/external/lzma/CPP/Windows/Control/ |
H A D | Dialog.cpp | 97 int wy = RECT_SIZE_Y(rect);
local 100 ySize / 8 * y <= wy;
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aVaryingInterpolationTests.cpp | 79 float wy = (float)py + 0.5f; local 81 float ny = wy / dstH;
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aVaryingInterpolationTests.cpp | 81 float wy = (float)py + 0.5f; local 83 float ny = wy / dstH;
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/external/libpng/contrib/tools/ |
H A D | genpng.c | 317 double wy = bicubic[abs(dy)][0]; local 319 if (wy != 0) 332 alpha += wy * alphay; 389 double wy = fabs(arg->y1-arg->y2)/2; local 391 if (square_check(x, y, cx-wx-w, cy-wy-w, cx+wx+w, cy+wy+w)) 397 wy -= w; 398 if (wx > 0 && wy > 0 && square_check(x, y, cx-wx, cy-wy, cx+wx, cy+wy)) 498 double wy = fabs(arg->y1-arg->y2)/2; local [all...] |
/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 302 static inline float triDerivateY (const tcu::Vec3& s, const tcu::Vec3& w, float wy, float height, float nx) argument 304 float d = w[1]*w[2]*(height*(nx - 1.0f) + wy) - w[0]*(w[1]*height*nx + w[2]*wy); 309 static float computeProjectedTriLod (LodMode mode, const tcu::Vec3& u, const tcu::Vec3& projection, float wx, float wy, float width, float height) argument 312 float dudx = triDerivateX(u, projection, wx, width, wy/height); 313 float dudy = triDerivateY(u, projection, wy, height, wx/width); 319 static float computeProjectedTriLod (LodMode mode, const tcu::Vec3& u, const tcu::Vec3& v, const tcu::Vec3& projection, float wx, float wy, float width, float height) argument 322 float dudx = triDerivateX(u, projection, wx, width, wy/height); 323 float dvdx = triDerivateX(v, projection, wx, width, wy/height); 324 float dudy = triDerivateY(u, projection, wy, heigh 331 computeProjectedTriLod(LodMode mode, const tcu::Vec3& u, const tcu::Vec3& v, const tcu::Vec3& w, const tcu::Vec3& projection, float wx, float wy, float width, float height) argument 485 float wy = (float)py + 0.5f; local 528 float wy = (float)py + 0.5f; local 634 const float wy = (float)py + 0.5f; local 830 float wy = (float)py + 0.5f; local 887 const float wy = (float)py + 0.5f; local 1281 const float wy = (float)py + 0.5f; local 1388 const float wy = (float)py + 0.5f; local 1595 const float wy = (float)py + 0.5f; local 1769 const float wy = (float)py + 0.5f; local 1936 const float wy = (float)py + 0.5f; local 2045 const float wy = (float)py + 0.5f; local 2242 const float wy = (float)py + 0.5f; local 2417 const float wy = (float)py + 0.5f; local 2531 const float wy = (float)py + 0.5f; local 2653 const float wy = (float)py + 0.5f; local [all...] |
/external/swiftshader/src/Reactor/ |
H A D | Reactor.hpp | 1422 Swizzle2<Vector4, 0x57> wy; member in union:sw::XYZW::__anon22338
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/external/libpng/contrib/libtests/ |
H A D | pngvalid.c | 3331 png_fixed_point wx, wy, rx, ry, gx, gy, bx, by; member in struct:chrm_modification 3342 png_save_uint_32(pm->buffer+12, ((chrm_modification*)me)->wy); 3363 me->wy = fix(chromaticity_y(white));
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