Searched refs:GL_COMPRESSED_RGBA_ASTC_10x8_KHR (Results 1 - 21 of 21) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dtexcompress.c423 formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
585 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
773 return GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
H A Dglformats.c843 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
1125 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
/external/deqp/external/openglcts/modules/common/
H A DglcExtTokens.cpp249 COMPRESSED_RGBA_ASTC_10x8 = GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
/external/deqp/framework/opengl/
H A DgluTextureUtil.cpp263 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA: return GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
322 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA;
371 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
H A DgluStrUtil.inl919 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return "GL_COMPRESSED_RGBA_ASTC_10x8_KHR";
1761 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return "GL_COMPRESSED_RGBA_ASTC_10x8_KHR";
/external/deqp/framework/platform/null/
H A DtcuNullRenderContext.cpp230 GL_COMPRESSED_RGBA_ASTC_10x8_KHR,
/external/swiftshader/src/OpenGL/common/
H A DImage.cpp526 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return sw::FORMAT_RGBA_ASTC_10x8_KHR;
755 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.h139 GL_COMPRESSED_RGBA_ASTC_10x8_KHR,
H A Dutilities.cpp357 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
/external/mesa3d/src/mesa/state_tracker/
H A Dst_format.c1593 { GL_COMPRESSED_RGBA_ASTC_10x8_KHR, 0 },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2ext.h240 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA macro
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl1747 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
/external/deqp/modules/gles3/functional/
H A Des3fNegativeTextureApiTests.cpp80 GL_COMPRESSED_RGBA_ASTC_10x8_KHR,
/external/mesa3d/include/GLES2/
H A Dgl2ext.h208 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA macro
/external/swiftshader/include/GLES2/
H A Dgl2ext.h212 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA macro
/external/mesa3d/include/GL/
H A Dglcorearb.h3589 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA macro
H A Dglext.h4963 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA macro
/external/swiftshader/include/GL/
H A Dglcorearb.h3933 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA macro
H A Dglext.h5024 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA macro
/external/robolectric/v3/runtime/
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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