/external/deqp/modules/gles3/functional/ |
H A D | es3fAttribLocationTests.cpp | 69 AttribType("mat3x4", 3, GL_FLOAT_MAT3x4),
|
H A D | es3fShaderStateQueryTests.cpp | 1646 { "mat3x4", "", "highp", "", "float(uniformValue[0][0])", GL_FLOAT_MAT3x4, 1, GL_FALSE },
|
/external/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 61 DECL_TYPE(mat3x4, GL_FLOAT_MAT3x4, GLSL_TYPE_FLOAT, 4, 3)
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 83 case GL_FLOAT_MAT3x4: 113 case GL_FLOAT_MAT3x4: 242 case GL_FLOAT_MAT3x4: 276 case GL_FLOAT_MAT3x4:
|
H A D | Program.cpp | 607 case GL_FLOAT_MAT3x4: 695 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT3x4); 1150 case GL_FLOAT_MAT3x4: applyUniformMatrix3x4fv(device, location, size, f); break;
|
/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 840 case GL_FLOAT_MAT3x4: return TYPE_FLOAT_MAT3X4;
|
H A D | gluStrUtil.inl | 975 case GL_FLOAT_MAT3x4: return "GL_FLOAT_MAT3x4";
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 570 #define GL_FLOAT_MAT3x4 0x8B68
macro
|
/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cExplicitUniformLocationTest.cpp | 465 case GL_FLOAT_MAT3x4: 1479 case GL_FLOAT_MAT3x4:
|
/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 945 #define GL_FLOAT_MAT3x4 0x8B68
|
/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 743 #define GL_FLOAT_MAT3x4 0x8B68 macro
|
H A D | gl31.h | 743 #define GL_FLOAT_MAT3x4 0x8B68 macro
|
H A D | gl32.h | 743 #define GL_FLOAT_MAT3x4 0x8B68 macro
|
/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 747 #define GL_FLOAT_MAT3x4 0x8B68 macro
|
/external/swiftshader/src/OpenGL/compiler/ |
H A D | OutputASM.cpp | 67 case 4: return GL_FLOAT_MAT3x4;
|
/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 974 #define GL_FLOAT_MAT3x4 0x8B68 macro
|
H A D | glext.h | 848 #define GL_FLOAT_MAT3x4 0x8B68 macro
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cEnhancedLayoutsTests.cpp | 553 { 0, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3, GL_FLOAT_MAT3x4 },
|
H A D | gl4cGPUShaderFP64Tests.cpp | 710 result = GL_FLOAT_MAT3x4;
|
/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 974 #define GL_FLOAT_MAT3x4 0x8B68 macro
|
H A D | glext.h | 848 #define GL_FLOAT_MAT3x4 0x8B68 macro
|
/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |