Searched refs:GL_COMPRESSED_SIGNED_R11_EAC (Results 1 - 25 of 35) sorted by relevance

12

/external/mesa3d/src/mesa/main/
H A Dtexcompress.c82 case GL_COMPRESSED_SIGNED_R11_EAC:
367 formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC;
547 case GL_COMPRESSED_SIGNED_R11_EAC:
735 return GL_COMPRESSED_SIGNED_R11_EAC;
H A Dcopyimage.c384 case GL_COMPRESSED_SIGNED_R11_EAC:
H A Dtextureview.c200 {VIEW_CLASS_EAC_R11, GL_COMPRESSED_SIGNED_R11_EAC},
H A Dglformats.c923 case GL_COMPRESSED_SIGNED_R11_EAC:
1107 case GL_COMPRESSED_SIGNED_R11_EAC:
/external/deqp/framework/opengl/
H A DgluTextureUtil.cpp243 case tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11: return GL_COMPRESSED_SIGNED_R11_EAC;
302 case GL_COMPRESSED_SIGNED_R11_EAC: return tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11;
352 case GL_COMPRESSED_SIGNED_R11_EAC:
H A DgluStrUtil.inl900 case GL_COMPRESSED_SIGNED_R11_EAC: return "GL_COMPRESSED_SIGNED_R11_EAC";
1742 case GL_COMPRESSED_SIGNED_R11_EAC: return "GL_COMPRESSED_SIGNED_R11_EAC";
/external/deqp/framework/platform/null/
H A DtcuNullRenderContext.cpp211 GL_COMPRESSED_SIGNED_R11_EAC,
/external/deqp/modules/gles3/functional/
H A Des3fImplementationLimitTests.cpp267 GL_COMPRESSED_SIGNED_R11_EAC,
H A Des3fNegativeTextureApiTests.cpp468 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 0, 4*4*16, 0);
2638 glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 1, 0, 4*4*16, 0);
/external/swiftshader/src/OpenGL/common/
H A DImage.cpp507 case GL_COMPRESSED_SIGNED_R11_EAC: return sw::FORMAT_SIGNED_R11_EAC;
713 case GL_COMPRESSED_SIGNED_R11_EAC:
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.h119 GL_COMPRESSED_SIGNED_R11_EAC,
H A Dutilities.cpp337 case GL_COMPRESSED_SIGNED_R11_EAC:
H A DlibGLESv3.cpp603 case GL_COMPRESSED_SIGNED_R11_EAC:
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
H A DPVRTTextureAPI.cpp176 glInternalFormat=GL_COMPRESSED_SIGNED_R11_EAC;
/external/mesa3d/src/mesa/state_tracker/
H A Dst_format.c1521 { GL_COMPRESSED_SIGNED_R11_EAC, 0 },
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp164 GL_COMPRESSED_SIGNED_R11_EAC, /* >= GL 4.3 */
1004 case GL_COMPRESSED_SIGNED_R11_EAC:
1541 case GL_COMPRESSED_SIGNED_R11_EAC:
1542 result = "GL_COMPRESSED_SIGNED_R11_EAC";
2399 case GL_COMPRESSED_SIGNED_R11_EAC:
2538 case GL_COMPRESSED_SIGNED_R11_EAC:
H A Dgl4cDirectStateAccessTexturesTests.cpp4900 is_ok &= Test<2>(GL_COMPRESSED_SIGNED_R11_EAC);
4919 is_ok &= Test<3>(GL_COMPRESSED_SIGNED_R11_EAC);
8518 GL_COMPRESSED_SIGNED_R11_EAC,
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h789 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
/external/deqp/modules/gles31/functional/
H A Des31fCopyImageTests.cpp2526 compressedTextureFormatViewClasses[VIEWCLASS_EAC_R11].push_back(GL_COMPRESSED_SIGNED_R11_EAC);
2658 mixedViewClasses[VIEWCLASS_64_BITS].second.push_back(GL_COMPRESSED_SIGNED_R11_EAC);
H A Des31fNegativeTextureApiTests.cpp464 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
3377 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 1, 0, 4*4*16, 0);
H A Des31fTextureBorderClampTests.cpp2374 { "compressed_signed_r11_eac", GL_COMPRESSED_SIGNED_R11_EAC, tcu::Sampler::MODE_LAST },
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl1567 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
/external/mesa3d/include/GLES3/
H A Dgl3.h978 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
H A Dgl31.h978 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
/external/swiftshader/include/GLES3/
H A Dgl3.h982 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro

Completed in 1698 milliseconds

12