Searched refs:heap (Results 26 - 40 of 40) sorted by relevance

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/frameworks/av/services/camera/libcameraservice/api1/
H A DCameraClient.cpp992 sp<IMemoryHeap> heap = mem->getMemory(&offset, &size); local
1021 copyFrameAndPostCopiedFrame(msgType, c, heap, offset, size, metadata);
1049 sp<IMemoryHeap> heap = mem->getMemory(&offset, &size); local
1119 const sp<IMemoryHeap>& heap, size_t offset, size_t size,
1143 void* heapBase = heap->base();
1146 ALOGE("%s: Failed to mmap heap for preview frame.", __FUNCTION__);
1117 copyFrameAndPostCopiedFrame( int32_t msgType, const sp<hardware::ICameraClient>& client, const sp<IMemoryHeap>& heap, size_t offset, size_t size, camera_frame_metadata_t *metadata) argument
/frameworks/av/services/camera/libcameraservice/api1/client2/
H A DCallbackProcessor.cpp406 sp<IMemoryHeap> heap = local
409 uint8_t *data = (uint8_t*)heap->getBase() + offset;
444 // Only increment free if we're still using the same heap
/frameworks/av/services/camera/libcameraservice/device1/
H A DCameraHardwareInterface.cpp576 sp<IMemoryHeap> heap = mem->getMemory(&offset, &size); local
577 int heapId = heap->getHeapID();
604 sp<IMemoryHeap> heap = mem->getMemory(&offset, &size); local
606 uint32_t heapId = heap->getHeapID();
766 // Start refcounting the heap object from here on. When the clients
/frameworks/native/services/inputflinger/
H A DInputReader.cpp6595 // We build a heap of squared euclidean distances between current and last pointers
6600 PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; local
6617 // Insert new element into the heap (sift up).
6618 heap[heapSize].currentPointerIndex = currentPointerIndex;
6619 heap[heapSize].lastPointerIndex = lastPointerIndex;
6620 heap[heapSize].distance = distance;
6636 && heap[childIndex + 1].distance < heap[childIndex].distance) {
6640 if (heap[parentIndex].distance <= heap[childInde
[all...]
/frameworks/av/media/libstagefright/
H A DACodecBufferChannel.cpp312 sp<IMemoryHeap> heap = dealer->getMemoryHeap();
313 mHidlMemory = fromHeap(heap);
H A DFrameDecoder.cpp81 sp<MemoryHeapBase> heap = new MemoryHeapBase(size, 0, "MetadataRetrieverClient"); local
82 if (heap == NULL) {
86 sp<IMemory> frameMem = new MemoryBase(heap, 0, size);
/frameworks/base/media/jni/soundpool/
H A DSoundPool.cpp516 sp<MemoryHeapBase> heap, size_t *memsize) {
554 uint8_t* writePos = static_cast<uint8_t*>(heap->getBase());
555 size_t available = heap->getSize();
514 decode(int fd, int64_t offset, int64_t length, uint32_t *rate, int *numChannels, audio_format_t *audioFormat, sp<MemoryHeapBase> heap, size_t *memsize) argument
/frameworks/native/vulkan/vkjson/
H A Dvkjson.cc560 inline bool Iterate(Visitor* visitor, VkMemoryHeap* heap) { argument
562 visitor->Visit("size", &heap->size) &&
563 visitor->Visit("flags", &heap->flags);
/frameworks/base/core/jni/
H A Dandroid_hardware_Camera.cpp258 sp<IMemoryHeap> heap = dataPtr->getMemory(&offset, &size); local
260 uint8_t *heapBase = (uint8_t*)heap->base();
291 ALOGE("image heap is NULL");
/frameworks/av/media/libstagefright/mpeg2ts/
H A DATSParser.cpp854 sp<IMemoryHeap> heap = newMem->getMemory(&offset, &size); local
855 if (heap == NULL) {
859 mHidlMemory = fromHeap(heap);
/frameworks/av/services/audioflinger/
H A DTracks.cpp144 mCblkMemory = client->heap()->allocate(size);
148 client->heap()->dump("AudioTrack");
258 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
H A DAudioFlinger.h424 sp<MemoryDealer> heap() const;
H A DEffects.cpp1478 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
1629 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
H A DAudioFlinger.cpp1559 sp<MemoryDealer> AudioFlinger::Client::heap() const function in class:android::AudioFlinger::Client
1910 // TODO: Cache the client shared heap size in a persistent property.
1915 // minimum heap size.
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

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