/external/mesa3d/src/mesa/swrast/ |
H A D | s_span.c | 191 GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx; local 198 span->array->attribs[attr][k][0] = v0 * invW; 202 v0 += dv0dx;
|
H A D | s_tritemp.h | 116 static void NAME(struct gl_context *ctx, const SWvertex *v0, argument 121 const SWvertex *v0, *v1; /* Y(v0) < Y(v1) */ member in struct:__anon17292 122 GLfloat dx; /* X(v1) - X(v0) */ 123 GLfloat dy; /* Y(v1) - Y(v0) */ 161 v0->attrib[VARYING_SLOT_POS][0], 162 v0->attrib[VARYING_SLOT_POS][1], 163 v0->attrib[VARYING_SLOT_POS][2]); 178 const GLfixed fy0 = FloatToFixed(v0->attrib[VARYING_SLOT_POS][1] - 0.5F) & snapMask; 184 vMin = v0; vMi [all...] |
/external/opencv/cv/src/ |
H A D | cvstereobm.cpp | 312 __m128i v0 = _mm_load_si128((__m128i*)(hsad_sub + d)); local 315 sad8 = _mm_sub_epi16(sad8, v0);
|
/external/python/cpython3/Lib/test/ |
H A D | test_grammar.py | 444 def v0(*rest): pass function in function:GrammarTests.test_funcdef 453 v0() 454 v0(1) 455 v0(1,) 456 v0(1,2) 457 v0(1,2,3,4,5,6,7,8,9,0)
|
/external/skia/src/core/ |
H A D | SkGeometry.cpp | 140 static inline Sk2s interp(const Sk2s& v0, const Sk2s& v1, const Sk2s& t) { argument 141 return v0 + (v1 - v0) * t;
|
/external/skia/src/opts/ |
H A D | SkNx_sse.h | 109 __m128 v0 = _mm_loadu_ps(((float*)ptr) + 0), local 113 _MM_TRANSPOSE4_PS(v0, v1, v2, v3); 114 *r = v0; 120 __m128 v0 = r.fVec, local 124 _MM_TRANSPOSE4_PS(v0, v1, v2, v3); 125 _mm_storeu_ps(((float*) dst) + 0, v0);
|
/external/skqp/src/core/ |
H A D | SkGeometry.cpp | 140 static inline Sk2s interp(const Sk2s& v0, const Sk2s& v1, const Sk2s& t) { argument 141 return v0 + (v1 - v0) * t;
|
/external/skqp/src/opts/ |
H A D | SkNx_sse.h | 102 __m128 v0 = _mm_loadu_ps(((float*)ptr) + 0), local 106 _MM_TRANSPOSE4_PS(v0, v1, v2, v3); 107 *r = v0; 113 __m128 v0 = r.fVec, local 117 _MM_TRANSPOSE4_PS(v0, v1, v2, v3); 118 _mm_storeu_ps(((float*) dst) + 0, v0);
|
/external/swiftshader/src/Renderer/ |
H A D | Renderer.cpp | 1515 vertexRoutine(&triangle->v0, (unsigned int*)&batch, task, data); 1534 Vertex &v0 = triangle->v0; local 1538 if((v0.clipFlags & v1.clipFlags & v2.clipFlags) == Clipper::CLIP_FINITE) 1540 Polygon polygon(&v0.v[pos], &v1.v[pos], &v2.v[pos]); 1542 int clipFlagsOr = v0.clipFlags | v1.clipFlags | v2.clipFlags | draw.clipFlags; 1572 const Vertex &v0 = triangle[0].v0; local 1576 float d = (v0.y * v1.x - v0 1629 const Vertex &v0 = triangle[0].v0; local 1722 Vertex &v0 = triangle.v0; local [all...] |
/external/tensorflow/tensorflow/core/framework/ |
H A D | shape_inference.cc | 497 auto v0 = Value(d0); local 499 if (v0 == kUnknownDim || v1 == kUnknownDim || v0 != v1) { 547 auto v0 = Value(d0); local 549 if (v0 == kUnknownDim) { 555 } else if (v0 != v1) {
|
/external/brotli/c/enc/ |
H A D | brotli_bit_stream.c | 413 const HuffmanTree* v0, const HuffmanTree* v1) { 414 return TO_BROTLI_BOOL(v0->total_count_ < v1->total_count_); 412 SortHuffmanTree( const HuffmanTree* v0, const HuffmanTree* v1) argument
|
/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 167 inline float triangleInterpolate (float v0, float v1, float v2, float x, float y) argument 169 return v0 + (v2-v0)*x + (v1-v0)*y; 1046 tcu::Vec3 v0 = p0 + (p1-p0)*f0; local 1053 dst[0] = v0.x(); dst[ 1] = v0.y(); dst[ 2] = v0.z();
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 716 void GLContext::uniform1f (deInt32 location, float v0) argument 718 m_wrapper->glUniform1f(location, v0); 721 void GLContext::uniform1i (deInt32 location, deInt32 v0) argument 723 m_wrapper->glUniform1i(location, v0);
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fClippingTests.cpp | 1114 tcu::Vec4 v0; member in struct:deqp::gles2::Functional::__anon4932::TriangleFillTest::FillTriangle 1149 const std::string v0Properties = genClippingPointInfoString(m_triangles[ndx].v0); 1153 log << TestLog::Message << "\tv0 (x=" << m_triangles[ndx].v0.x() << "\ty=" << m_triangles[ndx].v0.y() << "\tz=" << m_triangles[ndx].v0.z() << "\tw=" << m_triangles[ndx].v0.w() << ")\t" << v0Properties << TestLog::EndMessage; 1168 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0].v0); 1200 triangle1.v0 = center + e1 + e2; 1208 triangle2.v0 = center + e1 + e2; 1298 triangle.v0 [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fClippingTests.cpp | 1118 tcu::Vec4 v0; member in struct:deqp::gles3::Functional::__anon5061::TriangleFillTest::FillTriangle 1153 const std::string v0Properties = genClippingPointInfoString(m_triangles[ndx].v0); 1157 log << TestLog::Message << "\tv0 (x=" << m_triangles[ndx].v0.x() << "\ty=" << m_triangles[ndx].v0.y() << "\tz=" << m_triangles[ndx].v0.z() << "\tw=" << m_triangles[ndx].v0.w() << ")\t" << v0Properties << TestLog::EndMessage; 1172 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0].v0); 1204 triangle1.v0 = center + e1 + e2; 1212 triangle2.v0 = center + e1 + e2; 1302 triangle.v0 [all...] |
H A D | es3fFragmentOutputTests.cpp | 416 const Vec4& v0 = tri ? v11 : v00; local 421 const Vec4 color = v0 + (v1-v0)*s + (v2-v0)*t;
|
/external/freetype/src/psaux/ |
H A D | psintrp.c | 1210 CF2_F16Dot16 v0, v1, v2; local 1220 v0 = cf2_stack_getReal( opStack, 0 ); 1226 SUB_INT32( SUB_INT32( v1, v0 ),
|
/external/libpcap/ |
H A D | optimize.c | 117 int v0, v1; member in struct:valnode 560 F(opt_state_t *opt_state, int code, int v0, int v1) argument 566 hash = (u_int)code ^ (v0 << 4) ^ (v1 << 8); 570 if (p->code == code && p->v0 == v0 && p->v1 == v1) 576 opt_state->vmap[val].const_val = v0; 582 p->v0 = v0; 605 struct stmt *s, int v0, int v1) 609 a = opt_state->vmap[v0] 604 fold_op(compiler_state_t *cstate, struct icode *ic, opt_state_t *opt_state, struct stmt *s, int v0, int v1) argument [all...] |
/external/libvpx/libvpx/vpx_dsp/ppc/ |
H A D | inv_txfm_vsx.c | 118 int16x8_t v0 = load_tran_low(0, input); local 120 int16x8_t t0 = vec_mergeh(v0, v1); 121 int16x8_t t1 = vec_mergel(v0, v1); 137 v0 = vec_mergeh(t0, t1); 140 IDCT4(v0, v1, t_out0, t_out1); 144 v0 = vec_mergeh(t0, t1); 146 IDCT4(v0, v1, t_out0, t_out1); 148 PIXEL_ADD4(v0, t_out0); 150 tmp16_0 = vec_add(vec_perm(d_u0, d_u1, mask1), v0);
|
/external/libvpx/libvpx/vpx_dsp/x86/ |
H A D | fwd_txfm_impl_sse2.h | 155 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local 159 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS); 215 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING2); local 219 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS2); 350 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local 358 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS); 436 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local 444 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS);
|
H A D | inv_txfm_sse2.c | 255 __m128i v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15; local 321 v0 = _mm_add_epi32(w0, k__DCT_CONST_ROUNDING); 338 u0 = _mm_srai_epi32(v0, DCT_CONST_BITS); 375 v0 = _mm_madd_epi16(u0, k__cospi_p08_p24); 384 w0 = _mm_add_epi32(v0, v4); 388 w4 = _mm_sub_epi32(v0, v4); 393 v0 = _mm_add_epi32(w0, k__DCT_CONST_ROUNDING); 402 u0 = _mm_srai_epi32(v0, DCT_CONST_BITS);
|
/external/mesa3d/src/compiler/spirv/ |
H A D | spirv_to_nir.c | 1105 struct vtn_value *v0 = &b->values[w[4]]; local 1108 assert(v0->value_type == vtn_value_type_constant || 1109 v0->value_type == vtn_value_type_undef); 1113 unsigned len0 = v0->value_type == vtn_value_type_constant ? 1114 glsl_get_vector_elements(v0->const_type) : 1115 glsl_get_vector_elements(v0->type->type); 1123 unsigned bit_size0 = v0->value_type == vtn_value_type_constant ? 1124 glsl_get_bit_size(v0->const_type) : 1125 glsl_get_bit_size(v0->type->type); 1134 if (v0 [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_setup.c | 54 float dx; /**< X(v1) - X(v0), used only during setup */ 55 float dy; /**< Y(v1) - Y(v0), used only during setup */ 290 const float (*v0)[4], 295 setup->vprovoke = v0; 301 float y0 = v0[0][1]; 307 setup->vmin = v0; 314 setup->vmid = v0; 319 setup->vmin = v0; 328 setup->vmid = v0; 335 setup->vmax = v0; 288 setup_sort_vertices(struct setup_context *setup, float det, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 414 tri_apply_cylindrical_wrap(float v0, float v1, float v2, uint cylindrical_wrap, float output[3]) argument 788 calc_det(const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 807 sp_setup_tri(struct setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 892 line_apply_cylindrical_wrap(float v0, float v1, uint cylindrical_wrap, float output[2]) argument 965 setup_line_coefficients(struct setup_context *setup, const float (*v0)[4], const float (*v1)[4]) argument 1087 sp_setup_line(struct setup_context *setup, const float (*v0)[4], const float (*v1)[4]) argument 1230 sp_setup_point(struct setup_context *setup, const float (*v0)[4]) argument [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
H A D | simdintrin.h | 765 void _simdvec_dp3_ps(simdscalar& r, const simdvector& v0, const simdvector& v1) argument 768 r = _simd_mul_ps(v0[0], v1[0]); // (v0.x*v1.x) 770 tmp = _simd_mul_ps(v0[1], v1[1]); // (v0.y*v1.y) 771 r = _simd_add_ps(r, tmp); // (v0.x*v1.x) + (v0.y*v1.y) 773 tmp = _simd_mul_ps(v0[2], v1[2]); // (v0.z*v1.z) 774 r = _simd_add_ps(r, tmp); // (v0 778 _simdvec_dp4_ps(simdscalar& r, const simdvector& v0, const simdvector& v1) argument 823 _simdvec_mul_ps(simdvector& r, const simdvector& v0, const simdvector& v1) argument 832 _simdvec_add_ps(simdvector& r, const simdvector& v0, const simdvector& v1) argument 841 _simdvec_min_ps(simdvector& r, const simdvector& v0, const simdscalar& s) argument 850 _simdvec_max_ps(simdvector& r, const simdvector& v0, const simdscalar& s) argument [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | uniforms.c | 150 _mesa_Uniform1f(GLint location, GLfloat v0) argument 153 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_FLOAT, 1); 157 _mesa_Uniform2f(GLint location, GLfloat v0, GLfloat v1) argument 161 v[0] = v0; 167 _mesa_Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) argument 171 v[0] = v0; 178 _mesa_Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, argument 183 v[0] = v0; 191 _mesa_Uniform1i(GLint location, GLint v0) argument 194 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_IN 198 _mesa_Uniform2i(GLint location, GLint v0, GLint v1) argument 208 _mesa_Uniform3i(GLint location, GLint v0, GLint v1, GLint v2) argument 219 _mesa_Uniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) argument 288 _mesa_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) argument 298 _mesa_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) argument 310 _mesa_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) argument 324 _mesa_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) argument 339 _mesa_ProgramUniform1i(GLuint program, GLint location, GLint v0) argument 349 _mesa_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) argument 361 _mesa_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) argument 375 _mesa_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) argument 480 _mesa_Uniform1ui(GLint location, GLuint v0) argument 487 _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) argument 497 _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) argument 508 _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) argument 579 _mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) argument 589 _mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) argument 602 _mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) argument 617 _mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) argument 1272 _mesa_Uniform1d(GLint location, GLdouble v0) argument 1279 _mesa_Uniform2d(GLint location, GLdouble v0, GLdouble v1) argument 1289 _mesa_Uniform3d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2) argument 1300 _mesa_Uniform4d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) argument 1422 _mesa_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) argument 1432 _mesa_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) argument 1444 _mesa_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) argument 1458 _mesa_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) argument [all...] |