Searched refs:GL_DEPTH_CLAMP (Results 1 - 11 of 11) sorted by relevance

/external/deqp/framework/opengl/
H A DgluStrUtil.inl484 case GL_DEPTH_CLAMP: return "GL_DEPTH_CLAMP";
1350 case GL_DEPTH_CLAMP: return "GL_DEPTH_CLAMP";
H A DgluStateReset.cpp693 gl.disable(GL_DEPTH_CLAMP);
/external/mesa3d/src/mesa/main/
H A Dattrib.c606 GL_DEPTH_CLAMP);
1377 _mesa_set_enable(ctx, GL_DEPTH_CLAMP,
H A Denable.c936 case GL_DEPTH_CLAMP:
1568 case GL_DEPTH_CLAMP:
/external/mesa3d/prebuilt-intermediates/main/
H A Dget_hash.h588 { GL_DEPTH_CLAMP, CONTEXT_BOOL(Transform.DepthClamp), extra_ARB_depth_clamp },
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl754 #define GL_DEPTH_CLAMP 0x864F
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp2633 case GL_DEPTH_CLAMP:
2689 case GL_DEPTH_CLAMP:
/external/mesa3d/include/GL/
H A Dglcorearb.h1560 #define GL_DEPTH_CLAMP 0x864F macro
H A Dglext.h1447 #define GL_DEPTH_CLAMP 0x864F macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1560 #define GL_DEPTH_CLAMP 0x864F macro
H A Dglext.h1447 #define GL_DEPTH_CLAMP 0x864F macro

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