/external/deqp/modules/gles3/functional/ |
H A D | es3fAttribLocationTests.cpp | 71 AttribType("mat4x2", 4, GL_FLOAT_MAT4x2),
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H A D | es3fShaderStateQueryTests.cpp | 1647 { "mat4x2", "", "highp", "", "float(uniformValue[0][0])", GL_FLOAT_MAT4x2, 1, GL_FALSE },
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/external/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 62 DECL_TYPE(mat4x2, GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 79 case GL_FLOAT_MAT4x2: 115 case GL_FLOAT_MAT4x2: 234 case GL_FLOAT_MAT4x2: 283 case GL_FLOAT_MAT4x2:
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H A D | Program.cpp | 601 case GL_FLOAT_MAT4x2: 705 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4x2); 1151 case GL_FLOAT_MAT4x2: applyUniformMatrix4x2fv(device, location, size, f); break;
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 842 case GL_FLOAT_MAT4x2: return TYPE_FLOAT_MAT4X2;
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H A D | gluStrUtil.inl | 976 case GL_FLOAT_MAT4x2: return "GL_FLOAT_MAT4x2";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 571 #define GL_FLOAT_MAT4x2 0x8B69
macro
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cExplicitUniformLocationTest.cpp | 479 case GL_FLOAT_MAT4x2: 1485 case GL_FLOAT_MAT4x2:
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 946 #define GL_FLOAT_MAT4x2 0x8B69
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 744 #define GL_FLOAT_MAT4x2 0x8B69 macro
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H A D | gl31.h | 744 #define GL_FLOAT_MAT4x2 0x8B69 macro
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H A D | gl32.h | 744 #define GL_FLOAT_MAT4x2 0x8B69 macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 748 #define GL_FLOAT_MAT4x2 0x8B69 macro
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/external/swiftshader/src/OpenGL/compiler/ |
H A D | OutputASM.cpp | 73 case 2: return GL_FLOAT_MAT4x2;
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 975 #define GL_FLOAT_MAT4x2 0x8B69 macro
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H A D | glext.h | 849 #define GL_FLOAT_MAT4x2 0x8B69 macro
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cEnhancedLayoutsTests.cpp | 554 { 0, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FLOAT_MAT4 },
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H A D | gl4cGPUShaderFP64Tests.cpp | 716 result = GL_FLOAT_MAT4x2;
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 975 #define GL_FLOAT_MAT4x2 0x8B69 macro
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H A D | glext.h | 849 #define GL_FLOAT_MAT4x2 0x8B69 macro
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/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |