/external/mesa3d/src/compiler/nir/ |
H A D | nir_lower_regs_to_ssa.c | 289 nir_foreach_function(function, shader) { function
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H A D | nir_lower_returns.c | 276 nir_foreach_function(function, shader) { function
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H A D | nir_lower_vec_to_movs.c | 303 nir_foreach_function(function, shader) { function
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H A D | nir_opt_constant_folding.c | 231 nir_foreach_function(function, shader) { function
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H A D | nir_opt_copy_propagate.c | 272 nir_foreach_function(function, shader) { function
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H A D | nir_opt_dead_cf.c | 351 nir_foreach_function(function, shader)
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H A D | nir_lower_alu_to_scalar.c | 273 nir_foreach_function(function, shader) { function
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H A D | nir_lower_locals_to_regs.c | 296 nir_foreach_function(function, shader) { function
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H A D | nir_lower_wpos_ytransform.c | 351 nir_foreach_function(function, shader) { function
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H A D | nir_opt_gcm.c | 512 nir_foreach_function(function, shader) { function
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H A D | nir_lower_double_ops.c | 568 nir_foreach_function(function, shader) { function
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H A D | nir_opt_loop_unroll.c | 569 nir_foreach_function(function, shader) { function
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H A D | nir_lower_io.c | 508 nir_foreach_function(function, shader) { function
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H A D | nir_lower_vars_to_ssa.c | 743 nir_foreach_function(function, shader) { function
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H A D | nir_opt_copy_prop_vars.c | 792 nir_foreach_function(function, shader) { function
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H A D | nir_clone.c | 759 nir_foreach_function(fxn, s) { function
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H A D | nir_from_ssa.c | 812 nir_foreach_function(function, shader) { function
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H A D | nir_lower_tex.c | 824 nir_foreach_function(function, shader) { function
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
H A D | ir3_nir_lower_if_else.c | 319 nir_foreach_function(function, shader) { function
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/external/mesa3d/src/intel/vulkan/ |
H A D | anv_nir_apply_dynamic_offsets.c | 147 nir_foreach_function(function, shader) { function
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H A D | anv_nir_apply_pipeline_layout.c | 288 nir_foreach_function(function, shader) { function 376 nir_foreach_function(function, shader) { function
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_nir_opt_peephole_ffma.c | 291 nir_foreach_function(function, shader) { function
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H A D | brw_vec4_nir.cpp | 44 nir_foreach_function(function, nir) { function 117 nir_foreach_function(function, nir) { function
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/external/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_nir_lower_io.c | 405 nir_foreach_function(function, s) { function
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H A D | vc4_nir_lower_blend.c | 722 nir_foreach_function(function, s) { function
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