Searched refs:glClientActiveTexture (Results 1 - 10 of 10) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
H A Dgl_ftable.h60 {"glClientActiveTexture", (void*)glClientActiveTexture},
H A Dgl_client_context.h62 glClientActiveTexture_client_proc_t glClientActiveTexture; member in struct:gl_client_context_t
H A Dgl_client_context.cpp62 glClientActiveTexture = (glClientActiveTexture_client_proc_t) getProc("glClientActiveTexture", userData);
H A DGLEncoder.cpp1043 OVERRIDE(glClientActiveTexture);
H A Dgl_entry.cpp57 void glClientActiveTexture(GLenum texture);
601 void glClientActiveTexture(GLenum texture) function
604 ctx->glClientActiveTexture(ctx, texture);
H A Dgl_enc.cpp8335 this->glClientActiveTexture = &glClientActiveTexture_enc;
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
H A Dgles_ftable.h69 {"glClientActiveTexture", (void *)glClientActiveTexture},
H A Dgles_dispatch.h72 glClientActiveTexture_t glClientActiveTexture; member in struct:gles_dispatch
344 glClientActiveTexture_t set_glClientActiveTexture(glClientActiveTexture_t f) { glClientActiveTexture_t retval = glClientActiveTexture; glClientActiveTexture = f; return retval;}
H A Dgles.cpp301 void glClientActiveTexture(GLenum texture) function
303 getDispatch()->glClientActiveTexture(texture);
/device/generic/goldfish-opengl/system/include/GLES/
H A Dgl.h644 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);

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