Searched defs:v0 (Results 126 - 150 of 230) sorted by relevance

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/external/python/cpython2/Lib/test/
H A Dtest_grammar.py174 def v0(*rest): pass function in function:GrammarTests.testFuncdef
186 v0()
187 v0(1)
188 v0(1,)
189 v0(1,2)
190 v0(1,2,3,4,5,6,7,8,9,0)
/external/python/cpython3/Lib/lib2to3/tests/data/
H A Dpy2_test_grammar.py172 def v0(*rest): pass function in function:GrammarTests.testFuncdef
183 v0()
184 v0(1)
185 v0(1,)
186 v0(1,2)
187 v0(1,2,3,4,5,6,7,8,9,0)
H A Dpy3_test_grammar.py172 def v0(*rest): pass function in function:GrammarTests.testFuncdef
181 v0()
182 v0(1)
183 v0(1,)
184 v0(1,2)
185 v0(1,2,3,4,5,6,7,8,9,0)
/external/skia/src/pathops/
H A DSkPathOpsQuad.cpp15 SkDVector v0 = fPts[2] - fPts[0]; local
18 double dot00 = v0.dot(v0);
19 double dot01 = v0.dot(v1);
20 double dot02 = v0.dot(v2);
/external/skqp/src/pathops/
H A DSkPathOpsQuad.cpp15 SkDVector v0 = fPts[2] - fPts[0]; local
18 double dot00 = v0.dot(v0);
19 double dot01 = v0.dot(v1);
20 double dot02 = v0.dot(v2);
/external/swiftshader/src/Shader/
H A DSetupRoutine.cpp55 const int V0 = OFFSET(Triangle,v0);
56 const int V1 = (triangle || line) ? OFFSET(Triangle,v1) : OFFSET(Triangle,v0);
57 const int V2 = triangle ? OFFSET(Triangle,v2) : (line ? OFFSET(Triangle,v1) : OFFSET(Triangle,v0));
61 Pointer<Byte> v0 = tri + V0; local
68 X[0] = *Pointer<Int>(v0 + OFFSET(Vertex,X));
72 Y[0] = *Pointer<Int>(v0 + OFFSET(Vertex,Y));
96 Int w0w1w2 = *Pointer<Int>(v0 + pos * 16 + 12) ^
284 Float y0 = *Pointer<Float>(v0 + pos * 16 + 4);
290 conditionalRotate1(yMin == y1, v0, v1, v2);
291 conditionalRotate2(yMin == y2, v0, v
482 setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flat, bool sprite, bool perspective, bool wrap, int component) argument
625 conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2) argument
645 conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2) argument
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/external/swiftshader/third_party/PowerVR_SDK/Tools/
H A DPVRTShadowVol.cpp181 PVRTVECTOR3 v0, v1; local
183 v0.x = pv1->x - pv0->x;
184 v0.y = pv1->y - pv0->y;
185 v0.z = pv1->z - pv0->z;
191 PVRTMatrixVec3CrossProduct(*pvOut, v0, v1);
/external/vulkan-validation-layers/demos/smoke/
H A DMeshes.cpp43 int v0; member in struct:__anon30091::Mesh::Face
128 dst[0] = face.v0;
258 int v0 = f.v0; local
262 int v01 = add_middle_point(v0, v1);
264 int v20 = add_middle_point(v2, v0);
266 faces.emplace_back(Mesh::Face{v0, v01, v20});
/external/webp/src/dsp/
H A Dalpha_processing_sse2.c307 const __m128i v0 = _mm_loadl_epi64((__m128i*)&ptr[x]); local
309 const __m128i v1 = _mm_unpacklo_epi8(v0, zero);
H A Denc_sse41.c46 const __m128i v0 = _mm_srai_epi16(abs0, 3); local
49 const __m128i bin0 = _mm_min_epi16(v0, max_coeff_thresh);
H A Dyuv_neon.c265 const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; local
267 out[2 * i + 0] = clip_y_NEON(best_y[2 * i + 0] + v0);
/external/deqp/framework/referencerenderer/
H A DrrRasterizer.cpp102 SubpixelLineSegment (const tcu::Vector<deInt64,2>& v0, const tcu::Vector<deInt64,2>& v1) argument
103 : m_v0(v0)
211 // v0 -> v1 has angle difference to cornerExitNormal in range (-45, 45)
215 // dotProduct > |v1-v0|*|cornerExitNormal|/sqrt(2)
224 // v0 -> v1 has angle difference to cornerExitNormal in range (-135, 135)
228 // dotProduct > -|v1-v0|*|cornerExitNormal|/sqrt(2)
431 // Does the line via v0 and v1 intersect the line segment p0-p1
432 // <==> p0 and p1 are the different sides (LEFT, RIGHT) of the v0-v1 line.
461 * \param v0 Screen-space coordinates (x, y, z) and 1/w for vertex 0.
465 void TriangleRasterizer::init (const tcu::Vec4& v0, cons argument
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/external/deqp/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp329 static inline float triangleInterpolate (float v0, float v1, float v2, float x, float y) argument
331 return v0 + (v2-v0)*x + (v1-v0)*y;
/external/deqp/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp329 static inline float triangleInterpolate (float v0, float v1, float v2, float x, float y) argument
331 return v0 + (v2-v0)*x + (v1-v0)*y;
/external/dexmaker/dexmaker-mockito-inline/src/main/jni/dexmakerjvmtiagent/
H A Dagent.cc332 const-string v0, "65463hg34t"
334 invoke-static {v0, v1}, MockMethodDispatcher.get(String, Object):MockMethodDispatcher
350 move-objectfrom16 v0, ARG1
351 if-eq v0, v1, return_true
353 const v0, 0
354 return v0
357 const v0, 1
358 return v0
387 VReg* v0 = c.Alloc<VReg>(0); local
392 addInstr(c, fi, OP_CONST_STRING, {v0,
470 VReg* v0 = c.Alloc<VReg>(0); local
638 VReg* v0 = c.Alloc<VReg>(0); local
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/external/libvpx/libvpx/vp9/encoder/x86/
H A Dvp9_dct_ssse3.c117 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local
127 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS);
170 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local
178 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS);
/external/libvpx/libvpx/vpx_dsp/mips/
H A Didct16x16_msa.c324 v8i16 v0, v2, v4, v6, k0, k1, k2, k3; local
356 BUTTERFLY_4(g0, g2, g10, g8, h8, h9, v2, v0);
414 MADD_BF(v0, v2, v4, v6, k0, k1, k2, k0, out4, out6, out5, out7);
/external/libvpx/libvpx/vpx_dsp/ppc/
H A Dintrapred_vsx.c43 const uint8x16_t v0 = vec_splat(d, 0); local
50 vec_vsx_st(vec_sel(v0, vec_vsx_ld(0, dst), (uint8x16_t)mask4), 0, dst);
62 const uint8x16_t v0 = vec_splat(d, 0); local
74 vec_vsx_st(xxpermdi(v0, vec_vsx_ld(0, dst), 1), 0, dst);
94 const uint8x16_t v0 = vec_splat(d, 0); local
116 vec_vsx_st(v0, 0, dst);
523 const uint8x16_t v0 = vec_vsx_ld(0, values); local
527 (int32x4_t)vec_sum4s(v0, vec_sum4s(v1, vec_splat_u32(0)));
/external/libvpx/libvpx/vpx_dsp/x86/
H A Dfwd_txfm_sse2.h278 const __m128i v0 = _mm_add_epi32(u0, *prounding); local
280 const __m128i w0 = _mm_srai_epi32(v0, shift);
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_clip.c430 const float *v0 = header->v[0]->clip_pos; local
434 debug_printf(" %f, %f, %f, %f\n", v0[0], v0[1], v0[2], v0[3]);
438 const float *v0 = header->v[0]->data[clipper->cv_attr]; local
442 debug_printf(" %f, %f, %f, %f\n", v0[0], v0[1], v0[2], v0[
607 struct vertex_header *v0 = header->v[0]; local
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/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_setup_tri.c155 const float (*v0)[4],
162 const float ex = v0[0][0] - v2[0][0];
163 const float ey = v0[0][1] - v2[0][1];
177 lp_setup_print_vertex(setup, "v0", v0);
270 const float (*v0)[4],
290 lp_setup_print_triangle(setup, v0, v1, v2);
293 pv = v0;
365 tri->v[0][0] = v0[0][0];
368 tri->v[0][1] = v0[
154 lp_setup_print_triangle(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
268 do_triangle_ccw(struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4], boolean frontfacing ) argument
972 retry_triangle_ccw( struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4], boolean front) argument
996 calc_fixed_position(struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
1116 triangle_cw(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
1137 triangle_ccw(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
1153 triangle_both(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
1191 triangle_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) argument
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H A Dlp_state_setup.c67 LLVMValueRef v0; member in struct:lp_setup_args
188 a0_back = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx2, 1, ""), "v0a_back");
367 attribv[0] = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a");
471 vert_attrib(gallivm, args->v0, 0, 3, "v0_oow"));
518 /* Edge v0 -> v1 */
544 /* Edge v2 -> v0 */
753 arg_types[0] = LLVMPointerType(vec4f_type, 0); /* v0 */
770 args.v0 = LLVMGetParam(variant->function, 0);
778 lp_build_name(args.v0, "in_v0");
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
H A Dnv50_ir_lowering_nv50.cpp1067 Value *v0 = i->getSrc(0); local
1070 if (v0->asImm())
1071 v0 = bld.mkMov(bld.getSSA(), v0)->getDef(0);
1076 bld.mkMov(src0, v0)->setPredicate(CC_NE, pred);
1097 Value *v0 = i->getSrc(0); local
1099 if (v0->asImm())
1100 v0 = bld.mkMov(bld.getSSA(), v0)->getDef(0);
1104 bld.mkMov(src0, v0)
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/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tris.c368 intelVertexPtr v0,
375 COPY_DWORDS(j, vb, vertsize, v0);
388 COPY_DWORDS(j, vb, vertsize, v0);
397 intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2)
403 COPY_DWORDS(j, vb, vertsize, v0);
411 intelVertexPtr v0, intelVertexPtr v1)
417 COPY_DWORDS(j, vb, vertsize, v0);
423 intel_draw_point(struct intel_context *intel, intelVertexPtr v0) argument
429 COPY_DWORDS(j, vb, vertsize, v0);
442 intel_atten_point(struct intel_context *intel, intelVertexPtr v0) argument
367 intel_draw_quad(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2, intelVertexPtr v3) argument
396 intel_draw_triangle(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2) argument
410 intel_draw_line(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1) argument
510 intel_wpos_triangle(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2) argument
522 intel_wpos_line(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1) argument
532 intel_wpos_point(struct intel_context *intel, intelVertexPtr v0) argument
790 intel_fallback_tri(struct intel_context *intel, intelVertex * v0, intelVertex * v1, intelVertex * v2) argument
811 intel_fallback_line(struct intel_context *intel, intelVertex * v0, intelVertex * v1) argument
830 intel_fallback_point(struct intel_context *intel, intelVertex * v0) argument
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/external/mesa3d/src/mesa/math/
H A Dm_matrix.c1602 const GLfloat v0 = v[0], v1 = v[1], v2 = v[2], v3 = v[3]; local
1604 u[0] = v0 * M(0,0) + v1 * M(1,0) + v2 * M(2,0) + v3 * M(3,0);
1605 u[1] = v0 * M(0,1) + v1 * M(1,1) + v2 * M(2,1) + v3 * M(3,1);
1606 u[2] = v0 * M(0,2) + v1 * M(1,2) + v2 * M(2,2) + v3 * M(3,2);
1607 u[3] = v0 * M(0,3) + v1 * M(1,3) + v2 * M(2,3) + v3 * M(3,3);

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