Searched defs:numActiveUniforms (Results 1 - 6 of 6) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fNegativeStateApiTests.cpp784 GLint numActiveUniforms = -1; local
786 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms);
787 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage;
801 ctx.glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0);
820 GLint numActiveUniforms = -1; local
824 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms);
825 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage;
842 invalidUniformIndices.push_back(numActiveUniforms-1+excess);
H A Des31fNegativeShaderApiTests.cpp940 GLint numActiveUniforms = -1; local
949 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms);
952 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << TestLog::EndMessage;
/external/deqp/external/openglcts/modules/common/
H A DglcUniformBlockCase.cpp1109 int numActiveUniforms = 0; local
1112 gl.getProgramiv(program, GL_ACTIVE_UNIFORMS, &numActiveUniforms);
1147 if (numActiveUniforms > 0)
1150 std::vector<deUint32> uniformIndices(numActiveUniforms);
1151 for (int i = 0; i < numActiveUniforms; i++)
1154 std::vector<int> types(numActiveUniforms);
1155 std::vector<int> sizes(numActiveUniforms);
1156 std::vector<int> nameLengths(numActiveUniforms);
1157 std::vector<int> blockIndices(numActiveUniforms);
1158 std::vector<int> offsets(numActiveUniforms);
[all...]
/external/deqp/modules/glshared/
H A DglsUniformBlockCase.cpp1169 int numActiveUniforms = 0; local
1172 gl.getProgramiv(program, GL_ACTIVE_UNIFORMS, &numActiveUniforms);
1206 if (numActiveUniforms > 0)
1209 std::vector<deUint32> uniformIndices(numActiveUniforms);
1210 for (int i = 0; i < numActiveUniforms; i++)
1213 std::vector<int> types (numActiveUniforms);
1214 std::vector<int> sizes (numActiveUniforms);
1215 std::vector<int> nameLengths (numActiveUniforms);
1216 std::vector<int> blockIndices (numActiveUniforms);
1217 std::vector<int> offsets (numActiveUniforms);
[all...]
/external/deqp/modules/gles2/functional/
H A Des2fUniformApiTests.cpp1254 GLint numActiveUniforms = 0; local
1259 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms));
1260 log << TestLog::Message << "// Number of active uniforms reported: " << numActiveUniforms << TestLog::EndMessage;
1265 for (int unifNdx = 0; unifNdx < numActiveUniforms; unifNdx++)
/external/deqp/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1451 GLint numActiveUniforms = 0; local
1456 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms));
1457 log << TestLog::Message << "// Number of active uniforms reported: " << numActiveUniforms << TestLog::EndMessage;
1462 for (int unifNdx = 0; unifNdx < numActiveUniforms; unifNdx++)

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