/external/deqp/modules/gles3/functional/ |
H A D | es3fAttribLocationTests.cpp | 65 AttribType("mat2x4", 2, GL_FLOAT_MAT2x4),
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H A D | es3fShaderStateQueryTests.cpp | 1644 { "mat2x4", "", "highp", "", "float(uniformValue[0][0])", GL_FLOAT_MAT2x4, 1, GL_FALSE },
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/external/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 59 DECL_TYPE(mat2x4, GL_FLOAT_MAT2x4, GLSL_TYPE_FLOAT, 4, 2)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 78 case GL_FLOAT_MAT2x4: 110 case GL_FLOAT_MAT2x4: 241 case GL_FLOAT_MAT2x4: 268 case GL_FLOAT_MAT2x4:
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H A D | Program.cpp | 600 case GL_FLOAT_MAT2x4: 680 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT2x4); 1147 case GL_FLOAT_MAT2x4: applyUniformMatrix2x4fv(device, location, size, f); break;
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 836 case GL_FLOAT_MAT2x4: return TYPE_FLOAT_MAT2X4;
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H A D | gluStrUtil.inl | 973 case GL_FLOAT_MAT2x4: return "GL_FLOAT_MAT2x4";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 568 #define GL_FLOAT_MAT2x4 0x8B66
macro
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cExplicitUniformLocationTest.cpp | 458 case GL_FLOAT_MAT2x4: 1476 case GL_FLOAT_MAT2x4:
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 943 #define GL_FLOAT_MAT2x4 0x8B66
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 741 #define GL_FLOAT_MAT2x4 0x8B66 macro
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H A D | gl31.h | 741 #define GL_FLOAT_MAT2x4 0x8B66 macro
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H A D | gl32.h | 741 #define GL_FLOAT_MAT2x4 0x8B66 macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 745 #define GL_FLOAT_MAT2x4 0x8B66 macro
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/external/swiftshader/src/OpenGL/compiler/ |
H A D | OutputASM.cpp | 59 case 4: return GL_FLOAT_MAT2x4;
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 972 #define GL_FLOAT_MAT2x4 0x8B66 macro
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H A D | glext.h | 846 #define GL_FLOAT_MAT2x4 0x8B66 macro
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cEnhancedLayoutsTests.cpp | 552 { 0, GL_FLOAT_MAT2, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4 },
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H A D | gl4cGPUShaderFP64Tests.cpp | 701 result = GL_FLOAT_MAT2x4;
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 972 #define GL_FLOAT_MAT2x4 0x8B66 macro
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H A D | glext.h | 846 #define GL_FLOAT_MAT2x4 0x8B66 macro
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/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |