/frameworks/base/core/java/android/widget/ |
H A D | SmartSelectSprite.java | 158 * In order to achieve the "rounded rectangle hits the wall" effect, we draw an expanding 162 public void draw(Canvas canvas, Paint paint) { method in class:SmartSelectSprite.RoundedRectangleShape 299 public void draw(Canvas canvas, Paint paint) { method in class:SmartSelectSprite.RectangleList 309 rectangle.draw(canvas, paint); 572 public void draw(Canvas canvas) { method in class:SmartSelectSprite 574 mExistingDrawable.draw(canvas);
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/frameworks/base/libs/hwui/ |
H A D | VectorDrawable.cpp | 150 void FullPath::draw(SkCanvas* outCanvas, bool useStagingData) { function in class:android::uirenderer::VectorDrawable::FullPath 265 void ClipPath::draw(SkCanvas* outCanvas, bool useStagingData) { function in class:android::uirenderer::VectorDrawable::ClipPath 274 void Group::draw(SkCanvas* outCanvas, bool useStagingData) { function in class:android::uirenderer::VectorDrawable::Group 284 child->draw(outCanvas, useStagingData); 405 int Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter, const SkRect& bounds, function in class:android::uirenderer::VectorDrawable::Tree 408 // avoid blurry scaling, we have to draw into a bitmap with exact pixel 455 // draw bitmap cache 511 // don't draw, if we failed to allocate an offscreen buffer 557 void Tree::draw(SkCanvas* canvas, const SkRect& bounds) { function in class:android::uirenderer::VectorDrawable::Tree 595 mRootNode->draw( [all...] |
H A D | VectorDrawable.h | 118 virtual void draw(SkCanvas* outCanvas, bool useStagingData) = 0; 155 // that hosts the VD has gone off screen, in which case we won't even draw. So we 156 // postpone the Skia path generation to the draw time. 336 void draw(SkCanvas* outCanvas, bool useStagingData) override; 379 void draw(SkCanvas* outCanvas, bool useStagingData) override; 466 virtual void draw(SkCanvas* outCanvas, bool useStagingData) override; 510 int draw(Canvas* outCanvas, SkColorFilter* colorFilter, const SkRect& bounds, 647 void draw(SkCanvas* canvas, const SkRect& bounds);
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | RippleDrawable.java | 141 /** Whether we expect to draw a ripple when visible. */ 151 * pruned during draw(). The locations of these will not change. 235 // Always draw an additional "clean" frame after canceling animations. 664 public void draw(@NonNull Canvas canvas) { method in class:RippleDrawable 690 // Force the mask to update on the next draw(). 818 array[i].mDrawable.draw(canvas); 828 // Move along, nothing to draw here. 839 background.draw(canvas, p); 845 ripples[i].draw(canvas, p); 850 active.draw(canva [all...] |
/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | SkiaPipeline.cpp | 88 ATRACE_NAME("draw layers"); 329 // draw all layers up front 371 root.draw(canvas); 374 // nothing to draw 384 // backdrop against the content and draw the remaining part of it. It will then draw the 410 // draw backdrop to right side of content 414 backdropNode.draw(canvas); 417 // draw backdrop to bottom of content 422 backdropNode.draw(canva [all...] |
H A D | RenderNodeDrawable.cpp | 129 acr.restore(); // draw projected children using parent matrix 170 // We unroll the drawable using "this" canvas, so that draw calls contained inside will 172 drawable->draw(this, matrix); 231 // Non-layer draw for a view with getHasOverlappingRendering=false, will apply 232 // the alpha to the paint of each nested draw. 234 displayList->draw(&alphaCanvas); 236 displayList->draw(canvas);
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H A D | SkiaDisplayList.cpp | 59 // until the next UI thread draw. 142 mDisplayList.draw(&canvas);
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/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | GcSnapshot.java | 55 * This allows for drawing through {@link #draw(Drawable, Paint_Delegate, boolean, boolean)} and 56 * {@link #draw(Drawable)} 87 void draw(Graphics2D graphics, Paint_Delegate paint); method in interface:GcSnapshot.Drawable 207 * called before the snapshot can be used to draw. Transform and clip operations are permitted 561 * Executes the Drawable's draw method, with a null paint delegate. 565 public void draw(Drawable drawable) { method in class:GcSnapshot 566 draw(drawable, null, false /*compositeOnly*/, false /*forceSrcMode*/); 570 * Executes the Drawable's draw method. 577 public void draw(Drawable drawable, Paint_Delegate paint, boolean compositeOnly, method in class:GcSnapshot 587 // draw i [all...] |
/frameworks/native/opengl/libagl/ |
H A D | egl.cpp | 56 EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, 151 EGLSurface draw; member in struct:android::egl_context_t 1732 c->draw = 0; 1747 EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, argument 1752 if (draw) { 1753 egl_surface_t* s = (egl_surface_t*)draw; 1758 // TODO: check that draw is compatible with the context 1760 if (read && read!=draw) { 1771 if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) 1774 if ((read != EGL_NO_SURFACE || draw ! 1921 eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) argument 2214 eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height) argument [all...] |
/frameworks/support/graphics/drawable/animated/src/androidTest/java/androidx/vectordrawable/graphics/drawable/tests/ |
H A D | AnimatedVectorDrawableTest.java | 143 mAnimatedVectorDrawable.draw(mCanvas); 184 avd.draw(c); 201 avd.draw(c); 336 button.draw(canvas); 478 avd.draw(c); 495 drawable.draw(c);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
H A D | NotificationGuts.java | 155 draw(canvas, mBackground); 158 private void draw(Canvas canvas, Drawable drawable) { method in class:NotificationGuts 163 drawable.draw(canvas);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | MultiProducerActivity.java | 184 // Get the surface position to draw to within our surface. 188 // For simplicity of this test we do this before we kick off the draw. 211 mFrameContent.draw(canvas); 233 mBackContent.draw(canvas); 309 public void draw(Canvas canvas) { method in class:MultiProducerActivity.ColorPulse
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H A D | TextGammaActivity.java | 53 gamma.draw(c);
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/frameworks/support/v7/appcompat/src/androidTest/java/androidx/appcompat/testutils/ |
H A D | TestUtils.java | 66 // As the draw pass starts at the top of view hierarchy, our first step is to traverse 95 // the topmost ancestor) and draw their backgrounds into our combined bitmap. At each step 104 ancestor.getBackground().draw(canvas); 131 // And ask the drawable to draw itself to the canvas / bitmap 132 drawable.draw(canvas); 195 // And ask the drawable to draw itself to the canvas / bitmap 196 drawable.draw(canvas);
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/frameworks/base/apct-tests/perftests/core/src/android/graphics/perftests/ |
H A D | VectorDrawablePerfTest.java | 76 vd.draw(canvas); 79 // Double check the bitmap pixels to make sure we draw correct content.
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/frameworks/base/core/java/com/android/internal/util/ |
H A D | ImageUtils.java | 155 drawable.draw(canvas);
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/frameworks/base/core/java/com/android/internal/widget/ |
H A D | ActionBarContainer.java | 369 public void draw(Canvas canvas) { method in class:ActionBarContainer.ActionBarBackgroundDrawable 372 mSplitBackground.draw(canvas); 376 mBackground.draw(canvas); 379 mStackedBackground.draw(canvas);
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/frameworks/base/core/jni/android/graphics/ |
H A D | Picture.cpp | 92 void Picture::draw(Canvas* canvas) { function in class:android::Picture
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/frameworks/base/core/jni/ |
H A D | android_graphics_Picture.cpp | 56 picture->draw(canvas);
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/frameworks/base/graphics/java/android/graphics/drawable/shapes/ |
H A D | RoundRectShape.java | 30 * The rounded rectangle can be drawn to a Canvas with its own draw() method, 40 private Path mPath; // this is what we actually draw 80 public void draw(Canvas canvas, Paint paint) { method in class:RoundRectShape
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/frameworks/base/packages/SystemUI/shared/src/com/android/systemui/shared/recents/view/ |
H A D | RecentsTransition.java | 100 view.draw(c);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/ |
H A D | KeyguardUserSwitcherScrim.java | 55 public void draw(Canvas canvas) { method in class:KeyguardUserSwitcherScrim
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 170 // Handle indices -- draw 480 draw(GLES20.GL_LINE_STRIP, OFFSET_DRAW_LINE, COUNT_LINE_VERTEX, x1, y1, x2 - x1, y2 - y1, 487 draw(GLES20.GL_LINE_LOOP, OFFSET_DRAW_RECT, COUNT_RECT_VERTEX, x, y, width, height, paint); 491 private void draw(int type, int offset, int count, float x, float y, float width, float height, method in class:GLES20Canvas 493 draw(type, offset, count, x, y, width, height, paint.getColor(), paint.getLineWidth()); 496 private void draw(int type, int offset, int count, float x, float y, float width, float height, method in class:GLES20Canvas 499 draw(mDrawParameters, type, count, x, y, width, height); 554 private void draw(ShaderParameter[] params, int type, int count, float x, float y, float width, method in class:GLES20Canvas 576 draw(GLES20.GL_TRIANGLE_STRIP, OFFSET_FILL_RECT, COUNT_FILL_VERTEX, x, y, width, height, 678 draw(param [all...] |
/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | EmulatorDisplayOverlay.java | 95 // Always draw the overlay with square dimensions 98 mOverlay.draw(c);
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/frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/view/ |
H A D | StatusBarBackgroundLayout.java | 33 * A FrameLayout subclass that will responds to onApplyWindowInsets to draw a drawable in the top 89 mStatusBarBackground.draw(canvas);
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