Searched defs:frag_face (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/ir3/
H A Dir3_ra.c264 bool frag_face; member in struct:ir3_ra_ctx
1030 if (ctx->frag_face && (i < ir->ninputs) && ir->inputs[i]) {
1036 /* if we have frag_face, it gets hr0.x */
1111 bool frag_coord, bool frag_face)
1116 .frag_face = frag_face,
1110 ir3_ra(struct ir3 *ir, enum shader_t type, bool frag_coord, bool frag_face) argument
H A Dir3_shader.h149 bool frag_coord, frag_face, color0_mrt; member in struct:ir3_shader_variant
H A Dir3_compiler_nir.c69 struct ir3_instruction *frag_pos, *frag_face, *frag_coord[4]; member in struct:ir3_compile
1274 if (!ctx->frag_face) {
1275 ctx->so->frag_face = true;
1276 ctx->frag_face = create_input(b, 0);
1277 ctx->frag_face->regs[0]->flags |= IR3_REG_HALF;
1285 dst[0] = ir3_COV(b, ctx->frag_face, TYPE_S16, TYPE_S32);
2265 * frag_face.
2279 n += COND(so->frag_face, 4);
2284 if (so->frag_face) {
2288 inputs[ir->ninputs++] = ctx->frag_face;
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