Searched defs:precisiontype (Results 1 - 6 of 6) sorted by relevance
/external/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 1894 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, argument 1914 switch (precisiontype) { 1935 "glGetShaderPrecisionFormat(precisiontype)");
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 111 void GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 720 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument 722 return es2::GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
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H A D | libGLESv2.cpp | 3411 void GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument 3413 TRACE("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = %p, GLint* precision = %p)", 3414 shadertype, precisiontype, range, precision); 3425 switch(precisiontype)
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/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 102 virtual GrGLvoid getShaderPrecisionFormat(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision) {} argument
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/external/skqp/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 102 virtual GrGLvoid getShaderPrecisionFormat(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision) {} argument
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | libGL.cpp | 2959 void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument 2961 TRACE("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = %p, GLint* precision = %p)", 2962 shadertype, precisiontype, range, precision); 2973 switch(precisiontype)
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