Searched refs:GL_BACK (Results 1 - 25 of 95) sorted by relevance

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/external/mesa3d/src/glx/apple/
H A Dapple_xgl_api_stereo.c62 case GL_BACK:
99 if (GL_BACK == bufs[i]) {
/external/mesa3d/src/mesa/main/
H A Dstencil.c45 * state[1] = OpenGL 2.0 / GL_ATI_separate_stencil GL_BACK state.
46 * state[2] = GL_EXT_stencil_two_side GL_BACK state.
168 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
215 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, func, ref, mask);
273 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask);
344 ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail, zfail, zpass);
385 if (face == GL_FRONT || face == GL_BACK) {
416 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
421 if (face != GL_BACK) {
460 if (face != GL_FRONT && face != GL_BACK
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H A Dpolygon.c61 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
158 case GL_BACK:
311 ctx->Polygon.CullFaceMode = GL_BACK;
H A Dbuffers.c100 case GL_BACK:
115 * GL_BACK in that case.
181 case GL_BACK:
184 * GL_BACK with a single-buffered configuration, we actually end
241 return buf == GL_BACK || buf == GL_NONE ||
348 * GL_FRONT_AND_BACK is illegal. The only exception is GL_BACK
389 (n != 1 || (buffers[0] != GL_NONE && buffers[0] != GL_BACK))) {
422 * Note "special value BACK". GL_BACK also refers to multiple buffers,
429 buffers[output] == GL_BACK) {
431 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(with GL_BACK
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H A Dframebuffer.c143 fb->ColorDrawBuffer[0] = GL_BACK;
145 fb->ColorReadBuffer = GL_BACK;
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnv10_state_polygon.c45 mode == GL_BACK ? NV10_3D_CULL_FACE_BACK :
/external/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.cpp702 case GL_BACK:
713 readBuffer = GL_BACK;
714 drawBuffer[0] = GL_BACK;
723 readBuffer = GL_BACK;
724 drawBuffer[0] = GL_BACK;
/external/mesa3d/src/mesa/drivers/common/
H A Ddriverfuncs.c284 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
289 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
294 ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
/external/deqp/modules/gles2/performance/
H A Des2pStateChangeCallTests.cpp288 GL_BACK,
474 GL_BACK,
662 GL_BACK,
700 GL_BACK,
/external/deqp/modules/gles3/performance/
H A Des3pStateChangeCallTests.cpp323 GL_BACK,
509 GL_BACK,
724 GL_BACK,
762 GL_BACK,
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dgen6_clip_state.c123 case GL_BACK:
H A Dgen7_sf_state.c183 case GL_BACK:
H A Dbrw_clip.c208 ctx->Polygon.CullFaceMode != GL_BACK) {
H A Dbrw_sf_state.c209 case GL_BACK:
H A Dgen6_sf_state.c348 case GL_BACK:
H A Dgen8_sf_state.c246 case GL_BACK:
/external/mesa3d/docs/specs/
H A DMESA_configless_context.spec91 to use GL_BACK or GL_FRONT for the initial value of the first output in
111 draw buffer set to GL_BACK is made current with a single-buffered
/external/deqp/framework/opengl/
H A DgluStateReset.cpp113 gl.cullFace (GL_BACK);
397 const deUint32 drawBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK;
398 const deUint32 readBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK;
719 gl.cullFace (GL_BACK);
1017 gl.drawBuffer(GL_BACK);
1018 gl.readBuffer(GL_BACK);
H A DgluStrUtil.inl190 case GL_BACK: return "GL_BACK";
444 case GL_BACK: return "GL_BACK";
604 case GL_BACK: return "GL_BACK";
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedBlending.cpp88 glw::GLenum bufs[1] = { GL_BACK };
90 gl.readBuffer(GL_BACK);
H A DesextcDrawBuffersIndexedColorMasks.cpp90 glw::GLenum bufs[1] = { GL_BACK };
92 gl.readBuffer(GL_BACK);
/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_rasterizer.c113 case GL_BACK:
/external/mesa3d/src/mesa/swrast_setup/
H A Dss_triangle.c127 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK)
/external/deqp/modules/gles3/functional/
H A Des3fIntegerStateQueryTests.cpp1090 m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, GL_BACK);
1093 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK};
2594 const GLint validInitialValues[] = {GL_BACK, GL_NONE};
2602 glReadBuffer(GL_BACK);
2603 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK);
2634 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK);
2652 const GLint validInitialValues[] = {GL_BACK, GL_NONE};
2661 bufs = GL_BACK;
2663 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK);
2706 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK);
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H A Des3fNegativeBufferApiTests.cpp429 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
473 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
514 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
644 values[1] = GL_BACK;
823 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not GL_BACK, GL_NONE, or GL_COLOR_ATTACHMENTi.");
848 m_log << TestLog::Section("", "GL_INVALID_OPERATION error is generated if src is GL_BACK or if src is GL_COLOR_ATTACHMENTm where m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
849 glReadBuffer (GL_BACK);
862 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is the default framebuffer and mode is not GL_NONE or GL_BACK.");
870 glReadBuffer (GL_BACK);
1268 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_BACK, tex3
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