/external/deqp/framework/common/ |
H A D | tcuRenderTarget.cpp | 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) argument 44 , m_stencilBits (stencilBits)
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/external/skqp/src/gpu/ |
H A D | GrBackendSurface.cpp | 105 int stencilBits, 110 , fStencilBits(stencilBits) 119 int stencilBits, 125 , fStencilBits(stencilBits) 133 int stencilBits, 138 , fStencilBits(stencilBits) 102 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrVkImageInfo& vkInfo) argument 116 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, GrPixelConfig config, const GrGLFramebufferInfo& glInfo) argument 130 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrGLFramebufferInfo& glInfo) argument
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/external/skia/debugger/QT/ |
H A D | SkGLWidget.cpp | 88 int stencilBits; local 93 GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits); 99 stencilBits,
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/external/skqp/debugger/QT/ |
H A D | SkGLWidget.cpp | 88 int stencilBits; local 93 GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits); 99 stencilBits,
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/external/skia/src/gpu/ |
H A D | GrBackendSurface.cpp | 154 int stencilBits, 159 , fStencilBits(stencilBits) 168 int stencilBits, 174 , fStencilBits(stencilBits) 182 int stencilBits, 187 , fStencilBits(stencilBits) 151 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrVkImageInfo& vkInfo) argument 165 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, GrPixelConfig config, const GrGLFramebufferInfo& glInfo) argument 179 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrGLFramebufferInfo& glInfo) argument
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/external/skia/tools/sk_app/ |
H A D | WindowContext.h | 54 int stencilBits() const { return fStencilBits; } function in class:sk_app::WindowContext
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/external/skqp/include/gpu/ |
H A D | GrBackendSurface.h | 120 int stencilBits, 128 int stencilBits, 135 int stencilBits, 142 int stencilBits() const { return fStencilBits; } function in class:GrBackendRenderTarget
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/external/skqp/tools/sk_app/ |
H A D | WindowContext.h | 54 int stencilBits() const { return fStencilBits; } function in class:sk_app::WindowContext
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/external/deqp/framework/opengl/ |
H A D | gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) argument 75 *stencilBits = getNumStencilBits(combinedFormat); 136 const int stencilBits = getNumStencilBits(combinedFormat); local 142 if (config.stencilBits != glu::RenderConfig::DONT_CARE && 143 config.stencilBits != stencilBits) 221 int stencilBits = 0; local 255 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); 280 if (stencilBits > 0) 292 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, confi [all...] |
H A D | gluRenderConfig.hpp | 89 int stencilBits; member in struct:glu::RenderConfig 106 , stencilBits (DONT_CARE)
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/external/skia/include/gpu/ |
H A D | GrBackendSurface.h | 185 int stencilBits, 193 int stencilBits, 200 int stencilBits, 207 int stencilBits() const { return fStencilBits; } function in class:GrBackendRenderTarget
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/external/skia/src/gpu/gl/ |
H A D | GrGLRenderTarget.cpp | 69 int stencilBits) { 71 if (stencilBits) { 76 format.fStencilBits = stencilBits; 77 format.fTotalBits = stencilBits; 66 MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, int stencilBits) argument
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/external/skqp/src/gpu/gl/ |
H A D | GrGLRenderTarget.cpp | 69 int stencilBits) { 71 if (stencilBits) { 76 format.fStencilBits = stencilBits; 77 format.fTotalBits = stencilBits; 66 MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, int stencilBits) argument
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcConfigList.hpp | 106 , stencilBits(stencilBits_) 120 , stencilBits(0) 133 deInt32 stencilBits; member in struct:glcts::AOSPConfig
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/external/deqp/framework/platform/win32/ |
H A D | tcuWGL.hpp | 123 int stencilBits; member in class:tcu::wgl::PixelFormatInfo 151 , stencilBits (0)
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/external/mesa3d/src/glx/ |
H A D | glxconfig.h | 49 GLint stencilBits; member in struct:glx_config
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/external/deqp/framework/egl/ |
H A D | egluGLContextFactory.cpp | 441 EGLint width, height, depthBits, stencilBits, numSamples; local 453 egl.getConfigAttrib(m_eglDisplay, m_eglConfig, EGL_STENCIL_SIZE, &stencilBits); 458 m_glRenderTarget = tcu::RenderTarget(width, height, pixelFmt, depthBits, stencilBits, numSamples);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) argument 105 switch (stencilBits) 450 int stencilBits = renderTarget.getStencilBits(); local 451 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); 453 deUint32 bufMask = (1u<<stencilBits)-1; 486 float step = (float)(stencil / ((1u<<stencilBits) / (deUint32)STENCIL_STEPS)) / (float)(STENCIL_STEPS-1);
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H A D | es2fStencilTests.cpp | 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 181 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep); 254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) argument 256 int endVal = 1<<stencilBits; 278 int stencilBits = renderTarget.getStencilBits(); local 280 int stencilStep = stencilBits == 8 ? 8 : 1; 281 int numStencilValues = (1<<stencilBits)/stencilStep + 1; 305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 308 genOps(ops[numStencilValues+0], stencilBits, depthBit 398 genOps(vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) argument [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) argument 105 switch (stencilBits) 453 int stencilBits = renderTarget.getStencilBits(); local 454 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); 456 deUint32 bufMask = (1u<<stencilBits)-1; 489 float step = (float)(stencil / ((1u<<stencilBits) / (deUint32)STENCIL_STEPS)) / (float)(STENCIL_STEPS-1);
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H A D | es3fStencilTests.cpp | 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 184 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep); 257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) argument 259 int endVal = 1<<stencilBits; 281 int stencilBits = renderTarget.getStencilBits(); local 283 int stencilStep = stencilBits == 8 ? 8 : 1; 284 int numStencilValues = (1<<stencilBits)/stencilStep + 1; 308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 311 genOps(ops[numStencilValues+0], stencilBits, depthBit 401 genOps(vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) argument [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_depth.c | 672 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; local 674 const GLuint stencilMax = (1 << stencilBits) - 1;
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H A D | s_renderbuffer.c | 339 GLuint stencilBits) 343 if (stencilBits > 16) { 345 "Unsupported stencilBits in add_stencil_renderbuffer"); 357 assert(stencilBits <= 8); 508 stencil && fb->Visual.stencilBits == 8) { 523 assert(fb->Visual.stencilBits > 0); 524 add_stencil_renderbuffer(NULL, fb, fb->Visual.stencilBits); 338 add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint stencilBits) argument
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H A D | s_stencil.c | 501 const GLuint stencilMax = (1 << fb->Visual.stencilBits) - 1; 555 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; local 557 const GLuint stencilMax = (1 << stencilBits) - 1;
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/external/deqp/external/openglcts/modules/runner/ |
H A D | glcTestRunner.cpp | 109 deInt32 stencilBits; member in struct:glcts::configInfo 161 int stencilBits; member in struct:glcts::__anon4211 169 cfgInfo.stencilBits = stencilCfgs[ndx].stencilBits; 271 cfgInfo.depthBits == config.depthBits && cfgInfo.stencilBits == config.stencilBits &&
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