/external/deqp/modules/gles3/functional/ |
H A D | es3fAttribLocationTests.cpp | 67 AttribType("mat3x2", 3, GL_FLOAT_MAT3x2),
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H A D | es3fShaderStateQueryTests.cpp | 1645 { "mat3x2", "", "highp", "", "float(uniformValue[0][0])", GL_FLOAT_MAT3x2, 1, GL_FALSE },
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/external/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 60 DECL_TYPE(mat3x2, GL_FLOAT_MAT3x2, GLSL_TYPE_FLOAT, 2, 3)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 76 case GL_FLOAT_MAT3x2: 112 case GL_FLOAT_MAT3x2: 233 case GL_FLOAT_MAT3x2: 275 case GL_FLOAT_MAT3x2:
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H A D | Program.cpp | 597 case GL_FLOAT_MAT3x2: 690 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT3x2); 1148 case GL_FLOAT_MAT3x2: applyUniformMatrix3x2fv(device, location, size, f); break;
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 838 case GL_FLOAT_MAT3x2: return TYPE_FLOAT_MAT3X2;
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H A D | gluStrUtil.inl | 974 case GL_FLOAT_MAT3x2: return "GL_FLOAT_MAT3x2";
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cExplicitUniformLocationTest.cpp | 472 case GL_FLOAT_MAT3x2: 1482 case GL_FLOAT_MAT3x2: 2220 uniforms.push_back(Uniform(uniformValueGenerator, GL_FLOAT_MAT3x2, Loc::C(2)));
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cProgramInterfaceQueryTests.cpp | 1513 2, GL_FLOAT_MAT3x2, 1, -1, -1, -1, -1, 0, -1, 0, 0, 0, 0, 0, 1, glGetUniformLocation(program, "i") 1713 2, GL_FLOAT_MAT3x2, 1, static_cast<GLint>(indicesUB["SimpleBlock"]), 0, 0, -1, 0, 0, 0, 0, 0, 1, -1 3119 2, GL_FLOAT_MAT3x2, 1, static_cast<GLint>(indicesSSB["SimpleBuffer"]), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0
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H A D | gl4cEnhancedLayoutsTests.cpp | 553 { 0, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3, GL_FLOAT_MAT3x4 },
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H A D | gl4cGPUShaderFP64Tests.cpp | 707 result = GL_FLOAT_MAT3x2;
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 569 #define GL_FLOAT_MAT3x2 0x8B67
macro
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 944 #define GL_FLOAT_MAT3x2 0x8B67
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 742 #define GL_FLOAT_MAT3x2 0x8B67 macro
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H A D | gl31.h | 742 #define GL_FLOAT_MAT3x2 0x8B67 macro
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H A D | gl32.h | 742 #define GL_FLOAT_MAT3x2 0x8B67 macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 746 #define GL_FLOAT_MAT3x2 0x8B67 macro
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/external/swiftshader/src/OpenGL/compiler/ |
H A D | OutputASM.cpp | 65 case 2: return GL_FLOAT_MAT3x2;
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 973 #define GL_FLOAT_MAT3x2 0x8B67 macro
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H A D | glext.h | 847 #define GL_FLOAT_MAT3x2 0x8B67 macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 973 #define GL_FLOAT_MAT3x2 0x8B67 macro
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H A D | glext.h | 847 #define GL_FLOAT_MAT3x2 0x8B67 macro
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/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |