struct dri_drawable *draw); 310 swap_fences_pop_front(struct dri_drawable *draw) argument 312 struct pipe_screen *screen = draw->screen->base.screen; 315 if (draw->desired_fences == 0) 318 if (draw->cur_fences >= draw->desired_fences) { 319 screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]); 320 screen->fence_reference(screen, &draw->swap_fences[draw 335 swap_fences_push_back(struct dri_drawable *draw, struct pipe_fence_handle *fence) argument 359 swap_fences_unref(struct dri_drawable *draw) argument [all...] |
/external/mesa3d/src/gallium/tests/graw/ |
H A D | quad-sample.c | 147 static void draw( void ) function 410 graw_set_display_func( draw );
|
H A D | shader-leak.c | 139 static void draw( void ) function 274 graw_set_display_func( draw );
|
H A D | tri-gs.c | 161 static void draw( void ) function 276 graw_set_display_func( draw );
|
H A D | tri-instanced.c | 2 * Test draw instancing. 199 static void draw( void ) function 211 /* draw NUM_INST triangles */ 351 graw_set_display_func( draw );
|
/external/mesa3d/src/gallium/tests/trivial/ |
H A D | quad-tex.c | 299 static void draw(struct program *p) function 344 draw(p);
|
H A D | tri.c | 240 static void draw(struct program *p) function 277 draw(p);
|
/external/mesa3d/src/glx/ |
H A D | indirect_glx.c | 63 GLXDrawable draw, GLXDrawable read, 71 if (draw == read) { 77 req->drawable = draw; 95 req->drawable = draw; 111 req->drawable = draw; 131 GLXDrawable draw, GLXDrawable read) 145 sent = SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read, 61 SendMakeCurrentRequest(Display * dpy, CARD8 opcode, GLXContextID gc_id, GLXContextTag gc_tag, GLXDrawable draw, GLXDrawable read, GLXContextTag *out_tag) argument 130 indirect_bind_context(struct glx_context *gc, struct glx_context *old, GLXDrawable draw, GLXDrawable read) argument
|