/external/mesa3d/src/mesa/main/ |
H A D | genmipmap.c | 79 GLenum internalformat) 92 return internalformat == GL_RGBA || internalformat == GL_RGB || 93 internalformat == GL_LUMINANCE_ALPHA || 94 internalformat == GL_LUMINANCE || internalformat == GL_ALPHA || 95 internalformat == GL_BGRA_EXT || 96 (_mesa_is_es3_color_renderable(internalformat) && 97 _mesa_is_es3_texture_filterable(ctx, internalformat)); 100 return (!_mesa_is_enum_format_integer(internalformat) 78 _mesa_is_valid_generate_texture_mipmap_internalformat(struct gl_context *ctx, GLenum internalformat) argument [all...] |
H A D | colortab.c | 64 _mesa_CopyColorTable(GLenum target, GLenum internalformat, argument
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H A D | formatquery.c | 41 _is_renderable(struct gl_context *ctx, GLenum internalformat) argument 51 if (internalformat != GL_RGB && internalformat != GL_RGBA && 52 _mesa_base_fbo_format(ctx, internalformat) == 0) 62 _legal_parameters(struct gl_context *ctx, GLenum target, GLenum internalformat, argument 256 * "If the <internalformat> parameter to GetInternalformativ is not 260 if (!query2 && !_is_renderable(ctx, internalformat)) { 262 "glGetInternalformativ(internalformat=%s)", 263 _mesa_enum_to_string(internalformat)); 453 GLenum internalformat, GLenu 452 _is_resource_supported(struct gl_context *ctx, GLenum target, GLenum internalformat, GLenum pname) argument 540 _is_internalformat_supported(struct gl_context *ctx, GLenum target, GLenum internalformat) argument 823 _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) argument 1546 _mesa_GetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params) argument [all...] |
H A D | texstorage.c | 220 GLenum internalformat) 223 switch (internalformat) { 258 return _mesa_base_tex_format(ctx, internalformat) > 0; 308 GLsizei levels, GLenum internalformat, 325 if (_mesa_is_compressed_format(ctx, internalformat)) { 327 if (!_mesa_target_can_be_compressed(ctx, target, internalformat, &err)) { 329 "glTex%sStorage%dD(internalformat = %s)", suffix, dims, 330 _mesa_enum_to_string(internalformat)); 375 if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat)) { 393 GLenum internalformat, GLsize 219 _mesa_is_legal_tex_storage_format(const struct gl_context *ctx, GLenum internalformat) argument 305 tex_storage_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool dsa) argument 390 _mesa_texture_storage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool dsa) argument 477 texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 521 texturestorage(GLuint dims, GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 566 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument 574 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 582 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 590 _mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) argument 598 _mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 607 _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 623 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument 641 _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 660 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument [all...] |
H A D | textureview.c | 252 _mesa_texture_view_lookup_view_class(const struct gl_context *ctx, GLenum internalformat) argument 257 if (compatible_internal_formats[i].internal_format == internalformat) 265 == internalformat) 273 == internalformat) 280 == internalformat) 288 == internalformat) 523 GLenum internalformat, 542 _mesa_enum_to_string(internalformat), 626 internalformat)) { 628 "glTextureView(internalformat 522 _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) argument [all...] |
/external/mesa3d/src/glx/apple/ |
H A D | apple_xgl_api_read.c | 125 __applegl_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, argument 132 __ogl_framework_api->CopyColorTable(target, internalformat, x, y, width);
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/external/mesa3d/src/glx/ |
H A D | renderpix.c | 120 __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, argument 143 __GLX_PUT_LONG(4, internalformat); 173 __GLX_PUT_LONG(4, internalformat);
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.hpp | 57 glw::GLenum internalformat; member in struct:glcts::MultisampleTextureGetTexLevelParametervFunctionalTest::texture_properties 92 , internalformat(0)
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H A D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 147 /* Iteration-specific internalformat */ 148 glw::GLenum internalformat = internalformat_list[internalformat_index]; local 155 /* Retrieve maximum amount of samples available for the target's texture internalformat */ 156 gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &internalformat_max_samples); 161 gl.texStorage2DMultisample(target, internalformat_max_samples, internalformat, width, height, 178 gl.texStorage2DMultisample(target, internalformat_max_samples + 1, internalformat, width, height, 184 * maximum number of samples supported for this target and internalformat.*/ 623 const glw::GLenum internalformat = GL_RGBA8; local 630 gl.texStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, internalformat, width, height, fixedsamplelocations); 636 gl.texStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, internalformat, widt 799 glw::GLenum internalformat = internalformat_list[internalformat_index]; local 949 glw::GLenum internalformat = internalformat_list[internalformat_index]; local 1088 glw::GLenum internalformat = internalformat_list[internalformat_index]; local 1271 glw::GLenum internalformat = internalformats[n_internalformat]; local [all...] |
H A D | es31cTextureStorageMultisampleDependenciesTests.cpp | 560 throw tcu::NotSupportedError("GL_SAMPLES is lower than 2 for GL_DEPTH_COMPONENT16 internalformat"); 565 throw tcu::NotSupportedError("GL_SAMPLES is lower than 2 for GL_DEPTH24_STENCIL8 internalformat"); 570 throw tcu::NotSupportedError("GL_SAMPLES is lower than 2 for GL_RGBA8 internalformat"); 985 /* Iterate through internalformats. Current internalformat will be used 1008 /* Iterate again through the internalformats. This internalformat will be used 1265 /* For storing internalformat specific maximum number of samples */ 1279 glw::GLenum internalformat = internalformats[n_internalformat]; local 1283 if (internalformat == GL_DEPTH24_STENCIL8) 1287 else if (internalformat != GL_DEPTH_COMPONENT32F) 1294 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, internalformat, GL_SAMPLE 1428 glw::GLenum internalformat = internalformats[n_internalformat]; local 1583 glw::GLenum internalformat = internalformats[n_internalformat]; local 1739 glw::GLenum internalformat = internalformats[n_internalformat]; local 1878 const glw::GLenum internalformat = noninteger_internalformats[n_internalformat]; local 1970 const glw::GLenum internalformat = integer_internalformats[n_internalformat]; local 2065 glw::GLenum internalformat = internalformats[n_internalformat]; local 2189 glw::GLenum internalformat = internalformats[n_internalformat]; local [all...] |
H A D | es31cTextureStorageMultisampleFunctionalTests.cpp | 506 /* Retrieve maximum amount of samples that can be used for GL_DEPTH_COMPONENT32F internalformat */ 791 /* Retrieve maximum amount of samples for GL_R16UI internalformat */ 2210 glw::GLenum internalformat = internalformats[n_internalformat]; local 2213 /* Retrieve internalformat-specific GL_MAX_SAMPLES value */ 2215 internalformat, GL_SAMPLES, 1, /* bufSize */ 2225 << "for internalformat " << internalformat << "." << tcu::TestLog::EndMessage; 2256 internalformat, 1, /* width */
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_wm.c | 281 gen6_gather_workaround(GLenum internalformat) argument 283 switch (internalformat) {
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/external/swiftshader/src/OpenGL/common/ |
H A D | Image.hpp | 55 bool IsUnsizedInternalFormat(GLint internalformat); 56 GLenum GetBaseInternalFormat(GLint internalformat); 95 Image(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) argument 96 : sw::Surface(parentTexture->getResource(), width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true), 97 width(width), height(height), depth(1), internalformat(internalformat), parentTexture(parentTexture) 105 Image(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) argument 106 : sw::Surface(parentTexture->getResource(), width, height, depth, border, 1, gl::SelectInternalFormat(internalformat), true, true), 107 width(width), height(height), depth(depth), internalformat(internalformat), parentTextur 115 Image(GLsizei width, GLsizei height, GLint internalformat, int pitchP) argument 124 Image(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) argument 221 const GLint internalformat; member in class:egl::Image [all...] |
H A D | Image.cpp | 172 bool IsUnsizedInternalFormat(GLint internalformat) argument 174 switch(internalformat) 199 GLenum GetBaseInternalFormat(GLint internalformat) argument 201 switch(internalformat) 275 UNREACHABLE(internalformat); 282 GLint GetSizedInternalFormat(GLint internalformat, GLenum type) argument 284 if(!IsUnsizedInternalFormat(internalformat)) 286 return internalformat; 289 switch(internalformat) 441 UNREACHABLE(internalformat); 1163 ImageImplementation(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) argument 1165 ImageImplementation(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) argument 1167 ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int pitchP) argument 1169 ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) argument 1193 create(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) argument 1198 create(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) argument 1203 create(GLsizei width, GLsizei height, GLint internalformat, int pitchP) argument 1208 create(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) argument [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
H A D | Framebuffer.cpp | 357 GLenum internalformat = stencilbuffer->getFormat(); local 359 if(!gl::IsStencilTexture(internalformat))
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H A D | utilities.cpp | 366 bool IsColorRenderable(GLenum internalformat) argument 368 switch(internalformat) 388 bool IsDepthRenderable(GLenum internalformat) argument 390 switch(internalformat) 410 bool IsStencilRenderable(GLenum internalformat) argument 412 switch(internalformat)
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Framebuffer.cpp | 363 GLenum internalformat = stencilbuffer->getFormat(); local 365 if(!es1::IsStencilTexture(internalformat))
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H A D | Renderbuffer.cpp | 286 Colorbuffer::Colorbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mRenderTarget(nullptr) argument 298 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); 309 format = internalformat; 364 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mDepthStencil(nullptr) argument 376 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); 387 format = internalformat; 433 Depthbuffer::Depthbuffer(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, height, internalformat, samples) argument
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H A D | Texture.cpp | 423 void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalformat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument 430 image[level] = egl::Image::create(this, width, height, internalformat); 754 GLenum internalformat = sw2es::ConvertBackBufferFormat(format); 756 return egl::Image::create(width, height, internalformat, multiSampleDepth, false); 792 GLenum internalformat = sw2es::ConvertDepthStencilFormat(format); 794 egl::Image *surface = egl::Image::create(width, height, internalformat, multiSampleDepth, lockable);
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H A D | utilities.cpp | 35 bool IsSizedInternalFormat(GLint internalformat) argument 37 switch(internalformat) 137 GLenum ValidateTextureFormatType(GLenum format, GLenum type, GLint internalformat, GLenum target) argument 173 if((GLenum)internalformat != format) 175 if(gl::IsUnsizedInternalFormat(internalformat)) 180 if(!IsSizedInternalFormat(internalformat)) 186 if((GLenum)internalformat == format) 188 // Validate format, type, and unsized internalformat combinations [OpenGL ES 1.1 Table 3.3] 246 // Validate format, type, and sized internalformat combinations [OpenGL ES 3.0 Table 3.2] 248 #define VALIDATE_INTERNALFORMAT(...) { GLint validInternalformats[] = {__VA_ARGS__}; for(GLint v : validInternalformats) {if(internalformat 322 IsColorRenderable(GLint internalformat) argument 343 IsDepthRenderable(GLint internalformat) argument 364 IsStencilRenderable(GLint internalformat) argument 385 GetAlphaSize(GLint internalformat) argument 402 GetRedSize(GLint internalformat) argument 419 GetGreenSize(GLint internalformat) argument 436 GetBlueSize(GLint internalformat) argument 453 GetDepthSize(GLint internalformat) argument 466 GetStencilSize(GLint internalformat) argument 479 IsAlpha(GLint internalformat) argument 490 IsRGB(GLint internalformat) argument 506 IsRGBA(GLint internalformat) argument [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.cpp | 484 GLenum internalformat = stencilbuffer->getFormat(); local 486 if(!es2::IsStencilTexture(internalformat))
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H A D | Renderbuffer.cpp | 497 Colorbuffer::Colorbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mRenderTarget(nullptr) argument 509 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); 520 format = internalformat; 575 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mDepthStencil(nullptr) argument 587 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); 598 format = internalformat; 644 Depthbuffer::Depthbuffer(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, height, internalformat, samples) argument
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
H A D | PVRTTextureAPI.cpp | 39 @Modified: internalformat 47 static const void PVRTGetOGLES2TextureFormat(const PVRTextureHeaderV3& sTextureHeader, PVRTuint32& internalformat, PVRTuint32& format, PVRTuint32& type) argument 55 internalformat=0; 68 internalformat=GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; 73 internalformat=GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; 78 internalformat=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; 83 internalformat=GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; 89 internalformat=GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG; 94 internalformat=GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG; 99 internalformat [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 214 void ContextWrapper::glRenderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height) argument 216 m_curCtx->renderbufferStorage(target, internalformat, width, height); 219 void ContextWrapper::glRenderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalformat, int width, int height) argument 221 m_curCtx->renderbufferStorageMultisample(target, samples, internalformat, width, height);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 439 GLW_APICALL void GLW_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) argument 443 DE_UNREF(internalformat);
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