/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 395 ShaderRenderCase::ShaderRenderCase(TestContext& testCtx, RenderContext& renderCtx, const ContextInfo& ctxInfo, argument 399 , m_renderCtx(renderCtx) 409 ShaderRenderCase::ShaderRenderCase(TestContext& testCtx, RenderContext& renderCtx, const ContextInfo& ctxInfo, argument 413 , m_renderCtx(renderCtx)
|
H A D | glcUniformBlockCase.cpp | 1293 UniformBufferManager(const glu::RenderContext& renderCtx); 1306 UniformBufferManager::UniformBufferManager(const glu::RenderContext& renderCtx) : m_renderCtx(renderCtx) argument
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 561 glu::RenderContext& renderCtx = m_context.getRenderContext(); local 585 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)); 609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es2fShaderApiTests.cpp | 131 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info) argument 133 const glw::Functions& gl = renderCtx.getFunctions(); 286 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader) argument 289 queryShaderInfo(renderCtx, shader.getShader(), info); 294 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) argument 303 logShader(log, renderCtx, shaders.get(shaderType)); 309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) argument 315 logShader(log, renderCtx, vertShader); 316 logShader(log, renderCtx, fragShader); 702 glu::RenderContext& renderCtx local 727 glu::RenderContext& renderCtx = m_context.getRenderContext(); local 827 glu::RenderContext& renderCtx = m_context.getRenderContext(); local [all...] |
H A D | es2fTextureSpecificationTests.cpp | 414 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext(); local 415 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 430 sglr::GLContext gles2Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)); 432 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
|
H A D | es2fTextureUnitTests.cpp | 756 glu::RenderContext& renderCtx = m_context.getRenderContext(); local 757 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 795 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight)); 805 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es2fVertexTextureTests.cpp | 380 static bool compareImages (const glu::RenderContext& renderCtx, tcu::TestLog& log, const tcu::Surface& ref, const tcu::Surface& res) argument 382 DE_ASSERT(renderCtx.getRenderTarget().getNumSamples() == 0); 384 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(15,15,15,15);
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 148 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info) argument 150 const glw::Functions& gl = renderCtx.getFunctions(); 188 void drawWithProgram (glu::RenderContext& renderCtx, deUint32 program) argument 190 const glw::Functions& gl = renderCtx.getFunctions(); 208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 339 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader) argument 343 queryShaderInfo(renderCtx, shader.getShader(), info); 348 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) argument 357 logShader(log, renderCtx, shaders.get(shaderType)); 363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, gl argument 762 glu::RenderContext& renderCtx = m_context.getRenderContext(); local 787 glu::RenderContext& renderCtx = m_context.getRenderContext(); local 887 glu::RenderContext& renderCtx = m_context.getRenderContext(); local 1451 glu::RenderContext& renderCtx = m_context.getRenderContext(); local [all...] |
H A D | es3fTextureMipmapTests.cpp | 128 glu::RenderContext& renderCtx, 167 glu::RenderContext& renderCtx, 180 , m_renderCtx (renderCtx) 191 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 477 glu::RenderContext& renderCtx, 514 glu::RenderContext& renderCtx, 526 , m_renderCtx (renderCtx) 536 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 794 Texture2DGenMipmapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int width, int height); 817 Texture2DGenMipmapCase::Texture2DGenMipmapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, cons argument 166 Texture2DMipmapCase(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* desc, CoordType coordType, deUint32 minFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height) argument 513 TextureCubeMipmapCase(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* desc, CoordType coordType, deUint32 minFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int size) argument 950 TextureCubeGenMipmapCase(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int size) argument [all...] |
H A D | es3fTextureSpecificationTests.cpp | 182 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext(); local 183 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 197 sglr::GLContext gles3Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)); 199 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
|
H A D | es3fTextureUnitTests.cpp | 986 glu::RenderContext& renderCtx = m_context.getRenderContext(); local 987 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 1027 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight)); 1037 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es3fVertexTextureTests.cpp | 477 static bool compareImages (const glu::RenderContext& renderCtx, tcu::TestLog& log, const tcu::Surface& ref, const tcu::Surface& res) argument 479 DE_ASSERT(renderCtx.getRenderTarget().getNumSamples() == 0); 481 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(15,15,15,15);
|
/external/deqp/modules/gles3/performance/ |
H A D | es3pDepthTests.cpp | 103 RenderData (const ObjectData& object, const glu::RenderContext& renderCtx, TestLog& log); 113 RenderData::RenderData (const ObjectData& object, const glu::RenderContext& renderCtx, TestLog& log) argument 114 : m_program (renderCtx, object.shader) 115 , m_vao (renderCtx.getFunctions()) 116 , m_vbo (renderCtx.getFunctions()) 119 const glw::Functions& gl = renderCtx.getFunctions(); 509 BaseCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc); 535 BaseCase::BaseCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 537 , m_renderCtx (renderCtx) 725 RenderCountCase (TestContext& testCtx, const RenderContext& renderCtx, cons 736 RenderCountCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 906 RelativeChangeCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1132 BaseCostCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1158 GradientCostCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc, float gradientDistance) argument 1194 OccluderStaticFragDepthCostCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1223 OccluderDynamicFragDepthCostCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1252 OccludedStaticFragDepthCostCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1281 OccludedDynamicFragDepthCostCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1310 OccludingGeometryComplexityCostCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc, int resolution, float xyNoise, float zNoise) argument 1370 FragmentWorkloadCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1410 FragmentTextureWorkloadCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1438 FragmentArithmeticWorkloadCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1455 FragmentDiscardArithmeticWorkloadCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1487 PartialOccluderDiscardCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc, int gridsize) argument 1519 PartialOccluderCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc, float coverage) argument 1551 StaticOccluderFragDepthCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1581 DynamicOccluderFragDepthCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1611 StaticOccludedFragDepthCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1641 DynamicOccludedFragDepthCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1671 ReversedDepthOrderCullCase(TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) argument 1780 const RenderContext& renderCtx = m_context.getRenderContext(); local [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 526 const RenderContext& renderCtx = m_context.getRenderContext(); local 527 const glw::Functions& gl = renderCtx.getFunctions(); 529 TextureVector textures (renderCtx, numSamplers); 861 const RenderContext& renderCtx = m_context.getRenderContext(); local 862 const glw::Functions& gl = renderCtx.getFunctions(); 864 const BufferVector buffers (renderCtx, numInstances); 866 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); 1070 const RenderContext& renderCtx = m_context.getRenderContext(); local 1071 const glw::Functions& gl = renderCtx.getFunctions(); 1072 const Buffer counterBuffer (renderCtx); [all...] |
H A D | es31fTextureGatherTests.cpp | 149 static tcu::TextureLevel getPixels (const glu::RenderContext& renderCtx, const IVec2& size, const tcu::TextureFormat& colorBufferFormat) argument 160 glu::readPixels(renderCtx, 0, 0, result.getAccess()); 173 glu::readPixels(renderCtx, 0, 0, readResult.getAccess()); 1253 const glu::RenderContext& renderCtx = m_context.getRenderContext(); local 1254 const glw::Functions& gl = renderCtx.getFunctions(); 1274 m_colorBuffer = MovePtr<glu::Renderbuffer>(new glu::Renderbuffer(renderCtx)); 1279 m_fbo = MovePtr<glu::Framebuffer>(new glu::Framebuffer(renderCtx)); 1357 const glu::RenderContext& renderCtx = m_context.getRenderContext(); local 1358 const glw::Functions& gl = renderCtx.getFunctions(); 1366 m_program = MovePtr<ShaderProgram>(new ShaderProgram(renderCtx, genProgramSource 1691 const glu::RenderContext& renderCtx = m_context.getRenderContext(); local [all...] |
H A D | es31fSSBOLayoutCase.cpp | 2033 BufferManager (const glu::RenderContext& renderCtx); 2046 BufferManager::BufferManager (const glu::RenderContext& renderCtx) argument 2047 : m_renderCtx(renderCtx) 2075 SSBOLayoutCase::SSBOLayoutCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode bufferMode) argument 2077 , m_renderCtx (renderCtx)
|
H A D | es31fShaderImageLoadStoreTests.cpp | 822 static bool readIntegerTextureViaFBOAndVerify (const RenderContext& renderCtx, argument 839 glu::Framebuffer fbo (renderCtx); 843 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "Bind FBO"); 846 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "glMemoryBarrier"); 863 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "Bind texture to framebuffer color attachment 0"); 868 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "glReadPixels"); 879 static bool readFloatOrNormTextureWithLookupsAndVerify (const RenderContext& renderCtx, argument 893 const std::string glslVersionDeclaration = getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(renderCtx.getType())); 895 const glu::ShaderProgram program(renderCtx, 937 const glu::Buffer outputBuffer (renderCtx); 1031 readBufferTextureWithMappingAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 bufferGL, const TextureFormat& textureFormat, int imageSize, const ImageLayerVerifier& verifyLayer) argument 1054 readTextureAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, deUint32 bufferGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& imageSize, const ImageLayerVerifier& verifyLayer) argument 1133 const RenderContext& renderCtx = m_context.getRenderContext(); local 1352 const RenderContext& renderCtx = m_context.getRenderContext(); local 1928 const RenderContext& renderCtx = m_context.getRenderContext(); local 2329 const RenderContext& renderCtx = m_context.getRenderContext(); local 2549 const RenderContext& renderCtx = m_context.getRenderContext(); local 2774 const RenderContext& renderCtx = m_context.getRenderContext(); local 2950 const RenderContext& renderCtx = m_context.getRenderContext(); local [all...] |
/external/deqp/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 108 CheckedShader (const RenderContext& renderCtx, glu::ShaderType type, const string& src) argument 109 : Shader (renderCtx, type) 121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) argument 122 : Program (renderCtx) 234 const RenderContext& renderCtx = ctx.getRenderContext(); local 235 const Functions& gl = renderCtx.getFunctions(); 242 glu::readPixels(renderCtx, 0, 0, dst.getAccess()); 363 static bool isTextureFormatColorRenderable (const glu::RenderContext& renderCtx, const glu::TransferFormat& format) argument 365 const glw::Functions& gl = renderCtx.getFunctions(); 415 static glu::TransferFormat getRenderableColorTextureFormat (const glu::RenderContext& renderCtx) argument 452 isRenderbufferFormatColorRenderable(const glu::RenderContext& renderCtx, const deUint32 format) argument 503 getRenderableColorRenderbufferFormat(const glu::RenderContext& renderCtx) argument 646 setViewport(const RenderContext& renderCtx, const Rectangle& rect) argument 651 readRectangle(const RenderContext& renderCtx, const Rectangle& rect, Surface& dst) argument [all...] |
H A D | glsLongStressCase.cpp | 1079 const glu::RenderContext& renderCtx, 1093 , m_renderCtx (renderCtx) 1106 , m_isGLES3 (contextSupports(renderCtx.getType(), glu::ApiType::es(3,0))) 1078 LongStressCase(tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const char* const name, const char* const desc, const int maxTexMemoryUsageBytes, const int maxBufMemoryUsageBytes, const int numDrawCallsPerIteration, const int numTrianglesPerDrawCall, const vector<ProgramContext>& programContexts, const FeatureProbabilities& probabilities, const deUint32 indexBufferUsage, const deUint32 attrBufferUsage, const int redundantBufferFactor, const bool showDebugInfo) argument
|
H A D | glsShaderExecUtil.cpp | 53 static bool isExtensionSupported (const glu::RenderContext& renderCtx, const std::string& extension) argument 55 const glw::Functions& gl = renderCtx.getFunctions(); 71 static void checkExtension (const glu::RenderContext& renderCtx, const std::string& extension) argument 73 if (!isExtensionSupported(renderCtx, extension)) 77 static void checkLimit (const glu::RenderContext& renderCtx, deUint32 pname, int required) argument 79 const glw::Functions& gl = renderCtx.getFunctions(); 457 ShaderExecutor::ShaderExecutor (const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 458 : m_renderCtx (renderCtx) 485 FragmentOutExecutor (const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec); 514 inline bool hasFloatRenderTargets (const glu::RenderContext& renderCtx) argument 520 FragmentOutExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 715 VertexShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 747 create(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 755 GeometryShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 784 FragmentShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 869 BufferIoExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec, const glu::ProgramSources& sources) argument 1194 ComputeShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 1256 checkTessSupport(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec, glu::ShaderType stage) argument 1290 create(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 1349 TessControlExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 1410 create(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 1470 TessEvaluationExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 1518 createExecutor(const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const ShaderSpec& shaderSpec) argument [all...] |
H A D | glsShaderRenderCase.cpp | 346 ShaderRenderCase::ShaderRenderCase (TestContext& testCtx, RenderContext& renderCtx, const ContextInfo& ctxInfo, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc) argument 348 , m_renderCtx (renderCtx) 358 ShaderRenderCase::ShaderRenderCase (TestContext& testCtx, RenderContext& renderCtx, const ContextInfo& ctxInfo, const char* name, const char* description, bool isVertexCase, ShaderEvaluator& evaluator) argument 360 , m_renderCtx (renderCtx)
|
H A D | glsUniformBlockCase.cpp | 1338 UniformBufferManager (const glu::RenderContext& renderCtx); 1351 UniformBufferManager::UniformBufferManager (const glu::RenderContext& renderCtx) argument 1352 : m_renderCtx(renderCtx) 1380 UniformBlockCase::UniformBlockCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode bufferMode) argument 1382 , m_renderCtx (renderCtx)
|
H A D | glsVertexArrayTests.cpp | 720 ContextArrayPack::ContextArrayPack (glu::RenderContext& renderCtx, sglr::Context& drawContext) argument 721 : m_renderCtx (renderCtx) 724 , m_screen (std::min(512, renderCtx.getRenderTarget().getWidth()), std::min(512, renderCtx.getRenderTarget().getHeight())) 1764 VertexArrayTest::VertexArrayTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name ,const char* desc) argument 1766 , m_renderCtx (renderCtx) 2020 MultiVertexArrayTest::MultiVertexArrayTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const Spec& spec, const char* name, const char* desc) argument 2021 : VertexArrayTest (testCtx, renderCtx, name, desc)
|
H A D | glsDrawTest.cpp | 1753 AttributePack (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, sglr::Context& drawContext, const tcu::UVec2& screenSize, bool useVao, bool logEnabled); 1780 AttributePack::AttributePack (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, sglr::Context& drawContext, const tcu::UVec2& screenSize, bool useVao, bool logEnabled) argument 1782 , m_renderCtx (renderCtx) 3035 DrawTest::DrawTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const DrawTestSpec& spec, const char* name, const char* desc) argument 3037 , m_renderCtx (renderCtx) 3053 DrawTest::DrawTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc) argument 3055 , m_renderCtx (renderCtx)
|
H A D | glsBuiltinPrecisionTests.cpp | 5395 , renderCtx (renderCtx_) 5405 RenderContext& renderCtx; member in struct:deqp::gls::BuiltinPrecisionTests::PrecisionTestContext 5431 const Context caseCtx (name, ctx.testCtx, ctx.renderCtx, fmt, highpFmt, 5442 RenderContext& renderCtx, 5459 const PrecisionTestContext ctx (testCtx, renderCtx, highp, mediump, lowp, 5441 addBuiltinPrecisionTests(TestContext& testCtx, RenderContext& renderCtx, const CaseFactories& cases, const vector<ShaderType>& shaderTypes, TestCaseGroup& dstGroup) argument
|