Searched defs:drawArrays (Results 1 - 10 of 10) sorted by relevance

/external/deqp/modules/gles2/performance/
H A Des2pRedundantStateChangeTests.cpp51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument
63 drawArrays ? DRAWTYPE_NOT_INDEXED :
66 DE_ASSERT(!useIndexBuffer || !drawArrays);
H A Des2pStateChangeTests.cpp51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument
64 drawArrays ? DRAWTYPE_NOT_INDEXED :
67 DE_ASSERT(!useIndexBuffer || !drawArrays);
/external/deqp/modules/gles3/performance/
H A Des3pRedundantStateChangeTests.cpp51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument
63 drawArrays ? DRAWTYPE_NOT_INDEXED :
66 DE_ASSERT(!useIndexBuffer || !drawArrays);
H A Des3pStateChangeTests.cpp51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument
64 drawArrays ? DRAWTYPE_NOT_INDEXED :
67 DE_ASSERT(!useIndexBuffer || !drawArrays);
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp785 void GLContext::drawArrays (deUint32 mode, int first, int count) function in class:sglr::GLContext
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp2424 void Context::drawArrays(GLenum mode, GLint first, GLsizei count) function in class:gl::Context
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.cpp2720 void Context::drawArrays(GLenum mode, GLint first, GLsizei count) function in class:es1::Context
2855 drawArrays(GL_TRIANGLE_STRIP, 0, 4);
/external/skia/src/gpu/gl/
H A DGrGLTestInterface.h61 virtual GrGLvoid drawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {} function in class:GrGLTestInterface
/external/skqp/src/gpu/gl/
H A DGrGLTestInterface.h61 virtual GrGLvoid drawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {} function in class:GrGLTestInterface
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp3529 void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) function in class:es2::Context

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