/external/mesa3d/src/glx/apple/ |
H A D | apple_xgl_api_stereo.c | 62 case GL_BACK: 99 if (GL_BACK == bufs[i]) {
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/external/mesa3d/src/mesa/main/ |
H A D | stencil.c | 45 * state[1] = OpenGL 2.0 / GL_ATI_separate_stencil GL_BACK state. 46 * state[2] = GL_EXT_stencil_two_side GL_BACK state. 168 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, 215 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, func, ref, mask); 273 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask); 344 ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail, zfail, zpass); 385 if (face == GL_FRONT || face == GL_BACK) { 416 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { 421 if (face != GL_BACK) { 460 if (face != GL_FRONT && face != GL_BACK [all...] |
H A D | polygon.c | 61 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) { 158 case GL_BACK: 311 ctx->Polygon.CullFaceMode = GL_BACK;
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H A D | buffers.c | 100 case GL_BACK: 115 * GL_BACK in that case. 181 case GL_BACK: 184 * GL_BACK with a single-buffered configuration, we actually end 241 return buf == GL_BACK || buf == GL_NONE || 348 * GL_FRONT_AND_BACK is illegal. The only exception is GL_BACK 389 (n != 1 || (buffers[0] != GL_NONE && buffers[0] != GL_BACK))) { 422 * Note "special value BACK". GL_BACK also refers to multiple buffers, 429 buffers[output] == GL_BACK) { 431 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(with GL_BACK [all...] |
H A D | framebuffer.c | 143 fb->ColorDrawBuffer[0] = GL_BACK; 145 fb->ColorReadBuffer = GL_BACK;
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv10_state_polygon.c | 45 mode == GL_BACK ? NV10_3D_CULL_FACE_BACK :
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.cpp | 702 case GL_BACK: 713 readBuffer = GL_BACK; 714 drawBuffer[0] = GL_BACK; 723 readBuffer = GL_BACK; 724 drawBuffer[0] = GL_BACK;
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/external/mesa3d/src/mesa/drivers/common/ |
H A D | driverfuncs.c | 284 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, 289 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]); 294 ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
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/external/deqp/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 288 GL_BACK, 474 GL_BACK, 662 GL_BACK, 700 GL_BACK,
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/external/deqp/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 323 GL_BACK, 509 GL_BACK, 724 GL_BACK, 762 GL_BACK,
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | gen6_clip_state.c | 123 case GL_BACK:
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H A D | gen7_sf_state.c | 183 case GL_BACK:
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H A D | brw_clip.c | 208 ctx->Polygon.CullFaceMode != GL_BACK) {
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H A D | brw_sf_state.c | 209 case GL_BACK:
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H A D | gen6_sf_state.c | 348 case GL_BACK:
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H A D | gen8_sf_state.c | 246 case GL_BACK:
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/external/mesa3d/docs/specs/ |
H A D | MESA_configless_context.spec | 91 to use GL_BACK or GL_FRONT for the initial value of the first output in 111 draw buffer set to GL_BACK is made current with a single-buffered
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/external/deqp/framework/opengl/ |
H A D | gluStateReset.cpp | 113 gl.cullFace (GL_BACK); 397 const deUint32 drawBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; 398 const deUint32 readBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; 719 gl.cullFace (GL_BACK); 1017 gl.drawBuffer(GL_BACK); 1018 gl.readBuffer(GL_BACK);
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H A D | gluStrUtil.inl | 190 case GL_BACK: return "GL_BACK"; 444 case GL_BACK: return "GL_BACK"; 604 case GL_BACK: return "GL_BACK";
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
H A D | esextcDrawBuffersIndexedBlending.cpp | 88 glw::GLenum bufs[1] = { GL_BACK }; 90 gl.readBuffer(GL_BACK);
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H A D | esextcDrawBuffersIndexedColorMasks.cpp | 90 glw::GLenum bufs[1] = { GL_BACK }; 92 gl.readBuffer(GL_BACK);
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_rasterizer.c | 113 case GL_BACK:
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/external/mesa3d/src/mesa/swrast_setup/ |
H A D | ss_triangle.c | 127 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fIntegerStateQueryTests.cpp | 1090 m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, GL_BACK); 1093 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; 2594 const GLint validInitialValues[] = {GL_BACK, GL_NONE}; 2602 glReadBuffer(GL_BACK); 2603 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK); 2634 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK); 2652 const GLint validInitialValues[] = {GL_BACK, GL_NONE}; 2661 bufs = GL_BACK; 2663 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK); 2706 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK); [all...] |
H A D | es3fNegativeBufferApiTests.cpp | 429 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); 473 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); 514 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); 644 values[1] = GL_BACK; 823 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not GL_BACK, GL_NONE, or GL_COLOR_ATTACHMENTi."); 848 m_log << TestLog::Section("", "GL_INVALID_OPERATION error is generated if src is GL_BACK or if src is GL_COLOR_ATTACHMENTm where m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS."); 849 glReadBuffer (GL_BACK); 862 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is the default framebuffer and mode is not GL_NONE or GL_BACK."); 870 glReadBuffer (GL_BACK); 1268 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_BACK, tex3 [all...] |