/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
H A D | GlShader.java | 61 public GlShader(String vertexSource, String fragmentSource) { argument 62 vertexShader = compileShader(GLES20.GL_VERTEX_SHADER, vertexSource);
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/external/deqp/framework/opengl/ |
H A D | gluContextInfo.cpp | 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) argument 45 : m_vertexSource (vertexSource)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fReadPixelsTests.cpp | 80 const char* vertexSource = local 93 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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H A D | es2fUniformApiTests.cpp | 1743 const string vertexSource = generateVertexSource(basicUniforms); local 1745 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fReadPixelsTests.cpp | 111 const char* vertexSource = local 146 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource.str()));
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H A D | es3fUniformApiTests.cpp | 2153 const string vertexSource = generateVertexSource(basicUniforms); local 2155 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderStateQueryTests.cpp | 119 const std::string vertexSource = tcu::StringTemplate(vertexSourceTemplate).specialize(shaderArgs); local 121 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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H A D | es31fFboNoAttachmentTests.cpp | 71 const char* const vertexSource = "#version 310 es\n" local 87 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource)); 178 const char* const vertexSource = "#version 310 es\n" local 192 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
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H A D | es31fDrawBuffersIndexedTests.cpp | 864 const char* const vertexSource = local 877 return glu::VertexSource(tcu::StringTemplate(vertexSource).specialize(args));
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H A D | es31fGeometryShaderTests.cpp | 613 std::ostringstream vertexSource; local 630 // vertexSource 632 vertexSource << "${GLSL_VERSION_DECL}\n" 639 vertexSource << "void main (void)\n" 646 vertexSource << "out highp vec4 v_geom_" << i << ";\n"; 648 vertexSource << "void main (void)\n" 658 vertexSource << "\tv_geom_0 = a_color;\n"; 662 vertexSource << "\tv_geom_0 = a_color * 0.5;\n"; 663 vertexSource << "\tv_geom_1 = a_color.zyxw * 0.5;\n"; 669 vertexSource << "}\ [all...] |
H A D | es31fProgramUniformTests.cpp | 1656 const string vertexSource = generateVertexSource(basicUniforms); local 1658 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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H A D | es31fTextureGatherTests.cpp | 1110 std::string vertexSource = "${GLSL_VERSION_DECL}\n" local 1126 return glu::VertexSource(specializeShader(m_context, vertexSource.c_str()));
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/external/deqp/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 227 const char* const vertexSource = "attribute highp vec4 a_pos;\n" local 257 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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/external/deqp/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 230 const char* const vertexSource = "#version 300 es\n" local 265 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderLibraryCase.cpp | 82 const char* vertexSource, const char* fragmentSource) 99 if (vertexSource && fragmentSource) 102 specializeShaders(vertexSource, fragmentSource, m_vertexSource, m_fragmentSource, valueBlock); 104 else if (vertexSource) 107 m_vertexSource = specializeVertexShader(vertexSource, valueBlock); 900 void ShaderCase::specializeShaders(const char* vertexSource, const char* fragmentSource, string& outVertexSource, argument 944 StringTemplate tmpl(vertexSource); 80 ShaderCase(tcu::TestContext& testCtx, RenderContext& renderCtx, const char* name, const char* description, ExpectResult expectResult, const std::vector<ValueBlock>& valueBlocks, GLSLVersion targetVersion, const char* vertexSource, const char* fragmentSource) argument
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H A D | glcShaderLibrary.cpp | 927 string vertexSource; local 974 vertexSource = source; 1034 DE_ASSERT(vertexSource.length() == 0); 1047 expectResult, valueBlockList, version, vertexSource.c_str(),
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineInputAssemblyTests.cpp | 232 std::ostringstream vertexSource; local 234 vertexSource << 247 sourceCollections.glslSources.add("color_vert") << glu::VertexSource(vertexSource.str());
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H A D | vktPipelineMultisampleTests.cpp | 460 std::ostringstream vertexSource; local 462 vertexSource << 484 sources.glslSources.add("color_vert") << glu::VertexSource(vertexSource.str()); 491 std::ostringstream vertexSource; local 493 vertexSource << 512 sources.glslSources.add("color_vert") << glu::VertexSource(vertexSource.str()); 517 static const char* vertexSource = local 544 sources.glslSources.add("quad_vert") << glu::VertexSource(vertexSource);
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/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.hpp | 194 std::string vertexSource; member in struct:deqp::gls::ProgramContext 206 : vertexSource (vtxShaderSource_)
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 229 std::ostringstream vertexSource; local 230 vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" 238 programCollection.glslSources.add("vert") << glu::VertexSource(vertexSource.str()); 1760 std::ostringstream vertexSource; local 1761 vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n" 1768 programCollection.glslSources.add("FragCoordMsaaVert") << glu::VertexSource(vertexSource.str()); 1832 std::ostringstream vertexSource; local 1833 vertexSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450) << "\n" 1841 programCollection.glslSources.add("FragDepthVert") << glu::VertexSource(vertexSource.str()); 1846 std::ostringstream vertexSource; local [all...] |
/external/deqp/modules/egl/ |
H A D | teglImageFormatTests.cpp | 90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource) argument 94 sources << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource); 102 Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource) argument 103 : glu::ShaderProgram(gl, programSources(vertexSource, fragmentSource)) {}
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/external/robolectric/v3/runtime/ |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |