Searched defs:getUniformLocation (Results 1 - 8 of 8) sorted by relevance

/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
H A DGlShader.java108 public int getUniformLocation(String label) { method in class:GlShader
/external/deqp/external/openglcts/modules/common/
H A DglcViewportArrayTests.cpp502 GLint Utils::program::getUniformLocation(const glw::GLchar* uniform_name) const function in class:glcts::ViewportArray::Utils::program
507 location = gl.getUniformLocation(m_program_object_id, uniform_name);
3520 GLint location = program.getUniformLocation("uni_index");
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp775 deInt32 GLContext::getUniformLocation (deUint32 program, const char *name) function in class:sglr::GLContext
/external/deqp/modules/gles31/functional/
H A Des31fSRGBDecodeTests.cpp591 int getUniformLocation (const std::string& name);
651 location = gl.getUniformLocation(this->getHandle(), &uniformName[0]);
700 int SRGBTestProgram::getUniformLocation (const std::string& name) function in class:deqp::gles31::Functional::__anon5397::SRGBTestProgram
1110 shaderProgram->setUniformToggle(shaderProgram->getUniformLocation(uniformsToToggle[uniformNameIdx]), true);
1249 glw::GLuint samplerUniformLocationID = gl.getUniformLocation(m_shaderProgramList[0]->getHandle(), (std::string("uTexture") + de::toString(textureSourceIdx)).c_str());
1673 glw::GLuint samplerUniformLocationID = gl.getUniformLocation(m_shaderProgramList[programIdx]->getHandle(), (std::string("uTexture") + de::toString(textureSourceIdx)).c_str());
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShaderSubroutineTests.cpp492 GLint Utils::program::getUniformLocation(const glw::GLchar* uniform_name) const function in class:gl4cts::ShaderSubroutine::Utils::program
497 location = gl.getUniformLocation(m_program_object_id, uniform_name);
3709 GLint input_data_location = gl.getUniformLocation(program_id, "input_data");
3998 m_uniform_locations[i] = program.getUniformLocation(uniform_names[i]);
4321 const GLint uniform_location = gl.getUniformLocation(program.m_program_object_id, "input_data");
4553 m_uniform_locations[i] = program.getUniformLocation(uniform_names[i]);
5685 m_uniform_locations[i] = program.getUniformLocation(uniform_names[i]);
6261 m_left_image = program.getUniformLocation(uniform_names[0]);
6262 m_right_image = program.getUniformLocation(uniform_names[1]);
7665 m_uniform_location = program.getUniformLocation(uniform_nam
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H A Dgl4cShadingLanguage420PackTests.cpp63 const GLint uniform_location = program.getUniformLocation(name);
88 const GLint uniform_location = program.getUniformLocation(buffer);
1916 GLint location = program.getUniformLocation(uniform_name);
1938 GLint location = program.getUniformLocation(uniform_name);
11275 const GLint uniform_location = program.getUniformLocation("goku");
13029 const GLint uniform_location = program.getUniformLocation("goku");
18167 GLint Utils::program::getUniformLocation(const glw::GLchar* uniform_name) const function in class:gl4cts::GLSL420Pack::Utils::program
18172 location = gl.getUniformLocation(m_program_object_id, uniform_name);
18323 GLuint location = getUniformLocation(uniform_name);
/external/skia/src/gpu/gl/
H A DGrGLTestInterface.h106 virtual GrGLint getUniformLocation(GrGLuint program, const char* name) { return 0; } function in class:GrGLTestInterface
/external/skqp/src/gpu/gl/
H A DGrGLTestInterface.h106 virtual GrGLint getUniformLocation(GrGLuint program, const char* name) { return 0; } function in class:GrGLTestInterface

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