Searched refs:CheckResourceResidency (Results 1 - 3 of 3) sorted by relevance

/external/swiftshader/src/D3D9/
H A DDirect3DDevice9Ex.hpp184 long __stdcall CheckResourceResidency(IDirect3DResource9 **resourceArray, unsigned int numResources) override;
H A DDirect3DDevice9Ex.cpp962 HRESULT Direct3DDevice9Ex::CheckResourceResidency(IDirect3DResource9 **,UINT32) function in class:D3D9::Direct3DDevice9Ex
/external/mesa3d/include/D3D9/
H A Dd3d9.h287 virtual HRESULT WINAPI CheckResourceResidency(IDirect3DResource9 **pResourceArray, UINT32 NumResources) = 0;
1123 HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); member in struct:IDirect3DDevice9ExVtbl
1266 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)

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