/external/python/cpython2/Lib/test/ |
H A D | test_grammar.py | 174 def v0(*rest): pass function in function:GrammarTests.testFuncdef 186 v0() 187 v0(1) 188 v0(1,) 189 v0(1,2) 190 v0(1,2,3,4,5,6,7,8,9,0)
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/external/python/cpython3/Lib/lib2to3/tests/data/ |
H A D | py2_test_grammar.py | 172 def v0(*rest): pass function in function:GrammarTests.testFuncdef 183 v0() 184 v0(1) 185 v0(1,) 186 v0(1,2) 187 v0(1,2,3,4,5,6,7,8,9,0)
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H A D | py3_test_grammar.py | 172 def v0(*rest): pass function in function:GrammarTests.testFuncdef 181 v0() 182 v0(1) 183 v0(1,) 184 v0(1,2) 185 v0(1,2,3,4,5,6,7,8,9,0)
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/external/skia/src/pathops/ |
H A D | SkPathOpsQuad.cpp | 15 SkDVector v0 = fPts[2] - fPts[0]; local 18 double dot00 = v0.dot(v0); 19 double dot01 = v0.dot(v1); 20 double dot02 = v0.dot(v2);
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/external/skqp/src/pathops/ |
H A D | SkPathOpsQuad.cpp | 15 SkDVector v0 = fPts[2] - fPts[0]; local 18 double dot00 = v0.dot(v0); 19 double dot01 = v0.dot(v1); 20 double dot02 = v0.dot(v2);
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/external/swiftshader/src/Shader/ |
H A D | SetupRoutine.cpp | 55 const int V0 = OFFSET(Triangle,v0); 56 const int V1 = (triangle || line) ? OFFSET(Triangle,v1) : OFFSET(Triangle,v0); 57 const int V2 = triangle ? OFFSET(Triangle,v2) : (line ? OFFSET(Triangle,v1) : OFFSET(Triangle,v0)); 61 Pointer<Byte> v0 = tri + V0; local 68 X[0] = *Pointer<Int>(v0 + OFFSET(Vertex,X)); 72 Y[0] = *Pointer<Int>(v0 + OFFSET(Vertex,Y)); 96 Int w0w1w2 = *Pointer<Int>(v0 + pos * 16 + 12) ^ 284 Float y0 = *Pointer<Float>(v0 + pos * 16 + 4); 290 conditionalRotate1(yMin == y1, v0, v1, v2); 291 conditionalRotate2(yMin == y2, v0, v 482 setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flat, bool sprite, bool perspective, bool wrap, int component) argument 625 conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2) argument 645 conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2) argument [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
H A D | PVRTShadowVol.cpp | 181 PVRTVECTOR3 v0, v1; local 183 v0.x = pv1->x - pv0->x; 184 v0.y = pv1->y - pv0->y; 185 v0.z = pv1->z - pv0->z; 191 PVRTMatrixVec3CrossProduct(*pvOut, v0, v1);
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/external/vulkan-validation-layers/demos/smoke/ |
H A D | Meshes.cpp | 43 int v0; member in struct:__anon30091::Mesh::Face 128 dst[0] = face.v0; 258 int v0 = f.v0; local 262 int v01 = add_middle_point(v0, v1); 264 int v20 = add_middle_point(v2, v0); 266 faces.emplace_back(Mesh::Face{v0, v01, v20});
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/external/webp/src/dsp/ |
H A D | alpha_processing_sse2.c | 307 const __m128i v0 = _mm_loadl_epi64((__m128i*)&ptr[x]); local 309 const __m128i v1 = _mm_unpacklo_epi8(v0, zero);
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H A D | enc_sse41.c | 46 const __m128i v0 = _mm_srai_epi16(abs0, 3); local 49 const __m128i bin0 = _mm_min_epi16(v0, max_coeff_thresh);
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H A D | yuv_neon.c | 265 const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; local 267 out[2 * i + 0] = clip_y_NEON(best_y[2 * i + 0] + v0);
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/external/deqp/framework/referencerenderer/ |
H A D | rrRasterizer.cpp | 102 SubpixelLineSegment (const tcu::Vector<deInt64,2>& v0, const tcu::Vector<deInt64,2>& v1) argument 103 : m_v0(v0) 211 // v0 -> v1 has angle difference to cornerExitNormal in range (-45, 45) 215 // dotProduct > |v1-v0|*|cornerExitNormal|/sqrt(2) 224 // v0 -> v1 has angle difference to cornerExitNormal in range (-135, 135) 228 // dotProduct > -|v1-v0|*|cornerExitNormal|/sqrt(2) 431 // Does the line via v0 and v1 intersect the line segment p0-p1 432 // <==> p0 and p1 are the different sides (LEFT, RIGHT) of the v0-v1 line. 461 * \param v0 Screen-space coordinates (x, y, z) and 1/w for vertex 0. 465 void TriangleRasterizer::init (const tcu::Vec4& v0, cons argument [all...] |
/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderOperatorTests.cpp | 329 static inline float triangleInterpolate (float v0, float v1, float v2, float x, float y) argument 331 return v0 + (v2-v0)*x + (v1-v0)*y;
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/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderOperatorTests.cpp | 329 static inline float triangleInterpolate (float v0, float v1, float v2, float x, float y) argument 331 return v0 + (v2-v0)*x + (v1-v0)*y;
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/external/dexmaker/dexmaker-mockito-inline/src/main/jni/dexmakerjvmtiagent/ |
H A D | agent.cc | 332 const-string v0, "65463hg34t" 334 invoke-static {v0, v1}, MockMethodDispatcher.get(String, Object):MockMethodDispatcher 350 move-objectfrom16 v0, ARG1 351 if-eq v0, v1, return_true 353 const v0, 0 354 return v0 357 const v0, 1 358 return v0 387 VReg* v0 = c.Alloc<VReg>(0); local 392 addInstr(c, fi, OP_CONST_STRING, {v0, 470 VReg* v0 = c.Alloc<VReg>(0); local 638 VReg* v0 = c.Alloc<VReg>(0); local [all...] |
/external/libvpx/libvpx/vp9/encoder/x86/ |
H A D | vp9_dct_ssse3.c | 117 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local 127 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS); 170 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local 178 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS);
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/external/libvpx/libvpx/vpx_dsp/mips/ |
H A D | idct16x16_msa.c | 324 v8i16 v0, v2, v4, v6, k0, k1, k2, k3; local 356 BUTTERFLY_4(g0, g2, g10, g8, h8, h9, v2, v0); 414 MADD_BF(v0, v2, v4, v6, k0, k1, k2, k0, out4, out6, out5, out7);
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/external/libvpx/libvpx/vpx_dsp/ppc/ |
H A D | intrapred_vsx.c | 43 const uint8x16_t v0 = vec_splat(d, 0); local 50 vec_vsx_st(vec_sel(v0, vec_vsx_ld(0, dst), (uint8x16_t)mask4), 0, dst); 62 const uint8x16_t v0 = vec_splat(d, 0); local 74 vec_vsx_st(xxpermdi(v0, vec_vsx_ld(0, dst), 1), 0, dst); 94 const uint8x16_t v0 = vec_splat(d, 0); local 116 vec_vsx_st(v0, 0, dst); 523 const uint8x16_t v0 = vec_vsx_ld(0, values); local 527 (int32x4_t)vec_sum4s(v0, vec_sum4s(v1, vec_splat_u32(0)));
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/external/libvpx/libvpx/vpx_dsp/x86/ |
H A D | fwd_txfm_sse2.h | 278 const __m128i v0 = _mm_add_epi32(u0, *prounding); local 280 const __m128i w0 = _mm_srai_epi32(v0, shift);
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/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_clip.c | 430 const float *v0 = header->v[0]->clip_pos; local 434 debug_printf(" %f, %f, %f, %f\n", v0[0], v0[1], v0[2], v0[3]); 438 const float *v0 = header->v[0]->data[clipper->cv_attr]; local 442 debug_printf(" %f, %f, %f, %f\n", v0[0], v0[1], v0[2], v0[ 607 struct vertex_header *v0 = header->v[0]; local [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_setup_tri.c | 155 const float (*v0)[4], 162 const float ex = v0[0][0] - v2[0][0]; 163 const float ey = v0[0][1] - v2[0][1]; 177 lp_setup_print_vertex(setup, "v0", v0); 270 const float (*v0)[4], 290 lp_setup_print_triangle(setup, v0, v1, v2); 293 pv = v0; 365 tri->v[0][0] = v0[0][0]; 368 tri->v[0][1] = v0[ 154 lp_setup_print_triangle(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 268 do_triangle_ccw(struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4], boolean frontfacing ) argument 972 retry_triangle_ccw( struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4], boolean front) argument 996 calc_fixed_position(struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 1116 triangle_cw(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 1137 triangle_ccw(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 1153 triangle_both(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 1191 triangle_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) argument [all...] |
H A D | lp_state_setup.c | 67 LLVMValueRef v0; member in struct:lp_setup_args 188 a0_back = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx2, 1, ""), "v0a_back"); 367 attribv[0] = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a"); 471 vert_attrib(gallivm, args->v0, 0, 3, "v0_oow")); 518 /* Edge v0 -> v1 */ 544 /* Edge v2 -> v0 */ 753 arg_types[0] = LLVMPointerType(vec4f_type, 0); /* v0 */ 770 args.v0 = LLVMGetParam(variant->function, 0); 778 lp_build_name(args.v0, "in_v0");
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
H A D | nv50_ir_lowering_nv50.cpp | 1067 Value *v0 = i->getSrc(0); local 1070 if (v0->asImm()) 1071 v0 = bld.mkMov(bld.getSSA(), v0)->getDef(0); 1076 bld.mkMov(src0, v0)->setPredicate(CC_NE, pred); 1097 Value *v0 = i->getSrc(0); local 1099 if (v0->asImm()) 1100 v0 = bld.mkMov(bld.getSSA(), v0)->getDef(0); 1104 bld.mkMov(src0, v0) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_tris.c | 368 intelVertexPtr v0, 375 COPY_DWORDS(j, vb, vertsize, v0); 388 COPY_DWORDS(j, vb, vertsize, v0); 397 intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2) 403 COPY_DWORDS(j, vb, vertsize, v0); 411 intelVertexPtr v0, intelVertexPtr v1) 417 COPY_DWORDS(j, vb, vertsize, v0); 423 intel_draw_point(struct intel_context *intel, intelVertexPtr v0) argument 429 COPY_DWORDS(j, vb, vertsize, v0); 442 intel_atten_point(struct intel_context *intel, intelVertexPtr v0) argument 367 intel_draw_quad(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2, intelVertexPtr v3) argument 396 intel_draw_triangle(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2) argument 410 intel_draw_line(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1) argument 510 intel_wpos_triangle(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2) argument 522 intel_wpos_line(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1) argument 532 intel_wpos_point(struct intel_context *intel, intelVertexPtr v0) argument 790 intel_fallback_tri(struct intel_context *intel, intelVertex * v0, intelVertex * v1, intelVertex * v2) argument 811 intel_fallback_line(struct intel_context *intel, intelVertex * v0, intelVertex * v1) argument 830 intel_fallback_point(struct intel_context *intel, intelVertex * v0) argument [all...] |
/external/mesa3d/src/mesa/math/ |
H A D | m_matrix.c | 1602 const GLfloat v0 = v[0], v1 = v[1], v2 = v[2], v3 = v[3]; local 1604 u[0] = v0 * M(0,0) + v1 * M(1,0) + v2 * M(2,0) + v3 * M(3,0); 1605 u[1] = v0 * M(0,1) + v1 * M(1,1) + v2 * M(2,1) + v3 * M(3,1); 1606 u[2] = v0 * M(0,2) + v1 * M(1,2) + v2 * M(2,2) + v3 * M(3,2); 1607 u[3] = v0 * M(0,3) + v1 * M(1,3) + v2 * M(2,3) + v3 * M(3,3);
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