/external/deqp/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 1039 GLsizeiptr,
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/external/deqp/modules/gles31/functional/ |
H A D | es31fComputeShaderBuiltinVarTests.cpp | 227 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STREAM_READ);
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H A D | es31fAtomicCounterTests.cpp | 989 void* ptr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, (GLsizeiptr)(output.size() * sizeof(deUint32)), GL_MAP_READ_BIT); 1009 void* ptr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, (GLsizeiptr)(counters.size() * sizeof(deUint32)), GL_MAP_READ_BIT);
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H A D | es31fOpaqueTypeIndexingTests.cpp | 881 gl.bufferData(bufTarget, (glw::GLsizeiptr)sizeof(deUint32), &inValues[instanceNdx], GL_STATIC_DRAW); 1107 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, (glw::GLsizeiptr)emptyData.size(), &emptyData[0], GL_STATIC_DRAW);
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H A D | es31fShaderFramebufferFetchTests.cpp | 531 m_gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)sizeof(coords), coords, GL_STATIC_DRAW); 536 m_gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)sizeof(indices), &indices[0], GL_STATIC_DRAW);
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H A D | es31fLayoutBindingTests.cpp | 508 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(indices)*(glw::GLsizeiptr)sizeof(indices[0])), &indices[0], GL_STATIC_DRAW); 514 gl.bufferData(GL_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(vertices)*(glw::GLsizeiptr)sizeof(vertices[0])), &vertices[0], GL_STATIC_DRAW);
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/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 473 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)dataBuf.size(), &dataBuf[0], GL_STATIC_DRAW);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | main.cpp | 165 void BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 166 void BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); 601 GL_API void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) 606 GL_API void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 36 void BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 37 void BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); 303 GL_APICALL void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) 308 GL_APICALL void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
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H A D | libGLESv3.cpp | 1337 GL_APICALL void *GL_APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) 1339 TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = %X)", 1385 GLsizeiptr bufferSize = buffer->size(); 1407 GL_APICALL void GL_APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) 1409 TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", 1439 GLsizeiptr bufferSize = buffer->length(); 1656 GL_APICALL void GL_APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) 1658 TRACE("(GLenum target = 0x%X, GLuint index = %d, GLuint buffer = %d, GLintptr offset = %d, GLsizeiptr size = %d)", 2408 GL_APICALL void GL_APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) 2410 TRACE("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr siz [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2ext.h | 1428 GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1429 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1431 typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1432 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cComputeShaderTests.cpp | 4186 GLsizeiptr offset = 0; 4322 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(data.size() * sizeof(int)), &data[0], GL_STATIC_COPY); 4334 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(data.size() * sizeof(GLint)), &data[0], GL_STATIC_COPY); 4337 (GLsizeiptr)(sizeof(GLint) * data.size() / 2)); 4340 (GLsizeiptr)(sizeof(GLint) * data.size() / 2)); 4347 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(data.size() * sizeof(mat4)), &data[0], GL_STATIC_COPY); 4408 glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, (GLsizeiptr)(data.size() * sizeof(int)), &data[0]); 4438 glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, (GLsizeiptr)(sizeof(GLint) * data.size()), &data[0]); 4993 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(sizeof(vec4) * data.size()), &data[0][0], 5004 glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, (GLsizeiptr)(sizeo [all...] |
H A D | gl4cShaderSubroutineTests.hpp | 51 void bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size); 55 void update(glw::GLenum target, glw::GLsizeiptr size, glw::GLvoid* data, glw::GLenum usage);
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H A D | gl4cShadingLanguage420PackTests.hpp | 177 void bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size); 183 void update(glw::GLsizeiptr size, glw::GLvoid* data, glw::GLenum usage);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.cpp | 4095 postion.init(gl, (glw::GLsizeiptr)(position_buffer_data.size() * sizeof(glw::GLfloat)), &position_buffer_data[0]); 4096 texture_coordinate.init(gl, (glw::GLsizeiptr)(texture_coordinate_buffer_data.size() * sizeof(glw::GLfloat)), 4099 gl, (glw::GLsizeiptr)(texture_coordinate_for_gather_buffer_data.size() * sizeof(glw::GLfloat)), 4101 lod.init(gl, (glw::GLsizeiptr)(lod_buffer_data.size() * sizeof(glw::GLfloat)), &lod_buffer_data[0]); 4102 grad_x.init(gl, (glw::GLsizeiptr)(grad_x_buffer_data.size() * sizeof(glw::GLfloat)), &grad_x_buffer_data[0]); 4103 grad_y.init(gl, (glw::GLsizeiptr)(grad_y_buffer_data.size() * sizeof(glw::GLfloat)), &grad_y_buffer_data[0]); 4104 refZ.init(gl, (glw::GLsizeiptr)(refZ_buffer_data.size() * sizeof(glw::GLfloat)), &refZ_buffer_data[0]); 4170 void TextureCubeMapArraySamplingTest::bufferDefinition::init(const glw::Functions& gl, glw::GLsizeiptr buffer_size,
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 435 m_wrapper->glBufferData(target, (glw::GLsizeiptr)size, data, usage); 440 m_wrapper->glBufferSubData(target, (glw::GLintptr)offset, (glw::GLsizeiptr)size, data);
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cComputeShaderTests.cpp | 3850 GLsizeiptr offset = 0; 4001 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(data.size() * sizeof(int)), &data[0], GL_STATIC_COPY); 4013 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(data.size() * sizeof(GLint)), &data[0], GL_STATIC_COPY); 4016 (GLsizeiptr)(sizeof(GLint) * data.size() / 2)); 4019 (GLsizeiptr)(sizeof(GLint) * data.size() / 2)); 4026 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(data.size() * sizeof(mat4)), &data[0], GL_STATIC_COPY); 4735 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)(sizeof(vec4) * data.size()), &data[0][0],
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/external/mesa3d/src/mesa/main/ |
H A D | teximage.c | 5046 GLintptr offset, GLsizeiptr size, 5050 GLsizeiptr oldSize = texObj->BufferSize; 5126 GLintptr offset, GLsizeiptr size, 5203 GLintptr offset, GLsizeiptr size) 5275 GLintptr offset, GLsizeiptr size)
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcUniformBlockCase.cpp | 1466 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData[blockNdx].size(), &glData[blockNdx][0], 1509 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData.size(), &glData[0], GL_STATIC_DRAW); 1519 (glw::GLsizeiptr)glLayout.blocks[blockNdx].size);
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/external/deqp/modules/egl/ |
H A D | teglRobustnessTests.cpp | 858 GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)sizeof(coords), coords, GL_STATIC_DRAW)); 1000 GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)sizeof(coords), coords, GL_STATIC_DRAW)); 1335 GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)sizeof(coords), coords, GL_STATIC_DRAW));
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H A D | teglGLES2SharingThreadedTests.cpp | 1158 GLsizeiptr size; 1233 BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync); 1239 GLsizeiptr m_size; 1243 BufferData::BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync) 1276 BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync); 1283 GLsizeiptr m_size; 1286 BufferSubData::BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync)
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/external/deqp/modules/glshared/ |
H A D | glsUniformBlockCase.cpp | 1511 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData[blockNdx].size(), &glData[blockNdx][0], GL_STATIC_DRAW); 1555 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData.size(), &glData[0], GL_STATIC_DRAW); 1563 gl.bindBufferRange(GL_UNIFORM_BUFFER, binding, buffer, (glw::GLintptr)glBlockOffsets[blockNdx], (glw::GLsizeiptr)glLayout.blocks[blockNdx].size);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_wm_surface_state.c | 1395 GLsizeiptr size = binding->BufferObject->Size - binding->Offset; 1420 GLsizeiptr size = binding->BufferObject->Size - binding->Offset;
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/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_save_api.c | 253 GLsizeiptr size = vertex_store->bufferobj->Size - offset; 282 GLsizeiptr length = vertex_store->used * sizeof(GLfloat)
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/external/deqp/framework/opengl/ |
H A D | gluTexture.cpp | 901 gl.texBufferRange(GL_TEXTURE_BUFFER, m_format, m_glBuffer, (glw::GLintptr)m_offset, (glw::GLsizeiptr)m_size);
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