Searched refs:level (Results 151 - 175 of 433) sorted by relevance

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/frameworks/base/tools/aapt2/link/
H A DTableMerger.cpp107 if (src_entry->visibility.level > dst_entry->visibility.level) {
109 if (src_entry->visibility.level == Visibility::Level::kPublic) {
113 } else if (src_entry->visibility.level == Visibility::Level::kPublic &&
114 dst_entry->visibility.level == Visibility::Level::kPublic && dst_entry->id &&
/frameworks/base/libs/hwui/debug/
H A DNullGlesDriver.h72 virtual void glCompressedTexImage2D_(GLenum target, GLint level, GLenum internalformat,
75 virtual void glCompressedTexSubImage2D_(GLenum target, GLint level, GLint xoffset,
79 virtual void glCopyTexImage2D_(GLenum target, GLint level, GLenum internalformat, GLint x,
81 virtual void glCopyTexSubImage2D_(GLenum target, GLint level, GLint xoffset, GLint yoffset,
105 GLuint texture, GLint level) override {}
135 virtual void glTexImage2D_(GLenum target, GLint level, GLint internalformat, GLsizei width,
142 virtual void glTexSubImage2D_(GLenum target, GLint level, GLint xoffset, GLint yoffset,
/frameworks/base/packages/SystemUI/src/com/android/systemui/volume/
H A DVolumeDialogImpl.java363 final int level = progress == 0 ? 0
365 return level;
401 final boolean wasZero = row.ss.level == 0;
407 if (row.ss.level == 0) {
412 final boolean vmute = row.ss.level == row.ss.levelMin;
456 if (ss.level == 0) {
507 Utils.formatPercentage(ss.level, ss.levelMax));
662 boolean muted = (mAutomute && ss.level == 0) || ss.muted;
786 if (ss.level > 0) {
787 row.lastAudibleLevel = ss.level;
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLES30.java366 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
370 int level,
381 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
385 int level,
396 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels )
400 int level,
412 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset )
416 int level,
428 // C function void glCopyTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height )
432 int level,
368 glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels ) argument
383 glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int offset ) argument
398 glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels ) argument
414 glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int offset ) argument
430 glCopyTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height ) argument
444 glCompressedTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data ) argument
458 glCompressedTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int offset ) argument
472 glCompressedTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data ) argument
488 glCompressedTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int offset ) argument
758 glFramebufferTextureLayer( int target, int attachment, int texture, int level, int layer ) argument
[all...]
H A DGLES10.java414 // C function void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
418 int level,
427 // C function void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
431 int level,
441 // C function void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
445 int level,
454 // C function void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
458 int level,
1221 // C function void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
1225 int level,
416 glCompressedTexImage2D( int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data ) argument
429 glCompressedTexSubImage2D( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data ) argument
443 glCopyTexImage2D( int target, int level, int internalformat, int x, int y, int width, int height, int border ) argument
456 glCopyTexSubImage2D( int target, int level, int xoffset, int yoffset, int x, int y, int width, int height ) argument
1223 glTexImage2D( int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.Buffer pixels ) argument
1253 glTexSubImage2D( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels ) argument
[all...]
/frameworks/base/graphics/java/android/graphics/drawable/
H A DGradientDrawable.java562 * Sets whether this drawable's {@code level} property will be used to
592 * level, {@code false} otherwise
607 * Returns whether this drawable's {@code level} property will be used to
610 * @return {@code true} if the gradient should be scaled based on level,
1087 protected boolean onLevelChange(int level) { argument
1088 super.onLevelChange(level);
1123 final float level = st.mUseLevel ? getLevel() / 10000.0f : 1.0f;
1127 x1 = x0; y1 = level * r.bottom;
1131 x1 = level * r.left; y1 = level *
[all...]
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java349 int level,
360 int level,
372 int level,
383 int level,
912 int level,
936 int level,
347 glCompressedTexImage2D( int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data ) argument
358 glCompressedTexSubImage2D( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data ) argument
370 glCopyTexImage2D( int target, int level, int internalformat, int x, int y, int width, int height, int border ) argument
381 glCopyTexSubImage2D( int target, int level, int xoffset, int yoffset, int x, int y, int width, int height ) argument
910 glTexImage2D( int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.Buffer pixels ) argument
934 glTexSubImage2D( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels ) argument
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
H A DMobileSignalController.java252 int level = mCurrentState.level;
254 level++;
260 return SignalDrawable.getState(level, getNumLevels(), cutOut);
455 mCurrentState.level = mSignalStrength.getCdmaLevel();
457 mCurrentState.level = mSignalStrength.getLevel();
519 ((signalStrength == null) ? "" : (" level=" + signalStrength.getLevel())));
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES31.spec55 void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format )
62 void glGetTexLevelParameteriv ( GLenum target, GLint level, GLenum pname, GLint *params )
63 void glGetTexLevelParameterfv ( GLenum target, GLint level, GLenum pname, GLfloat *params )
/frameworks/wilhelm/tests/examples/
H A DslesTestEqFdPath.cpp221 fprintf(stdout, "Band level range = %dmB to %dmB\n", minLevel, maxLevel);
233 SLmillibel level = 0; local
235 result = (*eqItf)->GetBandLevel(eqItf, b, &level);
237 fprintf(stdout, "Band %d level = %dmB\n", b, level);
H A DslesTestEqOutputPath.cpp225 fprintf(stdout, "Band level range = %dmB to %dmB\n", minLevel, maxLevel);
237 SLmillibel level = 0; local
239 result = (*eqOutputItf)->GetBandLevel(eqOutputItf, b, &level);
241 fprintf(stdout, "Band %d level = %dmB\n", b, level);
H A DslesTestSendToPresetReverb.cpp57 SLpermille level; local
58 result = (*caller)->GetFillLevel(caller, &level);
64 && (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) {
258 /* Feed the output mix' reverb from the audio player using the given send level */
265 fprintf(stdout, "Set direct level to %dmB\n", directLevel);
269 fprintf(stdout, "Set send level to %dmB\n", sendLevel);
336 fprintf(stdout, "(sendLevel in mB), with a given direct level (in mB).\n");
/frameworks/wilhelm/tests/listening/
H A DslesTest_playMuteSolo.cpp74 SLpermille level; local
75 result = (*caller)->GetFillLevel(caller, &level);
82 && level == 0 && status == SL_PREFETCHSTATUS_UNDERFLOW) {
/frameworks/wilhelm/tests/sandbox/
H A Dmultiplay.c97 SLpermille level; local
98 result = (*caller)->GetFillLevel(caller, &level);
103 //fprintf(stderr, "PrefetchEventCallback: received event %u, level %u, status %u\n",
104 // event, level, status);
106 && (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) {
173 printf("default mix volume level = %d\n", mixVolumeLevelDefault);
/frameworks/av/media/libmediaplayer2/include/mediaplayer2/
H A DJAudioTrack.h160 * consider implementing that at application level, based on the low resolution timestamps.
226 /* Set the send level for this track. An auxiliary effect should be attached
229 status_t setAuxEffectSendLevel(float level);
/frameworks/av/media/libstagefright/codecs/amrwb/src/
H A Ddtx.h134 int16 level; member in struct:__anon535
/frameworks/base/cmds/statsd/benchmark/
H A Dmetric_util.h101 int level, uint64_t timestampNs);
/frameworks/base/libs/hwui/
H A DDisplayList.h128 virtual void output(std::ostream& output, uint32_t level);
/frameworks/base/media/java/android/media/
H A DPlayerBase.java219 int baseSetAuxEffectSendLevel(float level) { argument
221 mAuxEffectSendLevel = level;
226 return playerSetAuxEffectSendLevel(false/*muting*/, level);
407 abstract int playerSetAuxEffectSendLevel(boolean muting, float level); argument
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DBatteryMeterView.java233 public void onBatteryLevelChanged(int level, boolean pluggedIn, boolean charging) { argument
234 mDrawable.setBatteryLevel(level);
236 mLevel = level;
240 : R.string.accessibility_battery_level, level));
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/android/
H A DBridgePowerManager.java130 public boolean isWakeLockLevelSupported(int level) throws RemoteException { argument
/frameworks/native/cmds/installd/
H A DCacheItem.cpp34 level = p->fts_level;
/frameworks/wilhelm/tests/mimeUri/
H A DslesTestSlowDownUri.cpp113 SLpermille level = 0; local
114 result = (*caller)->GetFillLevel(caller, &level);
120 fprintf(stdout, "\t\tPrefetchEventCallback: Buffer fill level is = %d\n", level);
127 && level == 0 && status == SL_PREFETCHSTATUS_UNDERFLOW) {
265 /* Configure fill level updates every 5 percent */
/frameworks/base/core/java/android/app/
H A DApplication.java143 public void onTrimMemory(int level) { argument
149 ((ComponentCallbacks2)c).onTrimMemory(level);
/frameworks/base/core/java/android/hardware/display/
H A DDisplayManager.java539 * Set the level of color saturation to apply to the display.
540 * @param level The amount of saturation to apply, between 0 and 1 inclusive.
547 public void setSaturationLevel(float level) { argument
548 mGlobal.setSaturationLevel(level);
625 * applications. Most applications don't need the level of stability guaranteed by this and

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