Searched defs:viewportW (Results 1 - 25 of 25) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderFragDataTests.cpp151 const int viewportW = de::min(renderCtx.getRenderTarget().getWidth(), 128); local
191 gl.viewport (0, 0, viewportW, viewportH);
200 tcu::Surface result (viewportW, viewportH);
H A Des2fDepthRangeTests.cpp145 const int viewportW = de::min(128, renderTarget.getWidth()); local
147 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW);
149 tcu::Surface renderedFrame (viewportW, viewportH);
150 tcu::Surface referenceFrame (viewportW, viewportH);
169 glViewport(viewportX, viewportY, viewportW, viewportH);
294 const int viewportW = de::min(128, renderTarget.getWidth()); local
296 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW);
298 tcu::Surface renderedFrame (viewportW, viewportH);
299 tcu::Surface referenceFrame (viewportW, viewportH);
319 glViewport(viewportX, viewportY, viewportW, viewport
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H A Des2fFlushFinishTests.cpp222 const int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), MAX_VIEWPORT_SIZE); local
235 gl.viewport(0, 0, viewportW, viewportH);
H A Des2fTextureFilteringTests.cpp224 const float viewportW = (float)de::min<int>(VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth()); local
234 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
H A Des2fDepthStencilTests.cpp563 int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); local
565 m_renderTarget = TestRenderTarget(viewportW, viewportH, m_context.getRenderTarget().getDepthBits(), m_context.getRenderTarget().getStencilBits());
582 m_refColorBuffer = new tcu::Surface(viewportW, viewportH);
583 m_refDepthBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT), viewportW, viewportH);
584 m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), viewportW, viewportH);
H A Des2fUniformApiTests.cpp1657 const int viewportW = de::min(renderTarget.getWidth(), MAX_RENDER_WIDTH); local
1659 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
1661 tcu::Surface renderedImg (viewportW, viewportH);
1685 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportW, viewportH));
/external/deqp/modules/gles3/functional/
H A Des3fShaderFragDataTests.cpp151 const int viewportW = de::min(renderCtx.getRenderTarget().getWidth(), 128); local
191 gl.viewport (0, 0, viewportW, viewportH);
200 tcu::Surface result (viewportW, viewportH);
H A Des3fFragDepthTests.cpp129 int viewportW = de::min(128, renderTarget.getWidth()); local
131 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW);
133 tcu::Surface renderedFrame (viewportW, viewportH);
134 tcu::Surface referenceFrame (viewportW, viewportH);
140 gl.viewport(viewportX, viewportY, viewportW, viewportH);
300 int viewportW = de::min(128, renderTarget.getWidth()); local
302 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW);
304 tcu::Surface renderedFrame (viewportW, viewportH);
305 tcu::Surface referenceFrame (viewportW, viewportH);
312 gl.viewport(viewportX, viewportY, viewportW, viewport
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H A Des3fDepthStencilTests.cpp563 int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); local
565 m_renderTarget = TestRenderTarget(viewportW, viewportH, m_context.getRenderTarget().getDepthBits(), m_context.getRenderTarget().getStencilBits());
582 m_refColorBuffer = new tcu::Surface(viewportW, viewportH);
583 m_refDepthBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT), viewportW, viewportH);
584 m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), viewportW, viewportH);
H A Des3fShaderBuiltinVarTests.cpp754 const int viewportW = de::min(numQuads, maxQuadsX)*quadWidth; local
760 DE_ASSERT(viewportW <= width && viewportH <= height);
827 const float w = 2.0f * float(quadWidth)/float(viewportW);
851 m_viewportW = viewportW;
967 const int viewportW = m_viewportW; local
973 tcu::Surface refImg (viewportW, viewportH);
974 tcu::Surface testImg (viewportW, viewportH);
976 const int viewportX = rnd.getInt(0, width-viewportW);
984 gl.viewport (viewportX, viewportY, viewportW, viewportH);
H A Des3fTextureFilteringTests.cpp242 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth()); local
252 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
H A Des3fTextureShadowTests.cpp293 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_context.getRenderTarget().getWidth()); local
304 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
847 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_context.getRenderTarget().getWidth()); local
861 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth());
H A Des3fFragmentOutputTests.cpp565 const int viewportW = minBufSize.x(); local
768 gl.viewport(0, 0, viewportW, viewportH);
858 const tcu::PixelBufferAccess viewportBuf = getSubregion(buf, 0, 0, 0, viewportW, viewportH, 1);
H A Des3fUniformApiTests.cpp2069 const int viewportW = de::min(renderTarget.getWidth(), MAX_RENDER_WIDTH); local
2071 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
2073 tcu::Surface renderedImg (viewportW, viewportH);
2097 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportW, viewportH));
/external/deqp/modules/glshared/
H A DglsShaderPerformanceCase.cpp70 int viewportW = m_renderCtx.getRenderTarget().getWidth(); local
76 int numFrag = viewportW*viewportH;
99 while (viewportW*viewportH > numFrag)
101 if (viewportW > viewportH)
102 viewportW -= 1;
109 float finalRatio = (float)(viewportW*viewportH) / (float)((gridW+1)*(gridH+1));
115 setViewportSize(viewportW, viewportH);
H A DglsUniformBlockCase.cpp1897 const int viewportW = de::min(renderTarget.getWidth(), 128); local
1899 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
1916 gl.viewport(viewportX, viewportY, viewportW, viewportH);
1926 tcu::Surface pixels (viewportW, viewportH);
/external/deqp/external/openglcts/modules/common/
H A DglcFragDepthTests.cpp146 int viewportW = de::min(128, renderTarget.getWidth()); local
148 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
150 tcu::Surface renderedFrame(viewportW, viewportH);
151 tcu::Surface referenceFrame(viewportW, viewportH);
157 gl.viewport(viewportX, viewportY, viewportW, viewportH);
299 int viewportW = de::min(128, renderTarget.getWidth()); local
301 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
303 tcu::Surface renderedFrame(viewportW, viewportH);
304 tcu::Surface referenceFrame(viewportW, viewportH);
311 gl.viewport(viewportX, viewportY, viewportW, viewport
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H A DglcUniformBlockCase.cpp1869 const int viewportW = de::min(renderTarget.getWidth(), 128); local
1871 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
1880 gl.viewport(viewportX, viewportY, viewportW, viewportH);
1890 tcu::Surface pixels(viewportW, viewportH);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cClipControlTests.cpp187 glw::GLuint viewportW = renderTarget.getWidth(); local
196 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, viewportW, viewportH);
198 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, viewportW, viewportH);
511 glw::GLuint viewportW = renderTarget.getWidth(); local
513 tcu::Surface renderedFrame(viewportW, viewportH);
514 tcu::Surface referenceFrame(viewportW, viewportH);
696 glw::GLuint viewportW = renderTarget.getWidth(); local
698 tcu::Surface renderedColorFrame(viewportW, viewportH);
699 tcu::Surface referenceColorFrame(viewportW, viewportH);
701 tcu::TextureLevel renderedDepthFrame(depthFormat, viewportW, viewport
885 glw::GLuint viewportW = renderTarget.getWidth(); local
1077 glw::GLuint viewportW = renderTarget.getWidth(); local
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H A Dgl4cShaderAtomicCountersTests.cpp89 int viewportW = renderTarget.getWidth(); local
91 tcu::Surface renderedFrame(viewportW, viewportH);
92 tcu::Surface referenceFrame(viewportW, viewportH);
98 for (int x = 0; x < viewportW; ++x)
/external/deqp/external/openglcts/modules/gles31/
H A Des31cSeparateShaderObjsTests.cpp2176 int viewportW = de::min(16, renderTarget.getWidth()); local
2178 tcu::Surface renderedFrame(viewportW, viewportH);
2190 gl.viewport(0, 0, viewportW, viewportH);
2650 int viewportW = de::min(16, renderTarget.getWidth()); local
2652 tcu::Surface renderedFrame(viewportW, viewportH);
2662 gl.viewport(0, 0, viewportW, viewportH);
H A Des31cShaderAtomicCountersTests.cpp100 int viewportW = renderTarget.getWidth(); local
102 tcu::Surface renderedFrame(viewportW, viewportH);
103 tcu::Surface referenceFrame(viewportW, viewportH);
109 for (int x = 0; x < viewportW; ++x)
H A Des31cLayoutBindingTests.cpp1252 glw::GLuint viewportW = renderTarget.getWidth(); local
1254 tcu::Surface renderedFrame(viewportW, viewportH);
1259 GL.viewport(0, 0, viewportW, viewportH);
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureTestUtil.cpp868 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewportH) argument
871 m_viewportWidth = viewportW;
/external/deqp/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp1572 const int viewportW = de::min<int>(renderTarget.getWidth(), MAX_RENDER_WIDTH); local
1574 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
1576 tcu::Surface renderedImg (viewportW, viewportH);
1600 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportW, viewportH));

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