Searched defs:getFragmentShader (Results 1 - 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
H A Dgl3cGPUShader5Tests.cpp543 const std::string& fs = getFragmentShader();
690 std::string GPUShader5ImplicitConversionsTest::getFragmentShader() function in class:gl3cts::GPUShader5ImplicitConversionsTest
H A Dgl3cTextureSwizzleTests.cpp2773 std::string SmokeTest::getFragmentShader(const testCase& test_case, size_t output_format_index, bool is_tested_stage) function in class:gl3cts::TextureSwizzle::SmokeTest
3100 const std::string& fs = getFragmentShader(test_case, output_format_index, !test_vertex_stage);
H A Dgl4cShaderSubroutineTests.cpp13729 std::string NegativeTest10::getFragmentShader(bool include_duplicate_function) function in class:gl4cts::ShaderSubroutine::NegativeTest10
13975 test_case.fs_body = getFragmentShader(offending_shader_stage == Utils::SHADER_STAGE_FRAGMENT);
/external/deqp/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp235 inline const rr::FragmentShader* getFragmentShader (void) const { return static_cast<const rr::FragmentShader*>(this); } function in class:sglr::ShaderProgram
/external/deqp/external/openglcts/modules/gles32/
H A Des32cRobustBufferAccessBehaviorTests.cpp71 std::string VertexBufferObjectsTest::getFragmentShader() function in class:es32cts::RobustBufferAccessBehavior::VertexBufferObjectsTest
185 std::string TexelFetchTest::getFragmentShader(bool is_case_valid) function in class:es32cts::RobustBufferAccessBehavior::TexelFetchTest
/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.cpp1107 program.Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexShader());
1166 std::string VertexBufferObjectsTest::getFragmentShader() function in class:deqp::RobustBufferAccessBehavior::VertexBufferObjectsTest
1352 const std::string& fs_invalid = getFragmentShader(false);
1353 const std::string& fs_valid = getFragmentShader(true);
1520 std::string TexelFetchTest::getFragmentShader(bool is_case_valid) function in class:deqp::RobustBufferAccessBehavior::TexelFetchTest
H A DglcViewportArrayTests.cpp2554 const std::string& frag = getFragmentShader();
3321 std::string DrawToSingleLayerWithMultipleViewports::getFragmentShader() function in class:glcts::ViewportArray::DrawToSingleLayerWithMultipleViewports
3396 std::string DynamicViewportIndex::getFragmentShader() function in class:glcts::ViewportArray::DynamicViewportIndex
3542 std::string DrawMulitpleViewportsWithSingleInvocation::getFragmentShader() function in class:glcts::ViewportArray::DrawMulitpleViewportsWithSingleInvocation
3643 std::string ViewportIndexSubroutine::getFragmentShader() function in class:glcts::ViewportArray::ViewportIndexSubroutine
3876 std::string DrawMultipleLayers::getFragmentShader() function in class:glcts::ViewportArray::DrawMultipleLayers
4259 std::string DepthRange::getFragmentShader() function in class:glcts::ViewportArray::DepthRange
4436 std::string DepthRangeDepthTest::getFragmentShader() function in class:glcts::ViewportArray::DepthRangeDepthTest
4686 std::string ProvokingVertex::getFragmentShader() function in class:glcts::ViewportArray::ProvokingVertex

Completed in 318 milliseconds