Searched refs:GL_R32F (Results 26 - 50 of 81) sorted by relevance

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/external/deqp/modules/gles31/functional/
H A Des31fShaderFramebufferFetchTests.cpp114 case GL_R32F:
225 case GL_R32F:
1409 GL_R32F,
H A Des31fSynchronizationTests.cpp1473 gl.bindImageTexture(0, m_storageIDs[cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F));
1537 gl.bindImageTexture(1, m_storageIDs[cmd.targetHandle0], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F));
1538 gl.bindImageTexture(2, m_storageIDs[cmd.targetHandle1], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F));
1579 gl.bindImageTexture(0, m_storageIDs[cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F));
1625 gl.bindImageTexture(1, m_storageIDs[targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_READ_ONLY), (m_formatInteger) ? (GL_R32I) : (GL_R32F));
1689 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32F, imageWidth, imageHeight);
H A Des31fFboTestUtil.cpp530 case GL_R32F: return "r32f";
H A Des31fTextureLevelStateQueryTests.cpp321 internalFormat == GL_R32F ||
595 GL_RGB16F, GL_RGBA16F, GL_R32F, GL_RG32F, GL_RGB32F, GL_RGBA32F, GL_R11F_G11F_B10F, GL_RGB9_E5, GL_R8I,
H A Des31fTextureSpecificationTests.cpp820 { "r32f", GL_R32F, },
H A Des31fTextureBorderClampTests.cpp2335 { "r32f", GL_R32F, tcu::Sampler::MODE_LAST },
2541 { "float_color", GL_R32F, tcu::Sampler::MODE_LAST, true },
/external/mesa3d/src/mesa/main/
H A Dtextureview.c144 {GL_VIEW_CLASS_32_BITS, GL_R32F},
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cCopyImageTests.cpp149 GL_R32F, GL_R32I, GL_R32UI,
292 case GL_R32F:
537 case GL_R32F:
623 case GL_R32F:
731 case GL_R32F:
914 case GL_R32F:
1028 case GL_R32F:
2303 case GL_R32F:
H A Dgl4cTextureViewTests.cpp55 VIEW_CLASS_32_BITS, GL_R32F, VIEW_CLASS_32_BITS, GL_RGB10_A2UI, VIEW_CLASS_32_BITS, GL_RGBA8UI, VIEW_CLASS_32_BITS,
110 GL_R32F, /* >= GL 4.0 */
279 case GL_R32F:
535 case GL_R32F:
841 case GL_R32F:
1015 case GL_R32F:
1391 case GL_R32F:
1392 result = "GL_R32F";
1729 case GL_R32F:
1949 case GL_R32F
[all...]
H A Dgl4cSparseTextureTests.cpp846 mSupportedInternalFormats.push_back(GL_R32F);
1063 mSupportedInternalFormats.push_back(GL_R32F);
1683 mSupportedInternalFormats.push_back(GL_R32F);
H A Dgl4cDirectStateAccessBuffersTests.cpp1092 is_ok &= TestClearNamedBufferData<glw::GLfloat, false>(GL_R32F, 1, GL_RED, GL_FLOAT, reference);
1098 is_ok &= TestClearNamedBufferData<glw::GLfloat, true>(GL_R32F, 1, GL_RED, GL_FLOAT, reference);
2669 GL_R8, GL_R16, GL_R16F, GL_R32F, GL_R8I, GL_R16I, GL_R32I,
2690 "(GL_R8, GL_R16, GL_R16F, GL_R32F, GL_R8I, GL_R16I, GL_R32I, GL_R8UI,"
2903 GL_R8, GL_R16, GL_R16F, GL_R32F, GL_R8I, GL_R16I, GL_R32I,
2924 "(GL_R8, GL_R16, GL_R16F, GL_R32F, GL_R8I, GL_R16I, GL_R32I, GL_R8UI,"
H A Dgl4cSparseTexture2Tests.cpp369 mStandardVirtualPageSizesTable[GL_R32F] = PageSizeStruct(128, 128, 1);
648 else if (format == GL_R32F)
H A Dgl3cClipDistance.cpp1480 m_gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32F, m_size_x, m_size_y);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureGatherTests.cpp356 case GL_R32F:
444 GLenum internal_format = GL_R32F;
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferTextureBufferRange.cpp114 case GL_R32F:
612 formats.push_back(GL_R32F);
/external/deqp/modules/gles3/functional/
H A Des3fFboRenderTest.cpp181 case GL_R32F:
1509 { GL_R32F, FORMATTYPE_FLOAT },
1583 colorFormats[colorFmtNdx].format == GL_R32F)
H A Des3fFragmentOutputTests.cpp1000 GL_R32F,
1102 GL_R32F,
H A Des3fFboTestUtil.cpp976 case GL_R32F: return "r32f";
H A Des3fFboColorbufferTests.cpp1070 GL_R32F,
H A Des3fFramebufferBlitTests.cpp917 GL_R32F,
H A Des3fTextureUnitTests.cpp127 GL_R32F,
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_fs_surface_builder.cpp206 case GL_R32F: return ISL_FORMAT_R32_FLOAT;
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
H A DPVRTTextureAPI.cpp294 glInternalFormat=GL_R32F;
/external/mesa3d/src/mesa/state_tracker/
H A Dst_format.c1422 { GL_R32F, 0 },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h695 #define GL_R32F 0x822E macro

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